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|-
 
|-
 
| [[Alcohol-Z]]
 
| [[Alcohol-Z]]
 
|None
|
 
|
+
|0
  +
|[[NCR dollars|$]]20
|
 
  +
|'''Immediate''': +3 [[Hit Points]]
|
 
 
|-
 
|-
 
| [[Antidote]]
 
| [[Antidote]]
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|$10
 
|$10
 
|'''Immediate''': -1 [[Perception]]<br />'''After 30 Minutes''': +1 Perception
 
|'''Immediate''': -1 [[Perception]]<br />'''After 30 Minutes''': +1 Perception
|-
 
| [[Box of noodles]]
 
|None
 
|1
 
|$35
 
|None
 
 
|-
 
|-
 
| [[Buffout (Fallout)|Buffout]]
 
| [[Buffout (Fallout)|Buffout]]
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'''After 18 Hours''': +2 Strength, +2 Agility, +1 Endurance<br />
 
'''After 18 Hours''': +2 Strength, +2 Agility, +1 Endurance<br />
 
|-
 
|-
| [[Cheezy poofs]]
+
| [[Cookie (item)|Cookie]]
|None
 
|1
 
|$5
 
|Can be given to [[Brain]] in [[Gecko]]
 
|-
 
| [[Cookie (treat)|Cookie]]
 
 
|None
 
|None
 
|0
 
|0
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+1 to +4 [[Hit Points]]
 
+1 to +4 [[Hit Points]]
 
|-
 
|-
| [[Jet]]
+
| [[Jet (Fallout 2)|Jet]]
 
|''50% Chance of [[Addiction]], which is permanent without the Cure''
 
|''50% Chance of [[Addiction]], which is permanent without the Cure''
 
'''After 2 days on Non-Use<br />-1 [[Strength]]<br />-1 [[Perception]]'''
 
'''After 2 days on Non-Use<br />-1 [[Strength]]<br />-1 [[Perception]]'''
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'''After 2 Hours''': +3 [[Strength]], +3 [[Agility]]
 
'''After 2 Hours''': +3 [[Strength]], +3 [[Agility]]
 
|-
 
|-
| [[Mutated Toe]]
+
| [[Mutated toe]]
 
|None
 
|None
 
|1
 
|1
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Starts at 30 minutes
 
Starts at 30 minutes
 
|0
 
|0
|$3
+
|$1/$3
 
|None
 
|None
|-
 
| [[Poison]]
 
|None
 
|0
 
|$200
 
|Its sole purpose is to kill [[Westin]] without problem.
 
 
|-
 
|-
 
| [[Psycho (Fallout)|Psycho]]
 
| [[Psycho (Fallout)|Psycho]]
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|0
 
|0
 
|$400
 
|$400
|'''Immediate''': +3 [[Agility]], -3[[Intelligence]], +50 [[Damage Resistance]]<br />
+
|'''Immediate''': +3 [[Agility]], -3 [[Intelligence]], +50 [[Damage Resistance]]<br />
 
'''After 4 Hours''': -3 Agility, +1 Intelligence, -25 Damage Resistance<br />
 
'''After 4 Hours''': -3 Agility, +1 Intelligence, -25 Damage Resistance<br />
 
'''After 8 Hours''': +2 Intelligence, -25 Damage Resistance
 
'''After 8 Hours''': +2 Intelligence, -25 Damage Resistance
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|'''Immediate''': -2 [[Perception]]<br />
 
|'''Immediate''': -2 [[Perception]]<br />
 
'''After 30 Minutes''': +2 [[Perception]]
 
'''After 30 Minutes''': +2 [[Perception]]
|-
 
| [[Small Dusty Box Of Some Sort]]
 
|None
 
|2
 
|$20
 
|None
 
|-
 
| [[Smitty's meal]]
 
|
 
|0
 
|$3
 
|[[Deliver a meal to Smitty for Mom]]
 
 
|-
 
|-
 
| [[Stimpak (Fallout)|Stimpak]]
 
| [[Stimpak (Fallout)|Stimpak]]
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| [[Super stimpak (Fallout)|Super stimpak]]
 
| [[Super stimpak (Fallout)|Super stimpak]]
 
|None
 
|None
|0
+
|1
 
|$225
 
|$225
 
|'''Immediate''': +75 Hit Points<br />
 
|'''Immediate''': +75 Hit Points<br />
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[[Category:Fallout 2 consumables| ]]
 
[[Category:Fallout 2 consumables| ]]
  +
  +
[[ru: Медпрепараты и еда в Fallout 2]]
  +
[[de: Fallout 2 Verbrauchsgegenstände]]

Revision as of 00:26, 27 February 2015

 
Gametitle-FO2
Gametitle-FO2

List of Fallout 2 consumables

Name Addiction
Rate
Weight
(lbs)
Value
(Caps)
Effect/Quest/Note
Alcohol-Z None 0 $20 Immediate: +3 Hit Points
Antidote None 1 $50 Immediate: -25 Poison
After 1 Minute: -25 Poison
After 2 Minutes: -25 Poison
Beer 20% Chance of Addiction 1 $5 Immediate: -1 Perception
After 30 Minutes: +1 Perception
Booze 20% Chance of Addiction 1 $10 Immediate: -1 Perception
After 30 Minutes: +1 Perception
Buffout 25% Chance of Addiction

Effects after 48 Hours of non-use
-2 Strength
-3 Agility
-2 Endurance

0 $200

Immediate: +2 Strength, +2 Agility, +3 Endurance
After 6 Hours: -4 Strength, -4 Agility, -4 Endurance
After 18 Hours: +2 Strength, +2 Agility, +1 Endurance

Cookie None 0 $0 Immediate: +1 Maximum Action Points
After 15 Minutes: -1 Maximum Action Points
Fruit None 1 $10 Immediate: +1 to +4 Hit Points
After 2 Hours: +1 Radiated
After 8 Hours: +1 Radiated
Gamma Gulp beer 20% Chance of Addiction 0 $5 Immediate: -1 Perception
After 30 Minutes: +1 Perception
Healing powder None 1 $20 Immediate: +8 to 18 Hit Points-1 Perception
After 6 Hours:+1 Perception
Hypo None 0 $500 Immediate: +75 to +100 Hit Points
Iguana-on-a-stick None 1 $20

+1 to +4 Hit Points

Jet 50% Chance of Addiction, which is permanent without the Cure

After 2 days on Non-Use
-1 Strength
-1 Perception

0 $25 Immediate: +2 Action Points, +1 Strength, +1 Perception

After 5 Minutes: -4 Action Points, -4 Strength, -4 Perception
After 24 Hours: +2 Action Points, +3 Strength, +3 Perception

Jet antidote None 0 $25 Cured of Jet Addiction
Meat jerky None 0 $5 N/A
Mentats 15% Chance of Addiction

Effects for 1 Week, after 7 days of Non-use
-3 Intelligence
-2 Agility

0 $280 Immediate: +2 Intelligence, +2 Perception, +1 Charisma

After 1 Day: -4 Intelligence, -4 Perception, -3 Charisma
After 4 Days: +2 Intelligence, +2 Perception, +2 Charisma

Monument chunk None 5 $0 Immediate: +3 Strength, +3 Agility, +50 Damage Resistance

After 1 Hour: -6 Strength, -6 Agility, -50 Damage Resistance
After 2 Hours: +3 Strength, +3 Agility

Mutated toe None 1 $0 Immediate: -3 Maximum HP, +2 Current Poison Level

After 7 days: +3 Maximum HP

Nuka-Cola 10% Chance of Addiction

Starts at 30 minutes

0 $1/$3 None
Psycho 20% Chance of Addiction

Effects for 1 Week, starting after 7 days
-2 Intelligence

0 $400 Immediate: +3 Agility, -3 Intelligence, +50 Damage Resistance

After 4 Hours: -3 Agility, +1 Intelligence, -25 Damage Resistance
After 8 Hours: +2 Intelligence, -25 Damage Resistance

RadAway 10% Chance of Addiction

Effects for 1 week, starting after 10 Days
-20 to Radiation Resistance

0 $500 Immediate: -25 Radiated

After 2 Hours: -50 Radiation Count
After 4 Hours: -75 Radiation Count

Rad-X None 0 $300 Immediate: +50 Radiation Resistance

After 24 Hours: -25 Radiation Resistance
After 48 Hours: -25 Radiation Resistance

Roentgen rum 20% Chance of Addiction 0 $0 Immediate: -2 Perception

After 30 Minutes: +2 Perception

Rot gut 20% Chance of Addiction 0 $5 Immediate: -2 Perception

After 30 Minutes: +2 Perception

Stimpak None 0 $175 Immediate: +5 to +20 Hit Points
Super stimpak None 1 $225 Immediate: +75 Hit Points

After 1 Minute: -3 Hit Points
After 2 Minutes: -6 Hit Points

Consumables in Fallout 2