Gaming
 

Emil Pagliarulo

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Developer
Emil Pagliarulo
Biography
also known as:
date of birth:
Employment history
 ? Bethesda Game Studios
Titles worked on
Fallout 3: Lead Designer
other titles:
External links
homepage:
MobyGames: Emil Pagliarulo
other links:

Emil Pagliarulo is the lead designer of Fallout 3 at Bethesda Game Studios.

[edit] Career

Before working at Bethesda, he was a designer on the Thief series, and worked at Looking Glass and Ion Storm Austin. At Bethesda, his first task was creating all the miscellaneous quests for Bloodmoon, the second official Morrowind expansion. Then he did a lot of design work on Oblivion, including the Arena and Dark Brotherhood.

When put to work on Fallout 3, he brought more of his seemingly dark thoughts to the game. Mainly by thinking of and suggesting the Pint-Sized Slasher for the evil end to the Tranquility Lane quest, which when finished allow you to leave the simulation.


Stub (Fallout 3)
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