Red = Primary locations
Blue = Vaults
Primary locations
High-resolution maps
Mojave Wasteland
New Vegas Strip
Freeside
South Vegas Ruins
North Vegas Square
Westside
Crimson Caravan Company
Camp McCarran
Aerotech Office Park
Boulder City ruins
Add-on maps
Sierra Madre
Zion Canyon
Big MT
The Divide
Courier's Mile
Long 15
Dry Wells
Early concept
Early concept of the Fallout: New Vegas map, explained by Chris Avellone during the Rezzed 2013 Developer Sessions. It features several names which were eventually cut from the game.
Locations mentioned on the map, but cut from the final release: