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Eugene

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For an overview of minigun models in the Fallout series of games, see minigun.
Eugene
5MMMINIGUN
Minigun icon
Requirements
skillBig Guns
Attack statistics
dmg/attack
7 (12.4)
DPS
140 (247)
DPS (reload)
105 (185.3)
crit dmg
0
crit % mult
x0
attacks/sec
20AP30
projectiles1spread2
Ammo & reloading
ammo type5mm round
ammo/shot
1
shots/rel.
240
ammo cap.240
reload time
4
Other
weight18value
1500
item HP1500
repair
Miniguns
questsReilly's Rangers
base id0006b538
 
Gametitle-FO3
Gametitle-FO3

Brick's the name, and I call this fine looking roomsweeper Eugene.

— Brick

Eugene is the unique version of the minigun in Fallout 3.

BackgroundEdit

This section is transcluded from minigun. To change it, please edit the transcluded page.

A Rockwell CZ53 personal minigun is capable of firing 5mm ammunition at over 60,000 RPM[1] with an ammo capacity of 120x 5mm round. The CZ53 personal minigun makes up for the small 5mm round by sending a hail of bullets toward its target. Its sheer size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy.[2] When the Great War struck, it was already an aging design and was slowly being replaced by the more advanced CZ57 Avenger minigun.[3] Later models of the CZ53 have six barrels linked into pairs, with four barrels on top and two on the bottom, a cage underneath the weapon to hold an ammo box containing 240 5mm rounds, and used in combination with a backpack. The first model was the favorite weapon of the Mariposa super mutants during the Unity's time, and allowed most or all of the super mutants to wield them effectively with only one arm.

CharacteristicsEdit

This upgraded minigun has 50% greater durability than standard miniguns, and much greater firepower. It starts off in very good condition if chosen as a quest reward, but if it's obtained through pick-pocketing, its condition will be around half durability. It can be repaired with normal miniguns. Eugene, fully repaired, does almost as much damage as a fully repaired Gatling laser, while being much easier to find ammunition and repair materials for, and can therefore be a better choice for a main Big Guns weapon.

DurabilityEdit

Eugene can fire a total of about 3571 rounds, the equivalent of 15 reloads, from full condition before breaking, 241 more rounds than a normal minigun.

VariantsEdit

ComparisonEdit

Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAttacks in V.A.T.S.Icon sequenceAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratio
Minigun 5
10020x008301.32.0240333318100055.6
Eugene 7
14020x008301.92.0240357118150083.3

LocationsEdit

Can be obtained from completing the Reilly's Rangers quest and asking for it as a reward, or by pickpocketing or killing Brick in the Statesman Hotel or the Ranger compound.

NotesEdit

  • It is possible to receive two by injuring Brick enough during the escape for her to get killed by the super mutants. It can then be looted from her dead body along with Ranger battle armor. As long as at least one member of the Rangers survives, a second Eugene can then be obtained from Reilly.
  • Killing Brick and taking it results in all of the Rangers becoming hostile, whether they witnessed you kill her or not. Note: that you cannot get caps from Geomapping with Reilly anymore.

SoundsEdit

BurstVB
ReloadVB
JamVB

ReferencesEdit

  1. In-game description for the minigun in Fallout and Fallout 2. [1][2]
  2. Research Note - Minigun, Fort Independence terminal entries. [1]
  3. In-game description for the Avenger minigun from Fallout 2 and Fallout Tactics. [1][2]

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