|This page lists all add-ons in Fallout: New Vegas.|
On May 3, 2011, an article on Bethesda's blog confirmed Honest Hearts, Old World Blues, and Lonesome Road as the next add-ons for New Vegas.
Each add-on increases the level cap by 5, which in total will increase the maximum level to 50. However, the trait Logan's Loophole, which was added when Old World Blues was released, allows you to limit the cap to level 30 in exchange for a much enhanced ability to use chems.
Suggested Level: 20+
As the victim of a raw deal you must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino. In Dead Money, your life hangs in the balance as you face new terrain, foes, and choices. It is up to you how you play your cards in the quest to survive. It was released on December 21, 2010, for the Xbox 360, and on PlayStation 3 and PC platforms on February 22, 2011.
Honest Hearts takes you on an expedition to the unspoiled wilderness of Utah’s Zion National Park. Things go horribly wrong when your caravan is ambushed by a tribal raiding band. As you try to find a way back to the Mojave, you become embroiled in a war between tribes and a conflict between a New Canaanite missionary and the mysterious Burned Man. The decisions you make will determine the fate of Zion. It was released on May 17, 2011 on the Xbox 360 and PC platforms. It was later released on June 2 (NA), and June 5 (EU) for PlayStation 3, due to the PSN store being down from a group hacking the server.
Old World Blues
Suggested Level: 15+
In Old World Blues you discover how some of the Mojave’s mutated monsters came to be when you unwittingly become a lab rat in a science experiment gone awry. You need to scour the pre-War research centers of the Big Empty in search of technology to turn the tables on your kidnappers or join forces with them against an even greater threat. It was released simultaneously on all platforms on July 19, 2011.
Suggested level: 25+
Lonesome Road brings the Courier's story full circle when you are contacted by the original Courier Six, a man by the name of Ulysses who refused to deliver the Platinum Chip at the start of New Vegas. In his transmission, Ulysses promises the answer as to why, but only if you take one last job—a job that leads you into the depths of the hurricane-swept canyons of the Divide, a landscape torn apart by earthquakes and violent storms. The road to the Divide is a long and treacherous one, and of the few to ever walk the road, none have ever returned. It was released on September 20, 2011 simultaneously on all platforms.
Players pre-ordering Fallout: New Vegas from selected retailers were granted access to special pre-order bonus packs, containing exclusive equipment to make the earlier stages of the game easier. The list of bonus packs is as follows:
These packs were combined into one pack titled Courier's Stash, which was released on September 27, 2011.
Gun Runners' Arsenal
Gun Runners’ Arsenal, released on September 27, 2011, increases the range of unique weapons, weapon mods, ammunition types and recipes waiting to be uncovered in the vast Mojave Wasteland.
- The four locations to enter the 4 add-on "worldspaces" are in the far North (Honest Hearts; Northern Passage), South (Old World Blues; Mojave Drive-in), East (Dead Money, Abandoned Brotherhood of Steel bunker), and West (Lonesome Road; Canyon wreckage).
- You can revisit all worldspaces except Dead Money's worldspace at any time after completion of the equivalent add-on.
- The Lonesome Road (add-on) world space is the only one that can be left at any given time without prior completion of the add-on's main questline.