m (Bot: Adding project tag) |
m (+ ru interwiki) |
||
(46 intermediate revisions by 18 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Infobox character |
||
− | {{Fallout 1 and 2 characters project}} |
||
⚫ | |||
− | {{Character |
||
− | | |
+ | |image =Fo2 Eldridge.png |
− | | |
+ | |race =[[Human]] |
− | | |
+ | |sex =Male |
⚫ | |||
− | |desc=Eldridge and his fine estabilishment |
||
⚫ | |||
⚫ | |||
|role =Merchant |
|role =Merchant |
||
− | |location =[[New Reno]] |
+ | |location =[[New Reno West Side]] |
+ | |special ={{SPECIAL|7,7,8,5,4,8,5}} |
||
+ | |tag skills =[[Small Guns]]: 110%<br />[[Big Guns]]: 100%<br />[[Energy Weapons]]: 95%<br />[[Unarmed]]: 95%<br />[[Melee Weapons]]: 95%<br />[[Throwing]]: 110%<br />[[Repair]]: 65%<br />[[Speech]]: 65%<br />[[Barter]]: 115%<br />[[Gambling]]: 65%<br />[[Outdoorsman]]: 75%<br /> |
||
+ | |derived =[[Armor Class]]: 23<br />[[Hit Points]]: 85<br />[[Action Points]]: 9<br />[[Sequence]]: 14<br />[[Critical Chance]]: 5%<br />[[Damage Resistance]]: 35% |
||
|quests =[[Deliver a laser pistol to Eldridge]] |
|quests =[[Deliver a laser pistol to Eldridge]] |
||
⚫ | |||
|dialogue =[[NcEldrid.msg]] |
|dialogue =[[NcEldrid.msg]] |
||
+ | |family =Undisclosed number of children |
||
+ | |proto ={{proto|452}} |
||
}}{{Games|FO2}} |
}}{{Games|FO2}} |
||
− | '''Eldridge''' is the heavily armed proprietor of [[New Reno Arms]], constantly covered with grease. He has a large weapons collection he is very fond of and constantly looks to expand it. He is considered a neutral part in [[New Reno]], supplying weapons, ammunition and explosives to the families, all of which protect him in return, none willing to move against their primary supplier. |
||
+ | '''Eldridge''' is the heavily armed proprietor of [[New Reno Arms]] in [[Timeline#2241|2241]]. |
||
⚫ | |||
− | == |
+ | ==Background== |
+ | Almost constantly covered with grease, Eldridge is the resident gun nut of [[New Reno]]. He has a massive weapon collection on the walls he's extremely fond of and continuously seeks out ways to expand it. He is knowledgeable in all matters even remotely pertaining to firearms and knows a great deal about pre-War military technology, identifying suits of [[power armor]] on the spot. |
||
+ | |||
+ | His establishment sells weapons to all crime families with the exception of the [[Salvatore]]s, who get their laser weapons from the [[Enclave]]. Individual clients and groups are particularly welcome, although Eldridge can become annoyed if someone comes in asking for swords or crossbows, ignoring his considerable collection. |
||
+ | |||
+ | On his time off, Eldridge goes gang hunting occasionally. He lives with three dogs: Packard, Buck and Missy and has a family - the status of his wife is unknown, but he has at least two children. |
||
+ | |||
+ | The inside of his shop carries [[New California Republic|NCR]] propaganda posters, while his room holds an [[NCR history holodisk]], indicating that if he's not a supporter, he at least doesn't mind. |
||
+ | |||
+ | ==Interactions with the player character== |
||
+ | ===Interactions overview=== |
||
+ | {{Interactions FO1 |
||
+ | |perm companion =no |
||
+ | |temp companion =no |
||
+ | |talking head =no |
||
+ | |wares =guns |
||
+ | |restocks =yes |
||
+ | |items modified =See below |
||
+ | |heal =no |
||
+ | |cure radiation =no |
||
+ | |heal cripple =no |
||
+ | |quests started =- |
||
+ | |quests involved =*[[Deliver a laser pistol to Eldridge]] |
||
+ | }} |
||
+ | |||
+ | ===Quests=== |
||
+ | * [[Deliver a laser pistol to Eldridge]]: Eldridge will pay well for a [[Laser pistol (Fallout)|laser pistol]], once the Chosen One mentions them to him. |
||
+ | |||
+ | ==Notes== |
||
⚫ | |||
+ | * Coming in at night will turn him hostile. |
||
+ | |||
+ | ===Upgrades=== |
||
Eldridge uses [[Algernon]] to upgrade weapons. If you can't get in through the back yard, pay up! |
Eldridge uses [[Algernon]] to upgrade weapons. If you can't get in through the back yard, pay up! |
||
− | {| |
+ | {| class="va-table sortable" |
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
|- |
|- |
||
⚫ | |||
⚫ | |||
+ | | align="center"|[[Super cattle prod|Increased electrical discharge]],<br />Increased damage |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
|- |
|- |
||
− | | align="center" |
+ | | align="center"|[[Desert Eagle .44 (Fallout)|Desert Eagle]] |
− | | align="center" |
+ | | align="center"|[[Desert Eagle (exp. mag.)|Expanded magazine]],<br />+12 magazine capacity |
− | | align="center" |
+ | | align="center"|Variable |
+ | |||
|- |
|- |
||
− | | align="center" |
+ | | align="center"|[[.44 magnum revolver (Fallout 2)|.44 magnum revolver]] |
− | | align="center" |
+ | | align="center"|[[.44 magnum (speed load)|speed loader]],<br />Reload speed halved |
− | | align="center" |
+ | | align="center"|Variable |
+ | |||
|- |
|- |
||
− | | align="center" |
+ | | align="center"|[[Hunting rifle (Fallout)|Hunting rifle]] |
− | | align="center" |
+ | | align="center"|[[Scoped hunting rifle|All-weather scope]],<br />Increased long-range accuracy |
− | | align="center" |
+ | | align="center"|Variable |
+ | |||
|- |
|- |
||
− | | align="center" |
+ | | align="center"|[[Assault rifle (Fallout)|AK-112 assault rifle]] |
− | | align="center" |
+ | | align="center"|[[Assault rifle (exp. mag.)|Expanded magazine]],<br />+76 magazine capacity |
− | | align="center" |
+ | | align="center"|Variable |
+ | |||
− | |- |
||
⚫ | |||
− | | align="center" | [[Assault Rifle (Exp. Mag.)|Expanded magazine]],<br>+76 magazine capacity |
||
⚫ | |||
− | |- |
||
⚫ | |||
⚫ | |||
− | | align="center" | Variable |
||
|- |
|- |
||
+ | | align="center"|[[FN FAL (Fallout 2)|FN FAL]] |
||
⚫ | |||
⚫ | |||
|} |
|} |
||
+ | ==Inventory== |
||
⚫ | |||
+ | {{inventory |
||
+ | |apparel =[[Combat leather jacket]] |
||
+ | |weapon =[[14mm pistol (Fallout)|14mm pistol]]<br />[[14mm AP (Fallout)|14mm AP]] x30 |
||
+ | |otheritem =[[NCR dollars|$]]72 |
||
+ | |ondeath =empty |
||
+ | }} |
||
+ | |||
+ | ==Appearances== |
||
⚫ | |||
+ | |||
⚫ | |||
− | [[Category:Fallout 2 |
+ | [[Category:Fallout 2 characters]] |
[[Category:New Reno characters]] |
[[Category:New Reno characters]] |
||
− | [[Category: |
+ | [[Category:Fallout 2 human characters]] |
+ | [[Category:Fallout 2 merchants]] |
||
+ | [[ru:Элдридж]] |
Revision as of 19:45, 12 October 2013
Eldridge is the heavily armed proprietor of New Reno Arms in 2241.
Background
Almost constantly covered with grease, Eldridge is the resident gun nut of New Reno. He has a massive weapon collection on the walls he's extremely fond of and continuously seeks out ways to expand it. He is knowledgeable in all matters even remotely pertaining to firearms and knows a great deal about pre-War military technology, identifying suits of power armor on the spot.
His establishment sells weapons to all crime families with the exception of the Salvatores, who get their laser weapons from the Enclave. Individual clients and groups are particularly welcome, although Eldridge can become annoyed if someone comes in asking for swords or crossbows, ignoring his considerable collection.
On his time off, Eldridge goes gang hunting occasionally. He lives with three dogs: Packard, Buck and Missy and has a family - the status of his wife is unknown, but he has at least two children.
The inside of his shop carries NCR propaganda posters, while his room holds an NCR history holodisk, indicating that if he's not a supporter, he at least doesn't mind.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: guns | |
This character can modify weapons. |
See below |
Quests
- Deliver a laser pistol to Eldridge: Eldridge will pay well for a laser pistol, once the Chosen One mentions them to him.
Notes
He also maintains a separate weapon stock from the usual fare exclusive to Made Men of one of the New Reno families and has a Vault-Tec voice recognition module for sale.
- Coming in at night will turn him hostile.
Upgrades
Eldridge uses Algernon to upgrade weapons. If you can't get in through the back yard, pay up!
Base Weapon | Upgrade Type | Cost |
---|---|---|
Cattle prod | Increased electrical discharge, Increased damage |
Variable |
Desert Eagle | Expanded magazine, +12 magazine capacity |
Variable |
.44 magnum revolver | speed loader, Reload speed halved |
Variable |
Hunting rifle | All-weather scope, Increased long-range accuracy |
Variable |
AK-112 assault rifle | Expanded magazine, +76 magazine capacity |
Variable |
FN FAL | Low-light scope, Increased nighttime accuracy |
Variable |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Combat leather jacket | 14mm pistol 14mm AP x30 |
$72 |
Appearances
Eldridge appears only in Fallout 2.