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Icon disambig
For an overview of eyebots in the Fallout series of games, see eyebot.
 
Gametitle-FNVGametitle-FNV LRGametitle-AR
Gametitle-FNVGametitle-FNV LRGametitle-AR
"RobCo's always had an eye for robotics, and this little fellow is no different! This robotic marvel can not only recognize your face and voice with advanced facial and auditory recognition technology, it can also broadcast video and audio as well! Think of it - all the sights and sounds of your radio and TV in your living room at home blasted directly at you on the street, subway, bathroom, or wherever you may be! Never fear, you'll never miss a news bulletin or presidential address again, no matter where you are! Exhibit Brought to You By Your Friends at RobCo"— Museum sign at the REPCONN headquarters

The eyebot is a type of robot encountered in the Mojave Wasteland and in the Divide in 2281.

BackgroundEdit

This section is transcluded from Eyebot. To change it, please edit the transcluded page.

Eyebots were originally designed by RobCo[1] before the Great War to act as media transmitters. Several models exist, but generally, they consist of a spherical body roughly half a meter in diameter, capable of hovering a few feet above the ground through an unseen method of propulsion. Though not as sturdy as other robots, Eyebots are quite modular and can be outfitted with tools, small armaments, radio transmitters and other devices.

CharacteristicsEdit

SpecificationsEdit

Eyebots are aerial spherical robots, slightly larger than the human head, with a loudspeaker and electrical zapper on the front and several long antennas protruding from its top and back.

Gameplay attributesEdit

Eyebots are hardly strong opponents, and the fact that they are friendly and will attack enemies that engage the player or other wastelanders, means that they are more beneficial than anything else. They are armed with a zapper, and will rarely miss, even over considerable distances. While not a very damaging opponent, the eyebot's mobility, small size and high accuracy can make it a threat if encountered by a low level courier. Fortunately, they are the most fragile robot in the game and can be easily destroyed. When killed, an eyebot will explode, causing minor damage to anything nearby.

VariantsEdit

Icon cut contentThe following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.

EyebotEdit

Fo3 Enclave eyebot

The standard variant of the eyebot.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Combat eyebot
000e5852
Icon level
0
Unrecognized icon nameIcon question
?
Icon eye
5
Unrecognized icon nameIcon question
30
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (1 Icon damage)
Icon attack
Electrical zap (5 Icon damage)
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Unrecognized icon nameIcon question Poison resistance 100%
Icon ability
Enclave broadcast
Enclave eyebot
00095d25
Icon level
0
Unrecognized icon nameIcon question
?
Icon eye
5
Unrecognized icon nameIcon question
0
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (1 Icon damage)
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Enclave broadcast
Sunset Sarsaparilla eyebot
0010470a
Icon level
0
Unrecognized icon nameIcon question
?
Icon eye
5
Unrecognized icon nameIcon question
30
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (1 Icon damage)
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Unrecognized icon nameIcon question Poison resistance 100%
  • Icon dead None
Icon cut contentEnd of information based on Fallout: New Vegas cut content.

Medical eyebotEdit

Medical eyebot

Medical eyebots appear in the final confrontation with Ulysses, and will consistently heal the damage dealt to him by either the Courier or the Marked men. After being destroyed, they will continually re-spawn unless the Courier manually shuts them off. Ulysses also mentions these were the machines responsible for his survival following the Divide's destruction, mistaking him for a member of the United States Armed Forces due to his jacket.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Medical eyebot Gametitle-FNV LR
xx00914a
Icon level
20
Unrecognized icon nameIcon question
?
Icon eye
10
Unrecognized icon nameIcon question
200
Icon shield gold
8
Icon shield silver
0%
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (25 Icon damage)
Icon attack
Energy zap (20 Icon damage)
Icon attack
Heal zap
Icon ability
Healing ammo
Icon ability
EDE broadcast effect
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Icon poison Poison resistance 100%

Repair eyebotEdit

Repair eyebot

Repair eyebots appear in several nuclear silos spread out across the Divide, maintaining everything that needs to be repaired before eventual launches. After being destroyed, they will continually re-spawn unless the Courier manually shuts them off.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Repair eyebot Gametitle-FNV LR
xx009149
Icon level
20
Unrecognized icon nameIcon question
?
Icon eye
10
Unrecognized icon nameIcon question
200
Icon shield gold
8
Icon shield silver
0%
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (25 Icon damage)
Icon attack
Energy zap (20 Icon damage)
Icon ability
EDE broadcast effect
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Icon poison Poison resistance 100%

Prototype eyebotEdit

CivilianEyebot

A world object on display in REPCONN headquarters.

Main article: Prototype eyebot
Icon cut contentThe following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.

Sunset Sarsaparilla eyebotEdit

This cut content eyebot (base id 0010470a) was intended to be a sentry alarm, within the Sunset Sarsaparilla factory and warehouse.

Icon cut contentEnd of information based on Fallout: New Vegas cut content.

Notable eyebotsEdit

NotesEdit

AppearancesEdit

Eyebots appear in Fallout: New Vegas and its add on Lonesome Road, as well as in the graphic novel All Roads.

GalleryEdit

ReferencesEdit

  1. Museum sign at REPCONN HQ
Enclave Symbol (FO3)
Enclave Symbol (FO3)