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==Notes== |
==Notes== |
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* This is one of many areas of the ship that will not be accessible after the player has completed the main quest ([[This Galaxy Ain't Big Enough...]]). |
* This is one of many areas of the ship that will not be accessible after the player has completed the main quest ([[This Galaxy Ain't Big Enough...]]). |
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− | * If you take Somah into the engine room she will make comments about smelling flammable gas |
+ | * If you take [[Somah]] into the engine room, she will make comments about smelling flammable gas and wonder aloud 'what a well placed grenade would do to that thing.' There are several places where the flammable gas can be ignited. |
==Appearances== |
==Appearances== |
Revision as of 02:50, 24 March 2015
The engine room is a location onboard Mothership Zeta.
Layout
The engine room is mostly circular with one inaccessible door, forcing the player to explore the area in a clockwise fashion. The area inaccessible via the main room is linear, with straight hallways and corridors. Scattered throughout are aliens, support drones, and guardian drones. There are also a few opportunities for the player to sabotage turrets.
Notable loot
- Electro-Suppressor, a unique variant of the shock baton in room (A) near the main room and entrance.
Notes
- This is one of many areas of the ship that will not be accessible after the player has completed the main quest (This Galaxy Ain't Big Enough...).
- If you take Somah into the engine room, she will make comments about smelling flammable gas and wonder aloud 'what a well placed grenade would do to that thing.' There are several places where the flammable gas can be ignited.
Appearances
The engine room appears only in the Fallout 3 add-on Mothership Zeta.
Gallery
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