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{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
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− | | |
+ | |games =FNVOWB |
− | | |
+ | |icon =Sterilizer glove icon.png |
− | | |
+ | |image =SterilizerGlove.png |
− | | |
+ | |type =unique [[Unarmed]] |
− | | |
+ | |skill =Unarmed |
− | | |
+ | |skill req =45 |
− | | |
+ | |strength req =3 |
− | | |
+ | |damage =34 |
⚫ | |||
⚫ | |||
− | | |
+ | |perk1 mult =0.2 |
− | | |
+ | |perk2 =Bloody Mess (perk) |
− | | |
+ | |perk2 mult =0.05 |
− | | |
+ | |perk3 =Lord Death |
− | | |
+ | |perk3 mult =0.04 |
− | | |
+ | |perk4 =Slayer |
− | | |
+ | |perk4 attsec mult =0.3 |
− | | |
+ | |perk5 =Thought You Died |
− | | |
+ | |perk5 mult =0.1 |
⚫ | |||
− | |perk5 =Thought You Died |
||
− | | |
+ | |crit % mult =3 |
⚫ | |||
⚫ | |||
+ | |crit effect =Reduced [[Strength|STR]] (-1 for 30 sec)<br />Reduced [[Damage Threshold|DT]] (-1 for 60 sec) |
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⚫ | |||
+ | |other effect =Reduced [[Energy Weapons]] (-5 for 30 sec)<br />Reduced [[Strength|STR]] (-2 for 30 sec) |
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⚫ | |||
− | | |
+ | |ap =18 |
− | | |
+ | |hp =100 |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | | |
+ | |value =2500 |
− | | |
+ | |baseid ={{DLC ID|00a13e}} |
− | |baseid ={{DLC ID|00a13e}} |
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}}{{Games|FNVOWB}} |
}}{{Games|FNVOWB}} |
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==Characteristics== |
==Characteristics== |
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+ | The glove is a blue rubber glove that appears covered with an unknown shiny chemical product. It has "Dr.K" written on the side and is somewhat "cleaner" in appearance than the regular [[scientist glove]]. "SCIENCE!", its associated object effect, causes a reduction in the target's [[Energy Weapons]] skill and weakens their [[Strength]] for a short time. The critical effect, "Science POW!", reduces the target's strength by an additional point, and reduces its [[Damage Threshold|DT]] for an extended time. |
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− | It looks like a blue rubber glove connected by an armband of the same material and the same color, and covered with an unknown shiny chemical product. It has "Dr.K" written on the side. |
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+ | ===V.A.T.S. Special Attacks=== |
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− | Also, it is somewhat "cleaner" in appearance than the regular [[scientist glove]]. |
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+ | {{VATS attack table |
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− | Upon scoring a critical hit, the unknown chemical agents inflict stat damage to the victim, reducing their Strength by 2 points, and their Damage Threshold versus Energy Weapons by 5 points. |
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+ | |type =unarmed |
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+ | |damage = 34 |
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+ | |ap = 18 |
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+ | }} |
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+ | |||
+ | ===Durability=== |
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+ | Dr. Klein's glove can successfully strike about 495 times from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking. |
||
+ | |||
+ | ==Variants== |
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+ | * [[Scientist glove]] - The common variant found in ''Fallout: New Vegas''. |
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+ | * [[Corrosive glove]] - A semi-unique variant found in the [[Z-43 innovative toxins plant]] and on a unique spore plant, [[Dionaea Muscipula]], near the [[Signal Hills Transmitter]]. |
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+ | * [[Sterilizer glove]] - A semi-unique red version of this glove. It is found just behind a barrier in the [[Y-17 medical facility]] and on [[Super-Ego]]. |
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+ | * [[Dr. Mobius' glove]] - A unique variant found in the [[Forbidden Zone dome entrance|Forbidden Zone]], on a table in the same room as [[Mobius|Dr. Mobius]]. |
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+ | {{clear}} |
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+ | |||
+ | ===Comparison=== |
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+ | {{Weapon comparison table |
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+ | |game =FNV |
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+ | |skill =unarmed |
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+ | |name1 =Scientist glove |
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+ | |ap1 =28 |
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+ | |attack shots/sec1 =1.3636 |
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+ | |crit % mult1 =1.5 |
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+ | |crit dmg1 =5 |
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+ | |damage1 =21 |
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+ | |dlc1 =fnvowb |
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+ | |hp1 =50 |
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+ | |skill req1 =25 |
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+ | |strength req1 =2 |
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+ | |value1 =500 |
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+ | |weight1 =2 |
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+ | |name2 =Corrosive glove |
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+ | |ap2 =28 |
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+ | |attack shots/sec2 =1.0909 |
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+ | |crit % mult2 =1 |
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+ | |crit dmg2 =5 |
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+ | |crit effect2 =acid |
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+ | |crit effect damage2 =+2 |
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+ | |crit effect duration2 =5 |
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+ | |damage2 =21 |
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+ | |dlc2 =fnvowb |
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+ | |hp2 =150 |
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+ | |skill req2 =55 |
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+ | |strength req2 =2 |
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+ | |value2 =1500 |
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+ | |weight2 =4 |
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+ | |name3 =Dr. Klein's glove |
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+ | |ap3 =18 |
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+ | |attack shots/sec3 =1.3636 |
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+ | |crit % mult3 =3 |
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+ | |crit dmg3 =5 |
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+ | |crit effect3 =-1 [[Strength|ST]]/30s<br />-1 [[Damage Threshold|DT]]/60s |
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+ | |damage3 =34 |
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+ | |dlc3 =fnvowb |
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+ | |hp3 =100 |
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+ | |other effect3 =-5 [[Energy Weapons|EW]]/30s<br/>-2 [[Strength|ST]]/30s |
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+ | |skill req3 =45 |
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⚫ | |||
+ | |value3 =2500 |
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+ | |weight3 =4 |
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+ | |name4 =Dr. Mobius' glove |
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+ | |ap4 =15 |
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+ | |attack shots/sec4 =1.3636 |
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+ | |crit % mult4 =2 |
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+ | |crit dmg4 =5 |
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+ | |crit effect4 =Knockback<br />[[Frenzy]] |
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+ | |damage4 =28 |
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+ | |dlc4 =fnvowb |
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+ | |hp4 =100 |
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+ | |other effect4 =-5 [[Energy Weapons|EW]]/30s<br/>-2 [[Perception|PER]]/30s |
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+ | |skill req4 =35 |
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+ | |strength req4 =2 |
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+ | |value4 =3500 |
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+ | |weight4 =3 |
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+ | |name5 =Sterilizer glove |
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+ | |ap5 =28 |
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+ | |attack shots/sec5 =1.3636 |
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+ | |crit % mult5 =1 |
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+ | |crit dmg5 =5 |
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+ | |crit effect5 =fire |
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+ | |crit effect damage5 =+2 |
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+ | |crit effect duration5 =5 |
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+ | |damage5 =21 |
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+ | |dlc5 =fnvowb |
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+ | |hp5 =200 |
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+ | |skill req5 =55 |
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+ | |strength req5 =2 |
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+ | |value5 =1500 |
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+ | |weight5 =3 |
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+ | }} |
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==Locations== |
==Locations== |
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==Notes== |
==Notes== |
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− | * When worn along with [[Dr. Klein's glasses]] and [[Dr. Klein's |
+ | * When worn along with [[Dr. Klein's glasses]] and [[Dr. Klein's scrubs]], a challenge for wearing his full set of apparel called "[[Klein Destine]]" is completed earning the player 100 XP. |
+ | * The display name of the object effect associated with this weapon (viewable in the Pip-Boy) is "S C I E N C E ! ! !". |
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+ | * The glove is considered an [[Holdout weapons|improved holdout weapon]] |
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{{Navbox Old World Blues}} |
{{Navbox Old World Blues}} |
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[[Category:Old World Blues weapons]] |
[[Category:Old World Blues weapons]] |
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[[Category:Fallout: New Vegas improved holdout weapons]] |
[[Category:Fallout: New Vegas improved holdout weapons]] |
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+ | [[Category:Fallout: New Vegas unique weapons]] |
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[[ru: Перчатки доктора Клейна]] |
[[ru: Перчатки доктора Клейна]] |
Revision as of 19:46, 8 September 2014
Dr. Klein's glove is a unique weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics
The glove is a blue rubber glove that appears covered with an unknown shiny chemical product. It has "Dr.K" written on the side and is somewhat "cleaner" in appearance than the regular scientist glove. "SCIENCE!", its associated object effect, causes a reduction in the target's Energy Weapons skill and weakens their Strength for a short time. The critical effect, "Science POW!", reduces the target's strength by an additional point, and reduces its DT for an extended time.
V.A.T.S. Special Attacks
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 68 | 18 | 3.78 | |
Stomp | 50 | 136 | 20 | 6.8 | Only on knocked down enemies |
Uppercut | 50 | 78.2 | 20 | 3.91 | |
Cross | 75 | 74.8 | 20 | 3.74 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability
Dr. Klein's glove can successfully strike about 495 times from full condition before breaking.
Variants
- Scientist glove - The common variant found in Fallout: New Vegas.
- Corrosive glove - A semi-unique variant found in the Z-43 innovative toxins plant and on a unique spore plant, Dionaea Muscipula, near the Signal Hills Transmitter.
- Sterilizer glove - A semi-unique red version of this glove. It is found just behind a barrier in the Y-17 medical facility and on Super-Ego.
- Dr. Mobius' glove - A unique variant found in the Forbidden Zone, on a table in the same room as Dr. Mobius.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Scientist glove | 21 | 28.6 | 1.36 | x1.5 | 5 | 28 | 1.5 | 245 | 2 | 500 | 250 | 25 | 2 | ||
Corrosive glove | 21 | 22.9 | 1.09 | x1 | 5 | +2/5s | 28 | 1.5 | 745 | 4 | 1500 | 375 | 55 | 2 | |
Dr. Klein's glove | 34 | 46.4 | -5 EW/30s -2 ST/30s | 1.36 | x3 | 5 | -1 ST/30s -1 DT/60s | 18 | 3.8 | 495 | 4 | 2500 | 625 | 45 | 3 |
Dr. Mobius' glove | 28 | 38.2 | -5 EW/30s -2 PER/30s | 1.36 | x2 | 5 | Knockback Frenzy | 15 | 3.7 | 495 | 3 | 3500 | 1166.7 | 35 | 2 |
Sterilizer glove | 21 | 28.6 | 1.36 | x1 | 5 | +2/5s | 28 | 1.5 | 995 | 3 | 1500 | 500 | 55 | 2 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations
- Higgs Village in house #101 Upstairs, in the middle room upstairs. The glove is in the bottom corner of a cabinet to the right side of the door.
Notes
- When worn along with Dr. Klein's glasses and Dr. Klein's scrubs, a challenge for wearing his full set of apparel called "Klein Destine" is completed earning the player 100 XP.
- The display name of the object effect associated with this weapon (viewable in the Pip-Boy) is "S C I E N C E ! ! !".
- The glove is considered an improved holdout weapon
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