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{{Games|FO2}}
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{{Navbox overviews FO2}}
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{{overviewintro
This page lists all '''consumables''' in ''[[Fallout 2]]''.
 
  +
|subject =consumable
  +
|game =FO2
  +
}}{{Games|FO2}}
   
 
==List of ''Fallout 2'' consumables==
 
==List of ''Fallout 2'' consumables==
{|cellspacing="0" cellpadding="0" border="1" class="fallout-table" style="text-align:center;"
+
{|cellspacing="0" cellpadding="0" border="1" class="va-table" style="text-align:center;"
 
!Name
|-
 
  +
!Addiction<br />Rate
!Name
 
!Addiction<br>Rate
+
!Weight<br />(lbs)
!Weight<br>(lbs)
+
!Value<br />(Caps)
  +
!Effect/Quest/Note
!Value<br>(Caps)
 
!Effect
 
 
|-
 
|-
 
| [[Alcohol-Z]]
 
| [[Alcohol-Z]]
|
+
|
|
+
|
|
+
|
|
+
|
 
|-
 
|-
 
| [[Antidote]]
 
| [[Antidote]]
  +
|None
|
 
|
+
|1
  +
|[[NCR dollars|$]]50
|
 
  +
|'''Immediate''': -25 [[Poison]]<br />'''After 1 Minute''': -25 Poison<br />'''After 2 Minutes''': -25 Poison
|
 
 
|-
 
|-
| [[Beer]]
+
| [[Beer (Fallout)|Beer]]
  +
|''20% Chance of [[Addiction]]''
|
 
|
+
|1
|
+
|$5
  +
|'''Immediate''': -1 [[Perception]]<br />'''After 30 Minutes''': +1 Perception
|
 
 
|-
 
|-
 
| [[Booze]]
 
| [[Booze]]
  +
|''20% Chance of [[Addiction]]''
|
 
|
+
|1
|
+
|$10
  +
|'''Immediate''': -1 [[Perception]]<br />'''After 30 Minutes''': +1 Perception
|
 
 
|-
 
|-
| [[Box Of Noodles]]
+
| [[Buffout (Fallout)|Buffout]]
  +
|''25% Chance of [[Addiction]]''
|
 
  +
'''Effects after 48 Hours of non-use'''<br />-2 Strength<br />-3 Agility<br />-2 Endurance
|
 
|
+
|0
  +
|$200
|
 
 
|
  +
  +
'''Immediate''': +2 [[Strength]],
  +
+2 [[Agility]],
  +
+3 [[Endurance]]<br />
  +
'''After 6 Hours''': -4 Strength, -4 Agility, -4 Endurance<br />
  +
'''After 18 Hours''': +2 Strength, +2 Agility, +1 Endurance<br />
 
|-
 
|-
| [[Buffout]]
+
| [[Cookie (item)|Cookie]]
  +
|None
|
 
|
+
|0
|
+
|$0
  +
|'''Immediate''': +1 Maximum [[Action Points]]<br />'''After 15 Minutes''': -1 Maximum Action Points
|
 
 
|-
 
|-
| [[Cheezy Poofs]]
+
| [[Fruit (Fallout)|Fruit]]
  +
|None
|
 
|
+
|1
|
+
|$10
  +
|'''Immediate''': +1 to +4 [[Hit Points]]<br />'''After 2 Hours''': +1 [[Radiated]]<br />'''After 8 Hours''': +1 Radiated
|
 
 
|-
 
|-
| [[Cookie (treat)|Cookie]]
+
| [[Gamma Gulp beer]]
  +
|''20% Chance of [[Addiction]]''
|
 
|
+
|0
|
+
|$5
  +
|'''Immediate''': -1 [[Perception]]<br />'''After 30 Minutes''': +1 Perception
|
 
 
|-
 
|-
  +
| [[Healing powder (Fallout 2)|Healing powder]]
| [[Fruit]]
 
  +
|None
|
 
|
+
|1
|
+
|$20
  +
|'''Immediate''': +8 to 18 [[Hit Points]]-1 [[Perception]]<br />'''After 6 Hours''':+1 Perception
|
 
|-
 
| [[Gamma Gulp Beer]]
 
|
 
|
 
|
 
|
 
|-
 
| [[Healing Powder]]
 
|
 
|
 
|
 
|
 
 
|-
 
|-
 
| [[Hypo]]
 
| [[Hypo]]
  +
|None
|
 
|
+
|0
  +
|$500
|
 
  +
|'''Immediate''': +75 to +100 [[Hit Points]]
|
 
 
|-
 
|-
| [[Iguana-on-a-stick]]
+
| [[Iguana-on-a-stick (Fallout)|Iguana-on-a-stick]]
  +
|None
|
 
|
+
|1
|
+
|$20
|
+
|
  +
  +
+1 to +4 [[Hit Points]]
 
|-
 
|-
| [[Jet]]
+
| [[Jet (Fallout 2)|Jet]]
  +
|''50% Chance of [[Addiction]], which is permanent without the Cure''
|
 
  +
'''After 2 days on Non-Use<br />-1 [[Strength]]<br />-1 [[Perception]]'''
|
 
|
+
|0
|
+
|$25
  +
|'''Immediate''': +2 [[Action Points]], +1 [[Strength]], +1 [[Perception]]<br />
  +
'''After 5 Minutes''': -4 [[Action Points]], -4 [[Strength]], -4 [[Perception]]<br />
  +
'''After 24 Hours''': +2 [[Action Points]], +3 [[Strength]], +3 [[Perception]]
 
|-
 
|-
| [[Jet Antidote]]
+
| [[Jet antidote]]
  +
|None
|
 
|
+
|0
|
+
|$25
  +
|Cured of Jet Addiction
|
 
 
|-
 
|-
| [[Meat Jerky]]
+
| [[Meat jerky]]
  +
|None
|
 
|
+
|0
|
+
|$5
|
+
|N/A
 
|-
 
|-
| [[Mentats]]
+
| [[Mentats (Fallout)|Mentats]]
  +
|''15% Chance of [[Addiction]]''
|
 
  +
'''Effects for 1 Week, after 7 days of Non-use'''<br />-3 Intelligence<br />-2 Agility
|
 
|
+
|0
  +
|$280
|
 
  +
|'''Immediate''': +2 [[Intelligence]], +2 [[Perception]], +1 [[Charisma]]<br />
  +
'''After 1 Day''': -4 Intelligence, -4 Perception, -3 Charisma<br />
  +
'''After 4 Days''': +2 Intelligence, +2 Perception, +2 Charisma
 
|-
 
|-
| [[Monument Chunk]]
+
| [[Monument chunk]]
  +
|None
|
 
|
+
|5
|
+
|$0
  +
|'''Immediate''': +3 [[Strength]], +3 [[Agility]], +50 [[Damage Resistance]]<br />
|
 
  +
'''After 1 Hour''': -6 [[Strength]], -6 [[Agility]], -50 [[Damage Resistance]]<br />
  +
'''After 2 Hours''': +3 [[Strength]], +3 [[Agility]]
 
|-
 
|-
| [[Mutated Toe]]
+
| [[Mutated toe]]
  +
|None
|
 
|
+
|1
|
+
|$0
  +
|'''Immediate''': -3 Maximum [[HP]], +2 Current Poison Level<br />
|
 
  +
'''After 7 days''': +3 Maximum [[HP]]
 
|-
 
|-
| [[Nuka-Cola]]
+
| [[Nuka-Cola (Fallout)|Nuka-Cola]]
  +
|''10% Chance of Addiction''
|
 
  +
Starts at 30 minutes
|
 
|
+
|0
|
+
|$3
  +
|None
 
|-
 
|-
| [[Poison]]
+
| [[Psycho (Fallout)|Psycho]]
  +
|''20% Chance of Addiction''
|
 
  +
'''Effects for 1 Week, starting after 7 days'''<br />-2 Intelligence
|
 
|
+
|0
  +
|$400
|
 
  +
|'''Immediate''': +3 [[Agility]], -3[[Intelligence]], +50 [[Damage Resistance]]<br />
  +
'''After 4 Hours''': -3 Agility, +1 Intelligence, -25 Damage Resistance<br />
  +
'''After 8 Hours''': +2 Intelligence, -25 Damage Resistance
 
|-
 
|-
  +
| [[RadAway (Fallout)|RadAway]]
| [[Psycho]]
 
  +
|''10% Chance of Addiction''
|
 
  +
'''Effects for 1 week, starting after 10 Days'''<br />-20 to [[Radiation Resistance]]
|
 
|
+
|0
  +
|$500
|
 
  +
|'''Immediate''': -25 [[Radiated]]<br />
  +
'''After 2 Hours''': -50 Radiation Count<br />
  +
'''After 4 Hours''': -75 Radiation Count
 
|-
 
|-
| [[Rad Away]]
+
| [[Rad-X (Fallout)|Rad-X]]
  +
|None
|
 
|
+
|0
  +
|$300
|
 
  +
|'''Immediate''': +50 [[Radiation Resistance]]<br />
|
 
  +
'''After 24 Hours''': -25 Radiation Resistance<br />
  +
'''After 48 Hours''': -25 Radiation Resistance
 
|-
 
|-
| [[Rad-X]]
+
| [[Roentgen rum]]
  +
|''20% Chance of [[Addiction]]''
|
 
|
+
|0
|
+
|$0
  +
|'''Immediate''': -2 [[Perception]]<br />
|
 
  +
'''After 30 Minutes''': +2 Perception
 
|-
 
|-
| [[Roentgen Rum]]
+
| [[Rot gut]]
  +
|''20% Chance of [[Addiction]]''
|
 
|
+
|0
|
+
|$5
  +
|'''Immediate''': -2 [[Perception]]<br />
|
 
  +
'''After 30 Minutes''': +2 [[Perception]]
 
|-
 
|-
| [[Rot Gut]]
+
| [[Stimpak (Fallout)|Stimpak]]
  +
|None
|
 
|
+
|0
  +
|$175
|
 
  +
|'''Immediate''': +5 to +20 Hit Points
|
 
 
|-
 
|-
  +
| [[Super stimpak (Fallout)|Super stimpak]]
| [[Small Dusty Box Of Some Sort]]
 
  +
|None
|
 
|
+
|1
  +
|$225
|
 
  +
|'''Immediate''': +75 Hit Points<br />
|
 
  +
'''After 1 Minute''': -3 Hit Points<br />
|-
 
  +
'''After 2 Minutes''': -6 Hit Points
| [[Smitty's Meal]]
 
|
 
|
 
|
 
|
 
|-
 
| [[Stimpak]]
 
|
 
|
 
|
 
|
 
|-
 
| [[Super Stimpak]]
 
|
 
|
 
|
 
|
 
 
|}
 
|}
   
  +
{{Navbox consumables FO2}}
{{FO2 drugs and edibles}}
 
  +
 
[[Category:Fallout 2 consumables| ]]
   
  +
[[ru: Медпрепараты и еда в Fallout 2]]
[[Category:Fallout 2 drugs and edibles| ]]
 

Revision as of 14:05, 15 February 2014

 
Gametitle-FO2
Gametitle-FO2

List of Fallout 2 consumables

Name Addiction
Rate
Weight
(lbs)
Value
(Caps)
Effect/Quest/Note
Alcohol-Z
Antidote None 1 $50 Immediate: -25 Poison
After 1 Minute: -25 Poison
After 2 Minutes: -25 Poison
Beer 20% Chance of Addiction 1 $5 Immediate: -1 Perception
After 30 Minutes: +1 Perception
Booze 20% Chance of Addiction 1 $10 Immediate: -1 Perception
After 30 Minutes: +1 Perception
Buffout 25% Chance of Addiction

Effects after 48 Hours of non-use
-2 Strength
-3 Agility
-2 Endurance

0 $200

Immediate: +2 Strength, +2 Agility, +3 Endurance
After 6 Hours: -4 Strength, -4 Agility, -4 Endurance
After 18 Hours: +2 Strength, +2 Agility, +1 Endurance

Cookie None 0 $0 Immediate: +1 Maximum Action Points
After 15 Minutes: -1 Maximum Action Points
Fruit None 1 $10 Immediate: +1 to +4 Hit Points
After 2 Hours: +1 Radiated
After 8 Hours: +1 Radiated
Gamma Gulp beer 20% Chance of Addiction 0 $5 Immediate: -1 Perception
After 30 Minutes: +1 Perception
Healing powder None 1 $20 Immediate: +8 to 18 Hit Points-1 Perception
After 6 Hours:+1 Perception
Hypo None 0 $500 Immediate: +75 to +100 Hit Points
Iguana-on-a-stick None 1 $20

+1 to +4 Hit Points

Jet 50% Chance of Addiction, which is permanent without the Cure

After 2 days on Non-Use
-1 Strength
-1 Perception

0 $25 Immediate: +2 Action Points, +1 Strength, +1 Perception

After 5 Minutes: -4 Action Points, -4 Strength, -4 Perception
After 24 Hours: +2 Action Points, +3 Strength, +3 Perception

Jet antidote None 0 $25 Cured of Jet Addiction
Meat jerky None 0 $5 N/A
Mentats 15% Chance of Addiction

Effects for 1 Week, after 7 days of Non-use
-3 Intelligence
-2 Agility

0 $280 Immediate: +2 Intelligence, +2 Perception, +1 Charisma

After 1 Day: -4 Intelligence, -4 Perception, -3 Charisma
After 4 Days: +2 Intelligence, +2 Perception, +2 Charisma

Monument chunk None 5 $0 Immediate: +3 Strength, +3 Agility, +50 Damage Resistance

After 1 Hour: -6 Strength, -6 Agility, -50 Damage Resistance
After 2 Hours: +3 Strength, +3 Agility

Mutated toe None 1 $0 Immediate: -3 Maximum HP, +2 Current Poison Level

After 7 days: +3 Maximum HP

Nuka-Cola 10% Chance of Addiction

Starts at 30 minutes

0 $3 None
Psycho 20% Chance of Addiction

Effects for 1 Week, starting after 7 days
-2 Intelligence

0 $400 Immediate: +3 Agility, -3Intelligence, +50 Damage Resistance

After 4 Hours: -3 Agility, +1 Intelligence, -25 Damage Resistance
After 8 Hours: +2 Intelligence, -25 Damage Resistance

RadAway 10% Chance of Addiction

Effects for 1 week, starting after 10 Days
-20 to Radiation Resistance

0 $500 Immediate: -25 Radiated

After 2 Hours: -50 Radiation Count
After 4 Hours: -75 Radiation Count

Rad-X None 0 $300 Immediate: +50 Radiation Resistance

After 24 Hours: -25 Radiation Resistance
After 48 Hours: -25 Radiation Resistance

Roentgen rum 20% Chance of Addiction 0 $0 Immediate: -2 Perception

After 30 Minutes: +2 Perception

Rot gut 20% Chance of Addiction 0 $5 Immediate: -2 Perception

After 30 Minutes: +2 Perception

Stimpak None 0 $175 Immediate: +5 to +20 Hit Points
Super stimpak None 1 $225 Immediate: +75 Hit Points

After 1 Minute: -3 Hit Points
After 2 Minutes: -6 Hit Points

Consumables in Fallout 2