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Drunk

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For the NPCs in Fallout: New Vegas, see Drunk (Fallout: New Vegas).
Drunk
Drunk
Fallout Tactics
caused byBeer, Booze, Gamma Gulp beer, Ol' Flakey, Roentgen rum, Rot gut, XXXXXBeer
risk100%
duration30 minutes
effects-1 Perception per drink
 
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Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

You will be sorry tomorrow morning.

— Description

Drunk is a condition in Fallout Tactics.

CharacteristicsEdit

Drunk is considered an addiction, but is more like a condition. Drunk is set as a "primary effect".

BugsEdit

Although the proper art and descriptions exist and the effect is applied properly, the addiction itself does not appear on the character screen. However, once the effect is applied, the "Addictions" section becomes active.

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