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For other characters that appear in the Fallout series named Ed, see Ed.

You see Ed. Ed's dead.

— In-game description.

Ed is a skeleton in a Vault suit which lies just outside the exterior door of Vault 13 in 2161.


Ed is a deceased human found initially outside of Vault 13. Little, if anything is known about his past prior to this.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

  • Ed's purpose is twofold: to immediately show that the outside world is dangerous, and to tell the Vault Dweller that they weren't the first person to leave the vault.



Vault 13Edit

Apparel Weapon Other items
Vault 13 jumpsuit Knife 10mm AP x24

Mariposa Military BaseEdit

Apparel Weapon Other items
Vault 13 jumpsuit 10mm pistol Stimpak x3

Fallout 2Edit


Apparel Weapon Other items
Vault jumpsuit Dynamite -

PMV ValdezEdit

Apparel Weapon Other items
Vault jumpsuit - -



Ed's corpse appears only in Fallout, Fallout 2 and also is mentioned in Fallout Bible.

Behind the scenesEdit

A quote about Ed by Fallout lead designer Chris Taylor: "What's the deal with Ed? Ed's dead, baby, Ed's dead." This references a line from the Quentin Tarantino film Pulp Fiction, spoken by Bruce Willis' character, Butch, differing by a single letter (Zed's Dead).