For the Fallout: New Vegas character, see The Lonesome Drifter. |
The Drifter is a hostile wastelander who can be found in Dickerson Tabernacle Chapel in 2277.
Background
The Drifter was cast out from the Treeminders long ago, and forced to eke out an existence hunting mutated wildlife and stealing from hapless wastelanders. Due to the yao guai prowling the vicinity, the Drifter has wisely decided to snipe from the safety of a high spire, while he dimly remembers his time with Harold's friends.[1]
He carries the unique Reservist's rifle.
Daily schedule
The Drifter spends his days standing guard on the chapel's top floor attacking anything that gets close.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Other interactions
The Drifter is located on the top floor of the chapel, and will attack the player character once they reach the building.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Combat armor Oasis druid hood |
Reservist's rifle | Whiskey x2 Oasis coordinates |
Notes
- The Drifter aims his weapon using the eyepatched eye, which is useless since the eye is covered.
- The Drifter is one of the few named characters who wear eyepatches, the others being Split Jack, Junders Plunkett, Billy Creel, and Wernher.
Appearances
The Drifter appears only in Fallout 3.