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* When worn with [[Dr. Klein's glove]] and [[Dr. Klein's scrubs]], a challenge for wearing his full set of apparel called "[[Klein Destine]]" is completed earning the player 100 XP. |
* When worn with [[Dr. Klein's glove]] and [[Dr. Klein's scrubs]], a challenge for wearing his full set of apparel called "[[Klein Destine]]" is completed earning the player 100 XP. |
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* On the Pip-boy, under Effects, Klein's glasses are noted as "Science Sight". In contrast, [[Dr. Mobius' glasses]] are described as "Mad Science Sight". |
* On the Pip-boy, under Effects, Klein's glasses are noted as "Science Sight". In contrast, [[Dr. Mobius' glasses]] are described as "Mad Science Sight". |
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{{Navbox Old World Blues}} |
{{Navbox Old World Blues}} |
Revision as of 05:00, 13 September 2012
For an overview of glasses in the Fallout series, see Glasses. |
Dr. Klein's glasses are a piece of unique eyewear in the Fallout: New Vegas add-on Old World Blues.
Characteristics
It provides a damage threshold of 1 as well as a bonus of 1 to Intelligence and 5 to repair and can be repaired with any other type of glasses.
Locations
- Big MT, after entering The Think Tank, go up the first set of small stairs to the left, on a table with a deluxe chemistry set, the glasses will be next to it.
Notes
- When worn with Dr. Klein's glove and Dr. Klein's scrubs, a challenge for wearing his full set of apparel called "Klein Destine" is completed earning the player 100 XP.
- On the Pip-boy, under Effects, Klein's glasses are noted as "Science Sight". In contrast, Dr. Mobius' glasses are described as "Mad Science Sight".
- Dr. Klein's glasses are tagged as both eyeglasses and mask, causing any masks such as the Rebreather to be unequipped upon wearing this item.
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