Erik Jamison

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Erik Jamison is one of the founding character artists brought in to 3D Scan, Texture, and Animate the interactive character sequences for the original Fallout game at Interplay/Black Isle.


Teamed closely with Leonard Boyarsky and Scott Rodenhizer, Erik took the sketched reference and sculpted figure heads to create the living face-to-face characters where your speech choices, mixed with your skill stats, determined the developing story and outcome of the Fallout game.

Compiling video reference from the voice actor's choicest in-studio performances, the inhabitants grew to become formidable characters in a method that later evolved as industry-standard for facial motion capture; still ripe with opportunity for artistic embellishments.

Erik better developed this new technique in his next projects: Star Trek: Secret of Vulcan Fury, Titanic (film), Parasite Eve, Final Fantasy: Spirits Within (film), Area 51, and Gladiator: The Crimson Reign for the hordes that followed Interplay.

Employment historyEdit

19931997InterplayLead 3D Character Artist
19972000Square LASenior Animator
20002005Midway Games / AtariArt Director


Fallout seriesEdit

YearTitleCredited as/for
1997Fallout3D Head Animator, Artist

Other workEdit

YearTitleCredited as/for
1998Parasite Eve
Final Fantasy
Lead 3D Character Artist
Senior Animator
2001Area 51, Gladiator seriesArt Director

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