Jspoelstra (talk | contribs) No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
|image =Fo2 Eldridge.jpg |
|image =Fo2 Eldridge.jpg |
||
|race =[[Human]] |
|race =[[Human]] |
||
+ | |gender =Male |
||
+ | |affiliation =[[New Reno]] |
||
|role =Merchant |
|role =Merchant |
||
|location =[[New Reno]] |
|location =[[New Reno]] |
||
|special ={{SPECIAL|7,7,8,5,4,8,5}} |
|special ={{SPECIAL|7,7,8,5,4,8,5}} |
||
|tag skills =[[Small Guns]]: 110%<br />[[Big Guns]]: 100%<br />[[Energy Weapons]]: 95%<br />[[Unarmed]]: 95%<br />[[Melee Weapons]]: 95%<br />[[Throwing]]: 110%<br />[[Repair]]: 65%<br />[[Speech]]: 65%<br />[[Barter]]: 115%<br />[[Gambling]]: 65%<br />[[Outdoorsman]]: 75%<br /> |
|tag skills =[[Small Guns]]: 110%<br />[[Big Guns]]: 100%<br />[[Energy Weapons]]: 95%<br />[[Unarmed]]: 95%<br />[[Melee Weapons]]: 95%<br />[[Throwing]]: 110%<br />[[Repair]]: 65%<br />[[Speech]]: 65%<br />[[Barter]]: 115%<br />[[Gambling]]: 65%<br />[[Outdoorsman]]: 75%<br /> |
||
− | |derived =[[Armor Class]]: 23<br />[[Hit Points]]: 85<br />[[Action Points]]: 9<br />Sequence: 14<br />[[Critical |
+ | |derived =[[Armor Class]]: 23<br />[[Hit Points]]: 85<br />[[Action Points]]: 9<br />[[Sequence]]: 14<br />[[Critical Chance]]: 5%<br />[[Damage Resistance]]: 35% |
|quests =[[Deliver a laser pistol to Eldridge]] |
|quests =[[Deliver a laser pistol to Eldridge]] |
||
|dialogue =[[NcEldrid.msg]] |
|dialogue =[[NcEldrid.msg]] |
||
Line 24: | Line 26: | ||
On his time off, Eldridge goes gang hunting occasionally. He lives with three dogs: Packard, Buck and Missy and has a family - the status of his wife is unknown, but he has at least two children. |
On his time off, Eldridge goes gang hunting occasionally. He lives with three dogs: Packard, Buck and Missy and has a family - the status of his wife is unknown, but he has at least two children. |
||
− | The inside of his shop carries [[NCR]] propaganda posters, while his room holds an [[NCR history holodisk]], indicating that if he's not a supporter, he at least doesn't mind. |
+ | The inside of his shop carries [[New California Rpublic|NCR]] propaganda posters, while his room holds an [[NCR history holodisk]], indicating that if he's not a supporter, he at least doesn't mind. |
==Interactions with the player character== |
==Interactions with the player character== |
||
Line 38: | Line 40: | ||
|heal cripple =no |
|heal cripple =no |
||
|quests started =- |
|quests started =- |
||
− | |quests involved =[[Deliver a laser pistol to Eldridge]] |
+ | |quests involved =*[[Deliver a laser pistol to Eldridge]] |
}} |
}} |
||
===Other interactions=== |
===Other interactions=== |
||
− | [[Deliver a laser pistol to Eldridge]]: Eldridge will pay well for a [[Laser pistol (Fallout)|laser pistol]], once the player mentions them to him. He also maintains a separate weapon stock from the usual fare exclusive to [[Made Man|Made Men]] of one of the New Reno families and has a [[Vault-Tec voice recognition module]] for sale. |
+ | *[[Deliver a laser pistol to Eldridge]]: Eldridge will pay well for a [[Laser pistol (Fallout)|laser pistol]], once the player mentions them to him. He also maintains a separate weapon stock from the usual fare exclusive to [[Made Man|Made Men]] of one of the New Reno families and has a [[Vault-Tec voice recognition module]] for sale. |
Coming in at night will turn him hostile. |
Coming in at night will turn him hostile. |
||
Line 88: | Line 90: | ||
{{inventory |
{{inventory |
||
|apparel =[[Combat leather jacket]] |
|apparel =[[Combat leather jacket]] |
||
− | |weapon =[[14mm pistol (Fallout)|14mm pistol]]<br> |
+ | |weapon =[[14mm pistol (Fallout)|14mm pistol]]<br>[[14mm AP (Fallout)|14mm AP]] x30 |
− | |otheritem = |
+ | |otheritem =[[NCR dollars|$]]72 |
|ondeath =empty |
|ondeath =empty |
||
}} |
}} |
Revision as of 17:32, 25 February 2012
Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.
|
Eldridge is the heavily armed proprietor of New Reno Arms in 2241.
Background
Almost constantly covered with grease, Eldridge is the resident gun nut of New Reno. He has a massive weapon collection on the walls he's extremely fond of and continuously seeks out ways to expand it. He is knowledgeable in all matters even remotely pertaining to firearms and knows a great deal about pre-War military technology, identifying suits of power armor on the spot.
His establishment sells weapons to all crime families with the exception of the Salvatores, who get their laser weapons from the Enclave. Individual clients and groups are particularly welcome, although Eldridge can become annoyed, if someone comes in asking for swords or crossbows, ignoring his considerable collection.
On his time off, Eldridge goes gang hunting occasionally. He lives with three dogs: Packard, Buck and Missy and has a family - the status of his wife is unknown, but he has at least two children.
The inside of his shop carries NCR propaganda posters, while his room holds an NCR history holodisk, indicating that if he's not a supporter, he at least doesn't mind.
Interactions with the player character
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: guns, guns and guns. | |
This character can modify weapons. |
See below |
Other interactions
- Deliver a laser pistol to Eldridge: Eldridge will pay well for a laser pistol, once the player mentions them to him. He also maintains a separate weapon stock from the usual fare exclusive to Made Men of one of the New Reno families and has a Vault-Tec voice recognition module for sale.
Coming in at night will turn him hostile.
Upgrades
Eldridge uses Algernon to upgrade weapons. If you can't get in through the back yard, pay up!
Base Weapon | Upgrade Type | Cost |
---|---|---|
Cattle prod | Increased electrical discharge, Increased damage |
Variable |
Desert Eagle | Expanded magazine, +12 magazine capacity |
Variable |
.44 magnum revolver | speed loader, Reload speed halved |
Variable |
Hunting rifle | All-weather scope, Increased long-range accuracy |
Variable |
AK-112 assault rifle | Expanded magazine, +76 magazine capacity |
Variable |
FN FAL | Low-light scope, Increased nighttime accuracy |
Variable |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Combat leather jacket | 14mm pistol 14mm AP x30 |
$72 |
Appearances
Eldridge appears in Fallout 2.