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|dt =1
 
|dt =1
 
|hp =150
 
|hp =150
|effects =[[Repair]] +5<br />[[Intelligence]] +1
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|effects =[[Repair]] +5<br />[[Intelligence]] +1<br />[[Perception]] +2 ([[Four Eyes]] trait only)
 
|weight =0.25
 
|weight =0.25
 
|value =1200
 
|value =1200
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}}{{Games|FNVOWB}}
 
}}{{Games|FNVOWB}}
   
'''Dr. Klein's glasses''' are a piece of [[Fallout: New Vegas armor and clothing|eyewear]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
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'''Dr. Klein's glasses''' are a piece of unique [[Fallout: New Vegas armor and clothing|eyewear]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
   
 
==Characteristics==
 
==Characteristics==
It provides a [[damage threshold]] of 1 as well as a bonus of 1 to [[Intelligence]] and 5 to [[repair]] and can be repaired with any other type of glasses.
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It provides a [[Damage Threshold]] of 1 as well as a bonus of 1 to [[Intelligence]] and 5 to [[repair]] and can be repaired with any other type of glasses.
   
 
==Locations==
 
==Locations==
* [[Big MT]], after entering [[The Think Tank]], go up the stairs and go all the way to the left to a deluxe [[chemistry set]], the glasses will be next to it.
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* [[Big MT]], after entering [[The Think Tank]], go up the first set of small stairs to the left, on a table with a deluxe [[chemistry set]], the glasses will be next to it.
   
 
==Notes==
 
==Notes==
 
* When worn with [[Dr. Klein's glove]] and [[Dr. Klein's scrubs]], a challenge for wearing his full set of apparel called "[[Klein Destine]]" is completed earning the player 100 XP.
 
* When worn with [[Dr. Klein's glove]] and [[Dr. Klein's scrubs]], a challenge for wearing his full set of apparel called "[[Klein Destine]]" is completed earning the player 100 XP.
 
* On the Pip-boy, under Effects, Klein's glasses are noted as "Science Sight". In contrast, [[Dr. Mobius' glasses]] are described as "Mad Science Sight".
 
* On the Pip-boy, under Effects, Klein's glasses are noted as "Science Sight". In contrast, [[Dr. Mobius' glasses]] are described as "Mad Science Sight".
 
* Dr. Klein's glasses are tagged as both eyeglasses and mask, causing any masks such as the [[Rebreather]] to be unequipped upon wearing this item.
 
  +
* Dr. Mobius' glasses and Dr. Klein's glasses are the only two glasses which have DT and weight.
==Bugs==
 
* {{Platforms|PC|Xbox360|PS3}} Dr. Klein's glasses are tagged as both eyeglasses and mask, causing any masks such as the [[Rebreather]] to be unequipped upon wearing this item.
 
 
 
{{Navbox Old World Blues}}
 
{{Navbox Old World Blues}}
 
{{Navbox armors FNV}}
 
{{Navbox armors FNV}}
   
 
[[Category:Old World Blues armor and clothing]]
 
[[Category:Old World Blues armor and clothing]]
  +
[[Category:Fallout: New Vegas unique armor and clothing]]
   
 
[[ru: Очки доктора Клейна]]
 
[[ru: Очки доктора Клейна]]

Revision as of 13:49, 30 July 2014

 
Gametitle-FNV OWB
Gametitle-FNV OWB

Dr. Klein's glasses are a piece of unique eyewear in the Fallout: New Vegas add-on Old World Blues.

Characteristics

It provides a Damage Threshold of 1 as well as a bonus of 1 to Intelligence and 5 to repair and can be repaired with any other type of glasses.

Locations

Notes

  • When worn with Dr. Klein's glove and Dr. Klein's scrubs, a challenge for wearing his full set of apparel called "Klein Destine" is completed earning the player 100 XP.
  • On the Pip-boy, under Effects, Klein's glasses are noted as "Science Sight". In contrast, Dr. Mobius' glasses are described as "Mad Science Sight".
  • Dr. Klein's glasses are tagged as both eyeglasses and mask, causing any masks such as the Rebreather to be unequipped upon wearing this item.
  • Dr. Mobius' glasses and Dr. Klein's glasses are the only two glasses which have DT and weight.