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Elder (Shady Sands)

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Elder
ElderShadySands
Biography
raceHuman
genderMale
affiliationShady Sands
roleShady Sands's elder
locationShady Sands
Gameplay
appearancesFallout
questsStop the Radscorpions
Technical
dialogue fileELDER.MSG
 
Gametitle-FO1
Gametitle-FO1
Icon cut contentThe following is based on Fallout cut content and has not been confirmed by canon sources.

I have a favor to ask of you. I promise that you will be well-rewarded for your services to this community.

The Elder is a resident of Shady Sands in 2161.

Contents

BackgroundEdit

Not much is known about the current elder of Shady Sands as of the events of Fallout 1. He is one of the oldest residents of Shady Sands, and has been living in Shady Sands for a long time, possibly back to when Aradesh first founded the town.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: yesIcon check
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: yesIcon check
Involved in quests: noIcon cross

QuestsEdit

  • Stop the Radscorpions: Although cut from the final game, the Elder would have told the Vault Dweller that there is a nearby cave populated by a pack of radscorpions that could cause some damage to Shady Sands.

InventoryEdit

Apparel Weapon Other items
Robes - -

NotesEdit

  • The Elder as a talking head can be seen only in pre-release Fallout 1 materials, and certain merchandise or packaging (see below) and does not appear as a complete set of images, only a single frame. The image/head itself appears to be identical to that of Morpheus' head.

AppearancesEdit

The Elder was to appear in Fallout, but was cut from the final version of the game, for unknown reasons. However, his dialogue file can still be found in master.dat, however it is unused.

GalleryEdit

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