Wikia

Nukapedia

Explorer

Talk21
17,520pages on
this wiki
Explorer
Explorer FO3
Perk image as it appears in Fallout 3 and Fallout: New Vegas
Fallout, Fallout 2, Fallout Tactics
requirementsLevel 9
ranks1
effectsHigher chance of finding special places and people in random encounters
Fallout 3, Fallout: New Vegas
requirementsLevel 20
ranks1
effectsEvery location in the world is revealed on your map
base id00031de5
J.E. Sawyer's Fallout RPG
requirementsOutdoorsman 20
ranks1
effectsHigher chance of finding special places and people
 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FOTGametitle-JES
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FOTGametitle-JES

Explorer is a perk in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game.

Fallout, Fallout 2 and Fallout TacticsEdit

The mark of the Explorer is to search out new and interesting locations. With this Perk, you have a greater chance of finding special places and people.

— Fallout 2 In-game description

Fallout 3, Fallout: New VegasEdit

When you choose the Explorer perk, every location in the world is revealed on your map. So get out there and explore!

— In-game description

NotesEdit

  • This perk only reveals the locations, similar to when a character marks them on the Pip-Boy. They still have to be traveled to on foot to enable fast travel.
  • The collector's edition guide erroneously claims that this perk allows fast traveling to all the locations, though this is incorrect.
  • This perk will not reveal markers that do not exist prior to certain scripted events. Regulator HQ in Fallout 3 will only appear on the map when obtaining the Lawbringer perk. In Fallout: New Vegas, Ranger Morales' corpse will only be marked upon speaking to his wife.
  • Locations in add-ons will be revealed by this perk, but only if it was taken after the add-on was installed. If the add-on is installed after this perk is taken, those locations remain hidden.
  • The two locations added to the main map by the Lonesome Road, namely Long 15 & Dry Wells, both appear when this perk is taken. However, they are only accessible depending on how the Courier chooses to complete Lonesome Road.
  • Since the locations are only marked, not visited, it is still necessary to physically visit the locations in order for them to count towards the Geomapping with Reilly quest and One-Man Scouting Party achievement in Fallout 3, as well as the Walker of the Mojave/Master of the Mojave achievements in Fallout: New Vegas.
  • In Lonesome Road, taking this perk gives the Courier a special dialog option with Ulysses during the quest The Launch.

Bugs Edit

  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 Sometimes when you take the perk no location will be revealed. [verified]
  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 In New Vegas, you can level up high enough to choose the Explorer perk before leaving Goodsprings for the first time by using the infinite XP exploit with Doc Mitchell or Chet. Then, when leaving the town you can rebuild your character. The Explorer perk won't be available because you've already taken it, however, all the markers will remain on your map. You can then choose any perk instead of having to choose the Explorer perk. [verified]

J.E. Sawyer's Fallout Role-Playing GameEdit

The mark of the Explorer is to search out new and interesting locations. With this perk, you have a better chance of finding special encounters.

However, Sawyer had yet to decide on a mechanic for special encounters before he dropped the project.

Other Wikia wikis

Random Wiki