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For other characters that appear in the Fallout series named Ed, see Ed.
 
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You see Ed. Ed's dead.— In-game description.

Ed is a skeleton in a Vault suit which lies just outside the exterior door of Vault 13 in 2161.

BackgroundEdit

Ed is a deceased human found initially outside of Vault 13. Little, if anything is known about his past prior to this. From his apparel though, it is visible that he too was a resident of Vault 13.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: Icon cross
Talking head: Icon cross
Merchant: Icon cross
Modifies items: Icon cross
Doctor: Icon cross
Starts quests: Icon cross
Involved in quests: Icon cross

Other interactionsEdit

  • Ed's purpose is twofold: to immediately show that the outside world is dangerous, and to tell the Vault Dweller that they weren't the first person to leave the vault.

InventoryEdit

FalloutEdit

Vault 13Edit

Apparel Weapon Other items
Vault 13 jumpsuit Knife 10mm AP x24

Mariposa Military BaseEdit

Apparel Weapon Other items
Vault 13 jumpsuit 10mm pistol Stimpak x3

Fallout 2Edit

ReddingEdit

Apparel Weapon Other items
Vault jumpsuit Dynamite -

PMV ValdezEdit

Apparel Weapon Other items
Vault jumpsuit - -

NotesEdit

AppearancesEdit

Ed's corpse appears only in Fallout, Fallout 2 and also is mentioned in Fallout Bible.

Behind the scenesEdit

A quote about Ed by Fallout lead designer Chris Taylor: "What's the deal with Ed? Ed's dead, baby, Ed's dead." This references a line from the Quentin Tarantino film Pulp Fiction, spoken by Bruce Willis' character, Butch, differing by a single letter (Zed's Dead).

GalleryEdit