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'''''Fallout: Resource Wars''''' is a hypothetical ''Fallout'' spin-off mentioned several times by [[J.E. Sawyer]] as something he'd like to make. Given that Sawyer does not work at any company with a ''Fallout''-related license, this game will likely never be made.
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'''''Fallout: Resource Wars''''' is a hypothetical ''Fallout'' spin-off mentioned several times by ''[[Van Buren]]'' (canceled ''Fallout 3'') and ''[[Fallout: New Vegas]]'' lead designer [[Joshua Sawyer|J.E. Sawyer]] as something he'd like to make at various points, both when he worked at [[Black Isle Studios]] and recently when working at [[Obsidian Entertainment]].
   
It would be a game set in the [[Fallout world]]'s [[Europe]] during the [[resource wars]] that took place there around the [[Timeline#2060|2060s]]. Focused on team-based multiplayer, The gameplay could be a blend of Motocross Madness pacing, Battlefield: 1942 foot and vehicle combat, and slightly longer-than-CS duration rounds. Add in a salvaging elements so you can either repair or strip down damaged vehicles/weapons and use them in the next round.
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It would be a game set in the [[Fallout world|''Fallout'' world's]] [[European Commonwealth|Europe]] during the [[Resource Wars#Resource Wars timeline|Euro-Middle Eastern war]] that took place there around the [[Timeline#2052|2050s]]. Focused on team-based multiplayer, the gameplay would be a blend of ''Motocross Madness'' pacing, ''Battlefield: 1942'' foot and vehicle combat, and slightly longer-than-CS duration rounds. A salvaging element would be included giving the player the choice of either repairing damaged vehicles/weapons for use in the next round, or scrapping them for parts.
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The plot would involve a crew of soldiers from the [[Royal Armoured Corps]] who become stranded in a war-torn anarchistic northern [[Italy]] and have to fight their way to the English Channel in quickly degrading vehicles, scavenging replacements, fuel, and weapons as they go.
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{{Navbox Fallout games}}
   
The plot would involve crew of soldiers from the Royal Armored Corps that got stranded in war-torn anarchistic northern Italy and had to fight their way to the English Channel in a bunch of quickly degrading vehicles, scavenging replacements, fuel, and weapons as they go.
 
 
[[Category:Fallout games]]
 
[[Category:Fallout games]]
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[[Category:Fallout: Resource Wars]]

Revision as of 17:13, 29 December 2013

Fallout: Resource Wars is a hypothetical Fallout spin-off mentioned several times by Van Buren (canceled Fallout 3) and Fallout: New Vegas lead designer J.E. Sawyer as something he'd like to make at various points, both when he worked at Black Isle Studios and recently when working at Obsidian Entertainment.

It would be a game set in the Fallout world's Europe during the Euro-Middle Eastern war that took place there around the 2050s. Focused on team-based multiplayer, the gameplay would be a blend of Motocross Madness pacing, Battlefield: 1942 foot and vehicle combat, and slightly longer-than-CS duration rounds. A salvaging element would be included giving the player the choice of either repairing damaged vehicles/weapons for use in the next round, or scrapping them for parts.

The plot would involve a crew of soldiers from the Royal Armoured Corps who become stranded in a war-torn anarchistic northern Italy and have to fight their way to the English Channel in quickly degrading vehicles, scavenging replacements, fuel, and weapons as they go.