Dukov's Place

Revision as of 18:49, September 30, 2012 by Tocinoman (Talk | contribs)

22,381pages on
this wiki
Fallout 3 locations project
Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles. For participation, please check the project page.

Out here, nobody bothers me. I can do whatever I like to whoever I want.


Dukov's Place is a pre-War hotel located near the Anchorage War Memorial and the Tepid sewers and is now used as a dwelling and a venue for wild sex and drug parties by Dukov and his two female companions, Cherry and Fantasia.



Dukov's Place is a squat, square hotel with a similar appearance to Tenpenny Tower and the Statesman Hotel. The front entrance is surrounded by wooden barricades, bearing the badly painted warning "Keep Your Weapons Holstered or Get Shot".

An outpost with an Enclave officer and a deathclaw in its cage can be found behind the building after The Waters of Life quest, or if Broken Steel is installed. After the officer is killed, a vertibird will arrive at some point to drop off 3 or 4 Enclave soldiers who will re-spawn in time after being killed. The Anchorage War Memorial near the hotel presents the threat of mirelurks on top of the Enclave threat. Even before completing The Waters of Life, there may be a lone Enclave soldier near the building.


The interior of Dukov's place is a two story bachelor pad, with the same light fixture included in the love machine theme for the official player housing, and an upstairs shooting range for a BB gun.


Notable loot

  • 1 copy of Pugilism Illustrated in the upstairs bedroom on the bookshelf behind the headboard.
  • 1 Nuka-Cola Quantum in the upstairs bedroom on the bookshelf behind the headboard.
  • 1 copy of Duck and Cover! in the raider camp south of the building.
  • Dukov's key can be found on his corpse. Another way to get Dukov's key is to convince Cherry to get the key for you.

Related quests


  • Just past one building south of Dukov's Place is an unmarked yet well stocked raider compound that is guarded by three to four raiders that will respawn approximately every three days.
  • Dukov will be friendly to the player except when they are rude or break a rule (drawing a weapon).


Dukov's Place only appears in Fallout 3.

Behind the scenes

Dukov's Place is a pun on Duke's Place, a '60s jazz song by Duke Ellington, being much in the mood with the jazz theme of the game. This is further supported by Dukov's overall party-loving nature, very much in tune with the song's lyrics (although in a slightly twisted way).


  • ps3Icon ps3 Dukov may become hostile to the player upon entering Dukov's Place if the quest You Gotta Shoot 'Em in the Head is active, even if you've stolen nothing or displayed no hostility towards the inhabitants of Dukov's Place.
  • xbox360Icon xbox360 If the player stealth kills Dukov before he initiates any dialogue with the player, his corpse may continue to talk with Cherry and Fantasia.
  • xbox360Icon xbox360 ps3Icon ps3 When fast traveling to Dukov's Place an Enclave Soldier may be nearby and immediately start to shoot at you, even if you haven't completed the The Waters of Life quest.


Other Wikia wikis

Random Wiki