From The Vault
|
| modifies:
| Hit Points, Poison & Radiation Resistance, Healing Rate
|
| related perks:
| Faster Healing, Flower Child, Life Giver, Pathfinder, Rad Resistance, Snakeater, Strong Back, Toughness
|
| related traits:
| Chem Resistant
|
| modifies:
| Hit Points, Poison Resistance, Radiation Resistance, Big Guns, Unarmed, Oxygen Counter When Diving
|
| related perks:
| Lead Belly, Life Giver, Rad Resistance, Size Matters, Solar Powered, Strong Back, Toughness
|
|
Endurance is one of the seven Primary Statistics in SPECIAL. It represents stamina and physical toughness. A character with a high Endurance will survive where others may not.
[edit] Fallout, Fallout 2, Fallout Tactics
Modifies: Hit Points, Poison & Radiation Resistance, Healing Rate, and the additional hit points per level.
[edit] Fallout 3
Modifies: Hit Points, Poison Resistance, Radiation Resistance (but not damage resistance) and the Big Guns and Unarmed skills. Endurance also determines the speed your oxygen counter counts down when you are holding your breath underwater.
| Value
| Resistance
| Starting Health
| Skill Modifiers
|
| 1
| 0%
| 120
| Big Guns +2, Unarmed +2
|
| 2
| 2%
| 140
| Big Guns +4, Unarmed +4
|
| 3
| 4%
| 160
| Big Guns +6, Unarmed +6
|
| 4
| 6%
| 180
| Big Guns +8, Unarmed +8
|
| 5
| 8%
| 200
| Big Guns +10, Unarmed +10
|
| 6
| 10%
| 220
| Big Guns +12, Unarmed +12
|
| 7
| 12%
| 240
| Big Guns +14, Unarmed +14
|
| 8
| 14%
| 260
| Big Guns +16, Unarmed +16
|
| 9
| 16%
| 280
| Big Guns +18, Unarmed +18
|
| 10
| 18%
| 300
| Big Guns +20, Unarmed +20
|
[edit] Endurance-based Perks
[edit] Ways to increase Endurance
[edit] Gallery