Duck and Cover! is a skill book in .
Reading one of its copies will permanently increase your
Explosives skill by 1 (or 2 with Comprehension).
Closest map marker Location description
Alexandria Arms On the first floor, southern-most part of the building. On a bookshelf next to a fire hose box.
Charnel House Second floor of the ruined house, across the plank bridge.
Citadel In the Citadel laboratory, in the restrooms in a wooden crate inside one of the stalls.
Deathclaw Sanctuary Outside the entrance in a locked footlocker.
Dukov's Place To the south, close to the river, on a small table in a raider compound near the coast.
Evergreen Mills Foundry: Lying next to a dead body on the ledge above the broken terminal off the ground. To reach it, you must jump off the stairs to the ledge.
F. Scott Key Trail & Campground On a picnic table.
Falls Church/Mason Dst Metro In a ticket booth hidden behind a barricade near the glowing ones. This book only spawns when you reach level 9.
Fort Constantine On a desk in the Launch Control Bunker. Can only be accessed Ted Strayer's special key.
Germantown Police HQ From the entrance to the fence maze outside of Germantown Police HQ, head south for ten yards or so. You'll find a destroyed road. Follow that south to an intersection by two ruined houses. Then follow the road west for a little while and you will see a house. Look on the bookshelf.
Hamilton's Hideaway In the raider's lair on the counter by some cherry bombs and a bottle of Nuka-Cola Quantum
Jocko's Pop & Gas stop In the Signal Sierra Victor drainage chamber to the east of the activating antenna mast.
Monorail train wreckage Next to the bathtub, on the ground.
Museum of Technology To the north, inside the Super mutant bunker on a desk.
National Archives Lower level in the northwest corner, in a room full of bookshelves. It is sitting on top of a school desk next to a pair of missiles.
National Archives Sub-basement in the generator room behind a very hard locked gate.
National Guard depot Depot Offices, on a long, wooden table near a pocket of radiation on the third floor.
Old Olney In the Olney sewers, at the end of a rocky tunnel next to a skeleton.
Red Racer factory Outside, to the north northeast, at the scavenger's bridge. It is on a shelf together with copies of Chinese Army: Special Ops Training Manual and Grognak the Barbarian. Must be stolen.
SatCom Array NW-07c To the northeast, halfway straight airline towards SatCom Array NW-05a: Down in the valley next to a few car wrecks. It's on the ground next to a skeleton and three ammunition boxes. Coordinates (1.4, 2.9) (Horizontal, Vertical Coordinates) according to . Fallout 3 map
Springvale school On the upper floor, next to the active computer terminal past the locked library doors.
Super-Duper Mart To the north, in a camp under a bridge. Watch out for a landmine at the opening of the camp that will blow book away and sometimes glitch into the wall disappearing.
Tenpenny Tower Just west of the tower, towards Warrington trainyard, in a completely destroyed house on top of a shelf. This is just northeast of the mostly intact house.
Vault 92 In the Overseer's office, on a shelf.
Wasteland gypsy village Southeastern shack with the pile of skeletal remains. Behind the turned over table next to the mini nuke.