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|location =[[Vault 13]] cave, near main door<br />[[PMV Valdez]], [[San Francisco]]<br />[[Mariposa Military Base]] Level 3<br />[[Redding]] |
|location =[[Vault 13]] cave, near main door<br />[[PMV Valdez]], [[San Francisco]]<br />[[Mariposa Military Base]] Level 3<br />[[Redding]] |
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|dialogue =Special Pip-Boy message |
|dialogue =Special Pip-Boy message |
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}}{{Games|FO1|FO2}} |
}}{{Games|FO1|FO2}} |
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Revision as of 22:56, 2 August 2013
{{Infobox character
|games =FO1, FO2
|image =FO01 NPC Ed 2.png
|image desc =Ed outside Vault 13
|race =Human
|sex =Male
|affiliation =Vault 13
|role =Vault 13 citizen (formerly)
|location =Vault 13 cave, near main door
PMV Valdez, San Francisco
Mariposa Military Base Level 3
Redding
|dialogue =Special Pip-Boy message
|proto =0000211}
Ed is a skeleton in a Vault suit which lies just outside the exterior door of Vault 13 in 2161.
Background
Ed is possibly the first person sent outside the Vault before the water chip broke. Considering he never made it very far (about 2 and a half steps from the vault door), he was probably killed by the mutant rats that inhabit the cave outside of the vault.
Along with Talius, the Vault Dweller, and possibly the charred vault dwellers in the Glow, Ed is the only other person to have been sent out by the Overseer of Vault 13 to look for a water chip.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Other interactions
- Ed's purpose is twofold: to immediately show the player that the outside world is dangerous, and to tell the player that he wasn't the first choice of someone to send out.
Inventory
Fallout
Vault 13
Mariposa Military Base
Apparel | Weapon | Other items |
---|---|---|
Vault jumpsuit | 10mm pistol | Stimpak x3 |
Fallout 2
Redding
Apparel | Weapon | Other items |
---|---|---|
Vault jumpsuit | Dynamite | - |
PMV Valdez
Apparel | Weapon | Other items |
---|---|---|
Vault jumpsuit | - | - |
Notes
- In Fallout, Ed's corpse appears outside of Vault 13. However, it also appears in a cell in the Mariposa Military Base, adjacent to Sarah and her Mutant lover, Flip.
- In Fallout 2, he appears in San Francisco in the lower parts of the tanker. Ed can also be seen in Redding under a pile of rocks near the working elevator that leads to the Wanamingo Mine.
- He is also referenced in Fallout: New Vegas outside Vault 34.
Appearances
Ed's corpse appears only in Fallout and Fallout 2.
Behind the scenes
A quote about Ed by Fallout lead designer Chris Taylor: "What's the deal with Ed? Ed's dead, baby, Ed's dead." This references a line from the Quentin Tarantino film Pulp Fiction, spoken by Bruce Willis' character, Butch, differing by a single letter (Zed's Dead).
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