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ED-E My Love

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ED-E My Love
EDE My Love
locationNash residence, Primm
given byED-E
Johnson Nash
rewardED-E upgrade
base id001572e8
 
Gametitle-FNV
Gametitle-FNV

If I had my way I'd dump it in the scrap yard in Novac and be done with the damn thing.

Johnson Nash

ED-E My Love is a companion quest in Fallout: New Vegas.

OverviewEdit

The robot ED-E lies deactivated and in need of repair in Primm. It is a prototype "duraframe" eyebot containing research data and voice recordings from Whitley, an Enclave researcher. Damage sustained by ED-E over time has made accessing the data difficult. The voice recordings, however, can be unlocked with certain keywords spoken by various inhabitants of the Mojave Wasteland when talked to by the Courier. Accessing these audio logs brings ED-E to the attention of the Brotherhood of Steel and the Followers of the Apocalypse, who both wish to examine the robot further. The choice of which group will determine ED-E's upgrade as a compensation for the research data it is carrying.

Quick walkthroughEdit

Side Quest: Ed-E My Love
Find and examine ED-E in the Nash residence in Primm.
Talk to Johnson Nash and mention the robot sitting in his store.
Repair ED-E with either:
A Repair skill of 65, or a Science skill of 55 and a subsequent lowered Repair skill of 35.
1 scrap electronics, 3 scrap metals, and 2 sensor modules.
Take ED-E along as a companion.
Trigger ED-E's first audio log by setting off a specific trigger. (See below)
Allow five in-game days to pass.
Trigger a second audio log by setting off a different trigger than the first trigger. (See below)
Allow two in-game days to pass.
A Brotherhood of Steel member named Senior Knight Lorenzo will contact the Courier through ED-E. Subsequently, a member of the Followers of the Apocalypse named April Martimer will also contact them.
Give ED-E to Senior Knight Lorenzo in the Hidden Valley bunker.
Give ED-E to April Martimer in the Old Mormon Fort.
Reward: ED-E receives a defensive armor increase.
Reward: ED-E receives an offensive damage increase.
With either choice, ED-E will be removed as a companion temporarily.
After three in-game days, the upgraded ED-E will return to Primm.
Talk to ED-E to complete the quest.
Reward: ED-E upgraded by either an offense improvement or a defense improvement.

Detailed walkthroughEdit

Finding and repairing ED-EEdit

There will be a broken robot found on a counter in the Nash residence in Primm. This building is on the corner opposite both the Vikki and Vance Casino and the Bison Steve Hotel; it will be on the right if crossing the bridge into Primm from the nearby NCR camp. The Nash residence is also known as the local Mojave Express office, according to the large sign on the roof.

Talk to Johnson Nash, the owner of the store, and mention the robot sitting on the counter. He will reveal that he does not know much about it, and will offhandedly suggest taking it to the junkyard near Novac.

  • Nash will be inside the Vikki and Vance Casino when he is first met, as the town is overrun with convicts. Once the Courier brings stability to the town, Nash will be found inside his store, sitting at the counter.

Examining the broken robot will reveal that it can be fixed with the appropriate skills, or items:

After ED-E is repaired, enable its companion protocol.

Playback event triggersEdit

There are two pre-recorded messages in ED-E regarding the data banks it is carrying. There is a 5 day waiting period after the first message is triggered before the second can be triggered.

The triggers for these messages are specific words or phrases found in the dialogue of different characters, usually occurring while talking to someone who used to be in (or talks about) the Enclave, or someone who talks about technology.

  • Many individuals on the following lists can be spoken to in order to trigger either audio log 1 or 2. However, once they have triggered the first message, the same person cannot trigger the second. The message will also not be triggered if a quest has been completed for that person.

Audio log 1Edit

To trigger the first message, talk to any one of the following:

When the message is triggered, the Courier will be turned to face ED-E and an audio file will begin playing:

Subject E: Diagnosis complete. Begin Recording. My name is Whitley...

— ED-E, Audio log 1


After this message (Audio log 1) has been triggered, the quest will be added to the quest log, but Audio log 2 (below) may NOT be immediately triggered. ED-E will not react to any further keywords until at least five in-game days have passed.

Audio log 2Edit

After passing at least five in-game days, do any one of the following:

  • Listen to the Brotherhood Scribe (found in a classroom inside the Brotherhood bunker in Hidden Valley) teaching his class.
  • Speak to Michael Angelo about his inspiration quest which not only will trigger audio log 2, but also starts the quest Classic Inspiration.
  • Speak with Veronica Santangelo while on the quest I Could Make You Care, and again after accessing Father Elijah's terminal.
  • Interact with the members of the Brotherhood of Steel in Hidden Valley. (The knight repairing a turret has worked on at least one occasion)
  • When trying to gain the Brotherhood of Steel's trust (without the help of Veronica), a keyword is spoken after getting rid of the NCR ranger in Hidden Valley.
  • If enough trust has been gained with the Brotherhood, a scribe will give thanks and point out a footlocker containing energy weapon ammunition. Talking to the scribe again will trigger a keyword.
  • Talk to Apprentice Watkins both about her parents and her decision, and ask her about all the computers.
  • Talk to Doctor Hildern and Dr. Williams when starting the quest There Stands the Grass, and go back to Hildern after Williams told you about the danger in Vault 22 to trigger a keyword.

All of the characters that can trigger audio log 1 can trigger the second audio log so long as they haven't triggered the first one.

As with the first triggered message, the Courier will be turned to face ED-E and the second audio file will begin playing:

Download complete. Begin recording. Navarro outpost scientists...

— ED-E, Audio log 2


Other possible triggersEdit
  • Talk to Senior Knight Lorenzo in Hidden Valley.
  • Talk to Quartermaster Mayes at Camp Forlorn Hope about retrieving NCR dogtags.

Additional log notesEdit

  • Other possible keywords have been reported as being the Enclave, Navarro, Poseidon, HELIOS, Air Force Base, Eden and ARCHIMEDES.
  • A way to incorporate another companion to help in this quest is to have Arcade Gannon present, as his personal quest being undertaken will result in many of the key words being spoken.
  • Using the "wait" feature will also speed up ED-E's speech events. Use the wait feature in increments of 1 hour inside Old Lady Gibson's house and after that, anywhere else.
  • It is possible to get both logs 1 and 2 from Doctor Henry in Jacobstown.
  • It is possible to get both logs 1 and 2 from talking to members of the Brotherhood of Steel.
  • It is possible to be contacted by Brotherhood and the Followers without obtaining both logs.

Upgrading ED-EEdit

After both the logs have been triggered, in approximately 2 in-game days the Brotherhood of Steel will express their interest in ED-E. Senior Knight Lorenzo will be talking through ED-E in a radio transmission:

"Uh... Hello. Hi. Are you there? ..." (the message continues, and ends with a Spanish voice-over as a placeholder for Lorenzo)

He goes on to say that he would like to examine ED-E and will ask it be brought to a patrol near the REPCONN Headquarters. Once there, go to the third floor where there is a dead member of the Brotherhood scouting party. A holotape note will be next to, or in the inventory of the corpse. As Lorenzo is speaking, his transmission will be interrupted by April Martimer of the Followers of the Apocalypse, asking that ED-E be brought to them instead. From here, choose which faction will upgrade ED-E.

Brotherhood of SteelEdit

Once the holotape has been acquired, the Courier will be prompted to go to Hidden Valley, where their bunker is located. To gain entrance to the bunker, Senior Paladin Ramos, the head of the security, will strip the Courier of all their belongings and will closely escort them to meet Elder McNamara. The elder will require being trusted, and will fit the Courier with an explosive collar to prevent trouble while carrying out a task for him.

In order to be trusted by the Brotherhood, Ranger Dobson will have to be taken care of. He is a NCR Ranger who is posing a threat to the Brotherhood's secrecy by patrolling nearby their bunker. Getting rid of him by any means necessary will gain the elder's trust, and will remove the explosive collar. With free clearance to the bunker, it is possible to talk to Senior Knight Lorenzo, who will be located on the second lower floor of the bunker.

Alternatively, the tasks above will not need to be done if access to the bunker has already been gained before this quest. There will just be a prompt to meet Senior Knight Lorenzo.

ED-E's upgrade by the BrotherhoodEdit

Lorenzo will upgrade ED-E's armor as a compensation for the data banks regarding Poseidon Energy research. This will give ED-E a defense bonus from base 8 DT to 20 DT (+12 Damage Threshold), and a refurbished metallic surface, clean of its stickers and the car license plate. After three to four days, ED-E will return to Primm.

Followers of the ApocalypseEdit

April Martimer is a scientist for the Followers of the Apocalypse. She sees potential in ED-E, because its data can serve the greater good in the future if examined. She will be found in the Old Mormon Fort, the Followers' headquarters. The fort can be reached through Freeside's north gate. April will not make contact with the Courier until they have discovered Hidden Valley.

ED-E's upgrade by the FollowersEdit

April Martimer will upgrade ED-E's weapon system to compensate for the data that can help the greater good in the future. This will give ED-E a new laser zapper (+5 DAM, +5 shots/sec, +169 DPS, -0.01 Min Spread, +0.5% Critical Chance and +5 Critical Damage), and its armor will be cleaned of its stickers and license plate. After three to four days, ED-E will return to Primm.

Additional NotesEdit

  • Neither option affects reputation with the Brotherhood of Steel or the Followers of the Apocalypse, so the choice is purely between which upgrade is more appealing.
  • It is possible for only April to make contact if the Old Mormon Fort has been visited prior to acquiring the holotape in REPCONN Headquarters.
  • If Lorenzo has already been killed as a result of Mr. House's quest The House Always Wins (Part V), waiting two days after talking to Ignacio Rivas and talking to ED-E will trigger April Martimer to make contact without having to travel to the REPCONN Headquarters. Note that April Martimer will not make contact until Hidden Valley has been discovered.
  • If the holotape note was obtained previously by exploring REPCONN Headquarters, April won't make contact until the gate in the fence that surrounds Hidden Valley is opened or, if entering through the gap in the fence, until the Brotherhood compound is entered.

ConclusionEdit

After three in-game days have passed, the quest advances and a message will appear saying that ED-E has returned to the Mojave Express building in Primm. Once the building is entered, ED-E will interact right away and the quest will be completed.

JournalEdit

StageStatusDescription
1 (Optional) Bring ED-E to the Gibson Scrapyard in Novac.
5 ED-E appears to have some Enclave log data stored that is triggered by some keywords.
7 The Followers of the Apocalypse would like to see ED-E to get access to the logs he has stored.
10 Find the patrol Knight Lorenzo told you about to let the Brotherhood of Steel examine ED-E.
12 The patrol Lorenzo mentioned is dead, perhaps there is something on one of the corpses that may be useful.
13 There was a password on one of the Brotherhood corpses. Perhaps that could be used to bring ED-E to Lorenzo.
15 Speak to Knight Lorenzo in Hidden Valley about ED-E.
20 Lorenzo would like to examine the data on ED-E. He offered to upgrade ED-E's armor while he was working on it.
25 Lorenzo is examining ED-E and updating its armor. It should be ready in a few days.
30 April Martimer with the Followers would like access to ED-E's data. She promises to upgrade its weapons while she works on it.
35 April has ED-E and will be working with it for a few days to access the data and upgrade its weapons.
60Quest finishedIcon checkED-E's upgrades are complete.

NotesEdit

  • Talking to Ignacio Rivas about ARCHIMEDES can activate both logs in the same playthrough (although not simultaneously). This can be done even after completing That Lucky Old Sun. If the second log doesn't activate after waiting nine days, try waiting another 24 hours.
  • If everyone in the Hidden Valley bunker is killed, April Martimer will automatically make contact after two game days.
  • The numbers of in-game days listed above do not always work as it is implied they should when using the "wait" feature. However, not receiving a message after waiting does not mean the quest has glitched or failed.
  • If prompted to talk to Senior Knight Lorenzo for the quest Still in the Dark while he is upgrading ED-E, he will not be present until ED-E's upgrades are finished. In the mean time, the quest arrow will point to the spot Lorenzo is usually found in.
  • Any items in ED-E's inventory will disappear when it is upgraded (unless any DLC content has been installed).

Behind the scenesEdit

The name of the quest is a reference to the 1956 song "Eddie My Love" by The Teen Queens.

BugsEdit

  • ps3Icon ps3 xbox360Icon xbox360 Sometimes, if ED-E's laser is upgraded in one save, ED-E may spawn with his upgraded laser in a new save. This enables ED-E to upgrade its armor while having a laser upgrade. [verified]
  • ps3Icon ps3 pcIcon pc xbox360Icon xbox360 If the Courier talks to Old Lady Gibson and goes through all the dialog before recruiting ED-E, she will no longer trigger the log. Go speak with Ignacio Rivas or any NCR trooper inside HELIOS One instead. This can be resolved on the PC version by using the resetquest 001572e8 setstage 001572e8 10 commands in the console to reset. [verified]
  • pcIcon pc ps3Icon ps3 Sometimes, when ED-E is given to the Followers, his laser appears to stop working, and trying to change his weapons on the companion wheel shows no name. [verified]
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 After completing the quest, ED-E may suddenly stop being a follower and be unable to attack, but will still be responsive to dialogue and can still be used as a storage container. He may begin following again after fast travel or going through a door. [verified]
  • xbox360Icon xbox360 If the upgrade from Followers of the Apocalypse is chosen, ED-E may randomly disappear. Even though ED-E cannot be seen, he is still there to interact and fight, this can be fixed by reloading the save. [verified]
  • ps3Icon ps3 After getting ED-E back from the Brotherhood at Primm and restarting its companion protocol, it is possible to kill it and keep its Enhanced Sensors perk permanently. [verified]
  • xbox360Icon xbox360 Sometimes, ED-E's inventory doesn't reset when it is returned. [verified]
  • xbox360Icon xbox360 Sometimes ED-E will not respond to a second quest trigger, though his weapon system will be upgraded. This results with an ED-E covered with bumper stickers firing blue projectiles and the quest being unable to be completed. [verified]
  • xbox360Icon xbox360 After getting ED-E back from the Followers, there may be no notification if ED-E has died. An upside to this is that the Enhanced Sensors perk will be retained. He will also still count as an active follower, preventing entrance to Caesar's tent. [verified]
  • pcIcon pc After getting ED-E back and talking to him in Primm, if there is a conflict with Rex, ED-E might disappear. It can't be found in the house in Primm, or in The Lucky 38. This can be solved by using the following command:player.moveto <ref_id>. The Courier will appear in the Lucky 38, next to ED-E. [verified]
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Sometimes, ED-E will not be at the Mojave Express building, and instead a random place in the wasteland, follow the quest marker to find him, however he won't actively follow. To fix this and complete the quest, end his companion protocol and he'll reset. [verified]
  • xbox360Icon xbox360 Sometimes, after upgrading ED-E's weapon, he will appear to not have the upgraded weapon, this can be fixed by switching his weapon back and forth. [verified]
  • pcIcon pc xbox360Icon xbox360 Sometimes, after receiving the call by the brotherhood of steel for studying ED-E, the voice during the conversation will change and afterward it will be impossible to move as if still in conversation. Further play will be impossible because ED-E will keep chasing the Courier to trigger the conversation, stopping movement again. [verified]
  • xbox360Icon xbox360 If the player experiences death immediately after the call from the Brotherhood occurs and the game is allowed to automatically restart from the last save or autosave, the call may not occur again, and neither will the follow-up call from the Followers. This can be fixed by manually loading the last save from before the call/death. [verification overdue]
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Poor Meat Never Makes Good Soup · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On The Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's In A Name? · When Visitors Attack · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse

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