Enclave Officer
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Enclave Officers are encountered leading squads of Enclave Soldiers through the Capital Wasteland in the year 2277.
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[edit] Background
To lead their squads in the field, the Enclave often deploys them overseen by an officer.
[edit] Interactions with the player character
In Raven Rock base, there is an officer that can be talked with. When the player encounters an officer in the Capital Wasteland, they will shoot first and ask no questions later.
Enclave Officers have noticeably more health than Raiders or Talon Company Mercs, with health on par with a Brotherhood of Steel Paladin. Their combat skills are also some of the highest in the game. However, their lack of proper armor means they are relatively easy to take down with any mid-level weapon.
At camps where there are controlled Deathclaws, the officers may let them loose to attack the player.
While they are "officers" their death in-game doesn't seem to affect the Enclave Soldiers they are with.
[edit] Inventory
| Apparel | Weapon | Other item | On death |
|---|---|---|---|
| Enclave Officer Uniform Enclave Officer Hat |
AEP7 Laser Pistol OR Plasma Pistol Plasma Grenade |
Plasma Mine | - |
[edit] Notes
- In 2277 the Officer rank is the only known Enclave ranks which include women, while in 2241 some of the soldiers include women.
- While Enclave officers in Fallout 3 wear service uniforms, all Enclave military personnel wore armor in Fallout 2.
- There's a single Officer in Camp RHO south-west of the Robot Repair Center, the camp is surrounded by four Automated Turrets. The Officer carries an Experimental Rho ID, which renders the turrets friendly to whoever holds it.
[edit] Bugs
- If you pickpocket the Deathclaw Cage Key from an Officer, they can still go and open the cage without it. (found on 360)
[edit] Appearances
Enclave officers only appear in Fallout 3
