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{{For|other characters named Emily|Emily}}
 
{{Infobox character
 
{{Infobox character
 
|games =FNV
 
|games =FNV
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|affiliation =[[Followers of the Apocalypse]]
 
|affiliation =[[Followers of the Apocalypse]]
 
|role =[[Fallout: New Vegas doctors|Doctor]]
 
|role =[[Fallout: New Vegas doctors|Doctor]]
|location =[[The Strip]]
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|location =[[New Vegas Strip|The Strip]]
 
|actor =[[Lora Cain]]
 
|actor =[[Lora Cain]]
  +
|dialogue =[[Lucky38FollowerEmily.txt]]
 
|quests =[[The Moon Comes Over the Tower]]
 
|quests =[[The Moon Comes Over the Tower]]
 
|alignment =Neutral
 
|alignment =Neutral
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}}
 
}}
   
'''Emily Ortal''' is found outside the [[Lucky 38]] casino on [[The Strip]] in [[Timeline#2281|2281]].
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'''Emily Ortal''' is found outside the [[Lucky 38]] casino on [[New Vegas Strip|the Strip]] in [[Timeline#2281|2281]].
   
 
==Background==
 
==Background==
Emily is a member of the [[Followers of the Apocalypse]] and wants to get some information from [[Robert House|Mr. House's]] mainframe. It is known that she has a family currently living in [[Arroyo]].
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Emily is a member of the [[Followers of the Apocalypse]], and wants to get some information from [[Robert House|Mr. House's]] mainframe. It can be revealed that she has a family currently living in [[Arroyo]].
   
She is also the one responsible for programming [[Yes Man]] for [[Benny]], with the hopes of using it to hack into House's databases and retrieving whatever information he has hidden. Unfortunately, Benny chose not to fulfill his end of the deal and ended their arrangement once he had what he wanted.
+
It may be discovered that she is the one responsible for programming [[Yes Man]] for [[Benny]], with the hopes of using it to hack into House's databases and retrieving whatever information was hidden. Unfortunately, Benny chose not to fulfill his end of the deal, and ended their arrangement once he had what he wanted.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
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===Quests===
 
===Quests===
* [[The Moon Comes Over the Tower]]: Emily Ortal will approach the player outside of the [[Lucky 38]] casino and ask them to bug one of [[Robert House|Mr. House]]'s computers in order to obtain medical data. At this point the Courier may accept her request with no reward, or, by passing a skill check ([[Barter]] 40), the Courier may acquire several medical supplies from her as payment.
+
[[The Moon Comes Over the Tower]]: Emily Ortal will approach the Courier outside of the [[Lucky 38]] casino, and will ask for them to bug one of [[Robert House|Mr. House]]'s computers in order to obtain medical data. At this point, her request may be accepted without an extra reward, or, by passing a skill check ([[Barter]] 40), the Courier may acquire several medical supplies from her as payment.
   
 
==Inventory==
 
==Inventory==
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==Notes==
 
==Notes==
* A dialogue option exists in the G.E.C.K. where the Courier could pass a (Perception 6) check to learn that Emily slept with Benny thanks to "sleep deprivation and one atomic cocktail too many," along with sympathetic and mean responses which grant positive or negative Karma accordingly. However, the game was accidentally set to check Emily's Perception, not the Courier's. Using a console command like {{console|ModAV Perception 1}} or {{console|ForceAV Perception 6}} on Emily prior to dialogue will allow the dialogue option to appear. (It may not appear till her quest is not completed.)
+
* A dialogue option exists in the G.E.C.K. where the Courier could pass a (Perception 6) check to learn that Emily slept with Benny thanks to "sleep deprivation and one atomic cocktail too many," along with sympathetic and mean responses which grant positive or negative Karma accordingly. However, the game was accidentally set to check Emily's Perception, not the Courier's. Using a console command like {{console|ModAV Perception 1}} or {{console|ForceAV Perception 6}} on Emily prior to dialogue will allow the dialogue option to appear.
* A dialogue option exists where the player can pass an (Intelligence 6) check to ask how Emily made it onto the Strip. She will explain that the matter of Mr. House's technology was important enough that the Followers managed to scrape together enough caps for the credit check.
+
* A dialogue option exists where the Courier can pass an Intelligence check (6) to ask how Emily made it onto the Strip. She will explain that the matter of Mr. House's technology was important enough that the Followers managed to scrape together enough caps for the credit check.
* When you have finished the quest from her and come back later and talk to her, you are able to keep repeating a speech challenge about how she bugged Mr. House the first time, if you exit the dialogue you will not be able to talk to her again.
+
* When the quest from her has been finished and after returning later to talk to her, the Courier is able to keep repeating a Speech challenge about how she bugged Mr. House the first time, although should dialogue be ended, further interactions will be met with generic responses.
* During the Barter check, your character actually uses their name in the text. This is one of few moments where this actually occurs.
+
* During the Barter check, the Courier actually uses the name given to them by the player in the text. This is one of few moments where this actually occurs.
 
* Benny names her as the Follower he recruited to help reprogram [[Yes Man]], in exchange for letting her study the robotics. She was responsible for Yes Man's helpful personality.
 
* Benny names her as the Follower he recruited to help reprogram [[Yes Man]], in exchange for letting her study the robotics. She was responsible for Yes Man's helpful personality.
* If after leaving the [[Lucky 38]] with Emily present and not previously talked to, and you manage to side step her and manually leave the strip, she will follow you across the entire wasteland and trigger the dialog to start the quest "The Moon Comes Over the Tower." (Just fast travel to any location and wait about 10 hours.)
+
* If after leaving the [[Lucky 38]] with Emily present and not previously talked to, and should one manage to side step her and manually leave The Strip, she will follow the Courier across the entire wasteland and trigger the dialogue to start the quest "The Moon Comes Over the Tower." (Just fast travel to any location and wait about 10 hours.)
   
 
==Notable quotes==
 
==Notable quotes==
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* {{Platforms|pc|xbox360}} Emily appears at the gates of the [[Sierra Madre]] Casino at the end of ''[[Dead Money]]'' before you travel back to the Wasteland, ending the add-on. This makes the quest impossible to complete as she will wait there, and the player cannot return to the Sierra Madre after the end of the DLC.
 
* {{Platforms|pc|xbox360}} Emily appears at the gates of the [[Sierra Madre]] Casino at the end of ''[[Dead Money]]'' before you travel back to the Wasteland, ending the add-on. This makes the quest impossible to complete as she will wait there, and the player cannot return to the Sierra Madre after the end of the DLC.
 
** On PC, this can be changed using the console. {{Verify|verified}}
 
** On PC, this can be changed using the console. {{Verify|verified}}
* {{Platforms|xbox360}} After completing the quest [[The Moon Comes Over the Tower]], you can talk with her about what happened during her previous attempt of fulfilling her task, and you'll eventually have the possibility of making infinite speech challenges. If your speech skill is 35 or more, you can win as many of these speech challenges as you want, since they make up an infinite loop of experience winnings. {{Verify|verified}}
+
* {{Platforms|pc|xbox360}} After completing the quest [[The Moon Comes Over the Tower]], you can talk with her about what happened during her previous attempt of fulfilling her task, and you'll eventually have the possibility of making infinite speech challenges. If your speech skill is 35 or more, you can win as many of these speech challenges as you want, since they make up an infinite loop of experience winnings. {{Verify|verified}}
   
 
{{Navbox New Vegas}}
 
{{Navbox New Vegas}}
   
[[Category:Fallout: New Vegas characters]]
 
 
[[Category:Fallout: New Vegas doctors]]
 
[[Category:Fallout: New Vegas doctors]]
 
[[Category:Followers of the Apocalypse]]
 
[[Category:Followers of the Apocalypse]]
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[[pl:Emily Ortal]]
 
[[pl:Emily Ortal]]
 
[[ru:Эмили Ортал]]
 
[[ru:Эмили Ортал]]
  +
[[de:Emily Ortal]]

Revision as of 17:55, 5 September 2014

 
Gametitle-FNV
Gametitle-FNV
Of course, no one is allowed inside the Lucky 38, so no one knows what's going on. Well, except for you.

Emily Ortal is found outside the Lucky 38 casino on the Strip in 2281.

Background

Emily is a member of the Followers of the Apocalypse, and wants to get some information from Mr. House's mainframe. It can be revealed that she has a family currently living in Arroyo.

It may be discovered that she is the one responsible for programming Yes Man for Benny, with the hopes of using it to hack into House's databases and retrieving whatever information was hidden. Unfortunately, Benny chose not to fulfill his end of the deal, and ended their arrangement once he had what he wanted.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.

-

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

-

12 The American Dream
This character rents beds. Bottle cap -.

Quests

The Moon Comes Over the Tower: Emily Ortal will approach the Courier outside of the Lucky 38 casino, and will ask for them to bug one of Mr. House's computers in order to obtain medical data. At this point, her request may be accepted without an extra reward, or, by passing a skill check (Barter 40), the Courier may acquire several medical supplies from her as payment.

Inventory

Apparel Weapon Other items
Followers doctor coat
Eyeglasses
- -

Notes

  • A dialogue option exists in the G.E.C.K. where the Courier could pass a (Perception 6) check to learn that Emily slept with Benny thanks to "sleep deprivation and one atomic cocktail too many," along with sympathetic and mean responses which grant positive or negative Karma accordingly. However, the game was accidentally set to check Emily's Perception, not the Courier's. Using a console command like ModAV Perception 1 or ForceAV Perception 6 on Emily prior to dialogue will allow the dialogue option to appear.
  • A dialogue option exists where the Courier can pass an Intelligence check (6) to ask how Emily made it onto the Strip. She will explain that the matter of Mr. House's technology was important enough that the Followers managed to scrape together enough caps for the credit check.
  • When the quest from her has been finished and after returning later to talk to her, the Courier is able to keep repeating a Speech challenge about how she bugged Mr. House the first time, although should dialogue be ended, further interactions will be met with generic responses.
  • During the Barter check, the Courier actually uses the name given to them by the player in the text. This is one of few moments where this actually occurs.
  • Benny names her as the Follower he recruited to help reprogram Yes Man, in exchange for letting her study the robotics. She was responsible for Yes Man's helpful personality.
  • If after leaving the Lucky 38 with Emily present and not previously talked to, and should one manage to side step her and manually leave The Strip, she will follow the Courier across the entire wasteland and trigger the dialogue to start the quest "The Moon Comes Over the Tower." (Just fast travel to any location and wait about 10 hours.)

Notable quotes

Appearances

Emily Ortal appears only in Fallout: New Vegas.

Bugs

  • PCPC Sometimes Emily may not appear in game. [verified]
  • PCPC After bugging Mr. House's computer network, Emily Ortal may not appear outside the Lucky 38, where the quest objective is. [verified]
    • On PC, she can be made to reappear by typing:
prid 0011904f
enable
  • PCPC Sometimes Emily will spawn inside the Presidential Suite and/or the casino at the Lucky 38. [verified]
  • PCPC Emily can sometimes be found at The Fort, after the drawbridge, where she will make her request for The Moon Comes Over the Tower. If this is the case the player may then need to return there to complete the quest. [verified]
  • PCPC The first conversation with Emily will act as if she's already asked the Courier to bug Mr. House's, and was rejected. This may have to do with the order you do the quests in. (Likely to happen if Benny is not killed at the Tops.) [verified]
  • PCPC Emily appears at the gates of the Sierra Madre Casino at the end of Dead Money before you travel back to the Wasteland, ending the add-on. This makes the quest impossible to complete as she will wait there, and the player cannot return to the Sierra Madre after the end of the DLC.
    • On PC, this can be changed using the console. [verified]
  • PCPC After completing the quest The Moon Comes Over the Tower, you can talk with her about what happened during her previous attempt of fulfilling her task, and you'll eventually have the possibility of making infinite speech challenges. If your speech skill is 35 or more, you can win as many of these speech challenges as you want, since they make up an infinite loop of experience winnings. [verified]