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|perk2 mult =0.05 |
|perk2 mult =0.05 |
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|perk3 =Lord Death |
|perk3 =Lord Death |
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− | |perk3 mult =0. |
+ | |perk3 mult =0.04 |
|perk4 =Slayer |
|perk4 =Slayer |
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|perk4 attsec mult =0.3 |
|perk4 attsec mult =0.3 |
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}}{{Games|FNVOWB}} |
}}{{Games|FNVOWB}} |
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− | '''Dr. Mobius' glove''' is a unique [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] |
+ | '''Dr. Mobius' glove''' is a unique [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''. |
==Characteristics== |
==Characteristics== |
||
− | It |
+ | It visually differs from the regular [[scientist glove]], in that it is a darker color and bears a skull badge. When using this glove in combat, it emits a small electronic pulse, much like that of the [[LAER]]. On successful hits, the weapon has an object effect called "MADNESS!!!", which reduces the target's [[Energy Weapons]] skill and [[Perception]] significantly. "Mad Science Attack!" is the critical effect that causes knockback and frenzies enemies on a critical hit. Combined with its high critical multiplier, the [[frenzy]] effect makes it very useful as a crowd control weapon. |
===V.A.T.S. Special Attacks=== |
===V.A.T.S. Special Attacks=== |
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==Variants== |
==Variants== |
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* [[Scientist glove]] - The common variant found in ''Fallout: New Vegas''. |
* [[Scientist glove]] - The common variant found in ''Fallout: New Vegas''. |
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− | * [[Corrosive glove]] - A semi-unique variant found in the [[Z-43 |
+ | * [[Corrosive glove]] - A semi-unique variant found in the [[Z-43 innovative toxins plant]] and on a unique spore plant, [[Dionaea Muscipula]], near the [[Signal Hills transmitter]]. |
* [[Sterilizer glove]] - A semi-unique red version of this glove. It is found just behind a barrier in the [[Y-17 medical facility]] and on [[Super-Ego]]. |
* [[Sterilizer glove]] - A semi-unique red version of this glove. It is found just behind a barrier in the [[Y-17 medical facility]] and on [[Super-Ego]]. |
||
− | * [[Dr. Klein's glove]] - A unique variant found in [[Higgs Village]], in |
+ | * [[Dr. Klein's glove]] - A unique variant found in [[Higgs Village]], in house #101. |
{{clear}} |
{{clear}} |
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|dlc3 =fnvowb |
|dlc3 =fnvowb |
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|hp3 =100 |
|hp3 =100 |
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− | |other effect3 =-5 [[Energy Weapons|EW]]/30s<br/>-2 [[Strength|ST]]/30s |
+ | |other effect3 =-5 [[Energy Weapons|EW]]/30s<br />-2 [[Strength|ST]]/30s |
|skill req3 =45 |
|skill req3 =45 |
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|strength req3 =3 |
|strength req3 =3 |
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|dlc4 =fnvowb |
|dlc4 =fnvowb |
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|hp4 =100 |
|hp4 =100 |
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− | |other effect4 =-5 [[Energy Weapons|EW]]/30s<br/>-2 [[Perception|PER]]/30s |
+ | |other effect4 =-5 [[Energy Weapons|EW]]/30s<br />-2 [[Perception|PER]]/30s |
|skill req4 =35 |
|skill req4 =35 |
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|strength req4 =2 |
|strength req4 =2 |
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==Locations== |
==Locations== |
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− | It can be found near [[Mobius|Dr. Mobius]] in the [[Forbidden Zone |
+ | It can be found near [[Mobius|Dr. Mobius]] in the [[Forbidden Zone dome entrance|Forbidden Zone dome]], lying on a table immediately to the left of the center stairs, next to some of Dr. Mobius' work. |
==Notes== |
==Notes== |
||
− | * When worn along with [[Dr. Mobius' glasses]] and [[Dr. Mobius' |
+ | * When worn along with [[Dr. Mobius' glasses]] and [[Dr. Mobius' scrubs|scrubs]], a challenge called "[[Mobius Strip]]" for wearing his full set of apparel is completed, earning the [[Courier]] 100 XP. |
− | * On the |
+ | * On the top of the glove inside the hexagon, a human skull can be seen. |
− | * When punching a door with this glove on, a small amount of blood will often splatter on it for reasons unknown. |
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− | * If you attack your companion with this glove and they become frenzied, they will become hostile to you once dismissed. |
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− | |||
− | ==Bugs== |
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− | * The Frenzy effect has no discernible effect on many encounters in [[Lonesome Road (add-on)|Lonesome Road]], possibly because most Lonesome Road-specific creatures have special scripted behavior (Tunnelers and Marked Men). |
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{{Navbox Old World Blues}} |
{{Navbox Old World Blues}} |
Revision as of 00:25, 18 November 2014
Dr. Mobius' glove is a unique weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics
It visually differs from the regular scientist glove, in that it is a darker color and bears a skull badge. When using this glove in combat, it emits a small electronic pulse, much like that of the LAER. On successful hits, the weapon has an object effect called "MADNESS!!!", which reduces the target's Energy Weapons skill and Perception significantly. "Mad Science Attack!" is the critical effect that causes knockback and frenzies enemies on a critical hit. Combined with its high critical multiplier, the frenzy effect makes it very useful as a crowd control weapon.
V.A.T.S. Special Attacks
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 56 | 15 | 3.73 | |
Stomp | 50 | 112 | 20 | 5.6 | Only on knocked down enemies |
Uppercut | 50 | 64.4 | 20 | 3.22 | |
Cross | 75 | 61.6 | 20 | 3.08 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability
Dr. Mobius' glove can successfully strike about 495 times from full condition before breaking.
Variants
- Scientist glove - The common variant found in Fallout: New Vegas.
- Corrosive glove - A semi-unique variant found in the Z-43 innovative toxins plant and on a unique spore plant, Dionaea Muscipula, near the Signal Hills transmitter.
- Sterilizer glove - A semi-unique red version of this glove. It is found just behind a barrier in the Y-17 medical facility and on Super-Ego.
- Dr. Klein's glove - A unique variant found in Higgs Village, in house #101.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Scientist glove | 21 | 28.6 | 1.36 | x1.5 | 5 | 28 | 1.5 | 245 | 2 | 500 | 250 | 25 | 2 | ||
Corrosive glove | 21 | 22.9 | 1.09 | x1 | 5 | +2/5s | 28 | 1.5 | 745 | 4 | 1500 | 375 | 55 | 2 | |
Dr. Klein's glove | 34 | 46.4 | -5 EW/30s -2 ST/30s | 1.36 | x3 | 5 | -1 ST/30s -1 DT/60s | 18 | 3.8 | 495 | 4 | 2500 | 625 | 45 | 3 |
Dr. Mobius' glove | 28 | 38.2 | -5 EW/30s -2 PER/30s | 1.36 | x2 | 5 | Knockback Frenzy | 15 | 3.7 | 495 | 3 | 3500 | 1166.7 | 35 | 2 |
Sterilizer glove | 21 | 28.6 | 1.36 | x1 | 5 | +2/5s | 28 | 1.5 | 995 | 3 | 1500 | 500 | 55 | 2 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations
It can be found near Dr. Mobius in the Forbidden Zone dome, lying on a table immediately to the left of the center stairs, next to some of Dr. Mobius' work.
Notes
- When worn along with Dr. Mobius' glasses and scrubs, a challenge called "Mobius Strip" for wearing his full set of apparel is completed, earning the Courier 100 XP.
- On the top of the glove inside the hexagon, a human skull can be seen.
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