| ||For an overview of minigun models in the Fallout series of games, see minigun.|
Brick's the name, and I call this fine looking roomsweeper Eugene.”— Brick
A Rockwell CZ53 personal minigun is capable of firing 5mm ammunition at over 60,000 RPM with an ammo capacity of 120x 5mm round. The CZ53 personal minigun makes up for the small 5mm round by sending a hail of bullets toward its target. Its sheer size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy. When the Great War struck, it was already an aging design and was slowly being replaced by the more advanced CZ57 Avenger minigun. Later models of the CZ53 have six barrels linked into pairs, with four barrels on top and two on the bottom, a cage underneath the weapon to hold an ammo box containing 240 5mm rounds, and used in combination with a backpack. The first model was the favorite weapon of the Mariposa super mutants during the Unity's time, and allowed most or all of the super mutants to wield them effectively with only one arm.
This upgraded minigun has 50% greater durability than standard miniguns, and much greater firepower. It starts off in very good condition if chosen as a quest reward, but if it's obtained through pick-pocketing, its condition will be around half durability. It can be repaired with normal miniguns. Eugene, fully repaired, does almost as much damage as a fully repaired Gatling laser, while being much easier to find ammunition and repair materials for, and can therefore be a better choice for a main Big Guns weapon.
Eugene can fire a total of about 3571 rounds, the equivalent of 15 reloads, from full condition before breaking, 241 more rounds than a normal minigun.
|Weapon name (current weapon is highlighted)||- Weapon name (melee or unarmed)||Attacks in V.A.T.S.||- Attacks in V.A.T.S.|
|Weapon name (current weapon is highlighted)||- Weapon name (gun, energy or explosive)||Action point cost||- Action point cost|
|Damage per attack (damage per projectile)||- Damage per attack (damage per projectile)||Damage per action point||- Damage per action point|
|Damage per second||- Damage per second||Weapon spread||- Weapon spread|
|Area of effect damage||- Area of effect damage||Magazine capacity (shots per reload)||- Magazine capacity (shots per reload)|
|Effect damage & duration||- Effect damage & duration||Durability (number of attacks before breaking)||- Durability (number of attacks before breaking)|
|Bonus effects||- Bonus effects||Weight||- Weight|
|Attacks per second||- Attacks per second||Value in caps||- Value in caps|
|Critical chance % multiplier||- Critical chance % multiplier||Value to weight ratio||- Value to weight ratio|
|Critical damage||- Critical damage||Skill required||- Skill required|
|Critical effect damage & duration||- Critical effect damage & duration||Strength required||- Strength required|
|With all mods attached||- With all mods attached|
|Weapon name (current weapon is highlighted)||Damage per attack (damage per projectile)||Damage per second||Attacks per second||Critical Chance % multiplier||Critical damage||Attacks in V.A.T.S.||Action Point cost||Damage per action point||Weapon spread||Magazine capacity (shots per reload)||Durability (number of attacks before breaking)||Weight||Value in caps||Value to weight ratio|
- It is possible to receive two by injuring Brick enough during the escape for her to get killed by the super mutants. It can then be looted from her dead body along with Ranger battle armor. As long as at least one member of the Rangers survives, a second Eugene can then be obtained from Reilly.
- Killing Brick (unless she is killed by the player in either the super mutant attack on the roof or in the lobby) and taking it results in all of the Rangers becoming hostile, whether they witnessed you kill her or not. Note: that you cannot get caps from Geomapping with Reilly anymore.
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- ↑ In-game description for the minigun in Fallout and Fallout 2. 
- ↑ Research Note - Minigun, Fort Independence terminal entries. 
- ↑ In-game description for the Avenger minigun from Fallout 2 and Fallout Tactics.