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Eldridge

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Eldridge
Fo2 Eldridge
Biography
raceHuman
sexMale
affiliationNew Reno
roleMerchant
locationNew Reno West Side
familyUndisclosed number of children
Gameplay
appearancesFallout 2
questsDeliver a laser pistol to Eldridge
Fix the Vault 13 computer
Statistics
base SPECIAL7 ST, 7 PE, 8 EN, 5 CH, 4 IN, 8 AG, 5 LK
derived statsHit Points: 85
Experience Points: 150
Armor Class: 23
Action Points: 9
Sequence: 14
Critical Chance: 5%
Damage Resistance: 35%
tag skills
Barter:115%
Gambling:65%
Melee Weap.:95%
Repair:65%
Small Guns:110%
Speech:65%
Throwing:110%
Unarmed:95%
prototype id00000452
dialogue fileNcEldrid.msg
 
Gametitle-FO2
Gametitle-FO2

Eldridge is the heavily armed proprietor of New Reno Arms in 2241.

BackgroundEdit

Almost constantly covered with grease, Eldridge is the resident gun-nut of New Reno. He has a massive weapon collection on the walls he's extremely fond of and continuously seeks out ways to expand it. He is knowledgeable in all matters, even remotely pertaining to firearms and knows a great deal about pre-War military technology, identifying suits of power armor on the spot.

His establishment sells weapons to all crime families with the exception of the Salvatores, who get their laser weapons from the Enclave. Individual clients and groups are particularly welcome, although Eldridge can become annoyed if someone comes in asking for swords or crossbows, ignoring his considerable collection.

On his time off, Eldridge goes ganghunting occasionally. He lives with three dogs: Packard, Buck and Missy and has a family - the status of his wife is unknown, but he has at least two children.

The inside of his shop carries NCR propaganda posters, while his room holds an NCR history holodisk, indicating that if he does not support it, he at least has nothing against it.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: yesIcon check
  • Sells guns
  • Restocks inventory
Modifies items: yesIcon check
See below
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

NotesEdit

  • Maintains a separate weapon stock from the usual fare exclusive to made men of one of the New Reno families.
  • Coming in at night will turn him hostile.

UpgradesEdit

Eldridge uses Algernon to upgrade weapons. If you can't get in through the backyard, pay up!

Base Weapon Upgrade Type Cost
Cattle prod Increased electrical discharge,
Increased damage
Variable
Desert Eagle Expanded magazine,
+12 magazine capacity
Variable
.44 magnum revolver speed loader,
Reload speed halved
Variable
Hunting rifle All-weather scope,
Increased long-range accuracy
Variable
AK-112 assault rifle Expanded magazine,
+76 magazine capacity
Variable
FN FAL Low-light scope,
Increased nighttime accuracy
Variable

InventoryEdit

Apparel Weapon Other items
Combat leather jacket 14mm pistol
14mm AP x30
$72

AppearancesEdit

Eldridge appears only in Fallout 2.

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