Fandom

Nukapedia

Double-barrel shotgun (Fallout 4)

24,075pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Mbox incomplete
Infobox incomplete
The infobox template in this article is missing some required data. You can help Nukapedia by filling it in.
Icon disambig
For an overview of double-barrel shotgun models in the Fallout series of games, see double-barrel shotgun.
 
Gametitle-FO4
Gametitle-FO4

The double-barrel shotgun is a weapon in Fallout 4.

BackgroundEdit

The first double-barrel shotguns were originally muzzle-loading firearms, first used during the American Civil War.

The primitive, but efficient, design was popularly used during the era of the American frontier. Double-barrel shotguns are mainly used for hunting and home defense, among various other purposes. They come in an either a side-by-side, or over-and-under barrel configuration. Still used greatly after the Great War, the shotgun has become a rather common sight in The Commonwealth and the rest of the wasteland.

CharacteristicsEdit

The double-barrel shotgun is a break-action, two-handed shotgun that uses 12-gauge shotgun shells as ammunition. Intended for use at close range, the double-barrel shotgun deals impressive damage and is useful against any enemy in close range to the shooter.

Later modifications will increase its damage in line with more advanced weapons and also modify its range, accuracy, and recoil.

The biggest downsides to this weapon are the low ammunition capacity of two shells and that it cannot be upgraded to hold more. This necessitates frequent and somewhat-lengthy reload times that leave the player vulnerable. Legendary modifiers, however, might come in handy to compensate for the slow reload animation and low ammo capacity, specially those which provide bonuses to base damage, such as "Explosive" or "Mighty". It can also become extremely powerful with the "Never Ending" legendary prefix, especially when coupled with an advanced receiver and heavy investment in the "Rifleman" and "Bloody Mess" perks, due to its very high fire rate and damage per shot.

Weapon modificationsEdit

Slot Mod Description Weapon prefix Damage per shot changeIcon damage
Fire rate changeIcon attack
Range change Accuracy changeIcon spread
Weight changeIcon weight
Weapon value change in capsIcon merchant
Perk needed Components Base ID
Receiver Standard receiver Standard. Gears x1
Oil x2
Screw x1
Steel x2
00000000
Light frame receiver Lighter weight. Reduced damage. Light -6 -3.2 +3 Adhesive x1
Aluminum x2
Gears x1
Oil x2
Screw x1
00000000
Heavy frame receiver Heavier weight. Improved damage. Heavy +6 +2.8 +4 Adhesive x1
Gears x1
Oil x2
Screw x1
Steel x3
00000000
Calibrated receiver Better critical shot damage. Calibrated +7 +0.4 +7 Adhesive x1
Gears x2
Oil x2
Screw x1
Steel x3
00000000
Hardened receiver Better damage. Hardened +17 +0.7 +10 Adhesive x2
Gears x2
Oil x2
Screw x2
Steel x4
00000000
Hair trigger receiver More sensitive trigger. Better rate of fire. Hair trigger +145 -5 +0.1 +16 Gun Nut 1 Adhesive x3
Aluminum x4
Oil x2
Screw x2
Spring x3
00000000
Powerful receiver Superior damage. Powerful +34 +1.3 +16 Gun Nut 1 Adhesive x3
Gears x2
Oil x3
Screw x3
Steel x4
00000000
Calibrated powerful receiver Superior damage. Better critical shot damage and accuracy. Calibrated powerful +34 +7 +1.9 +21 Gun Nut 2 Adhesive x2
Aluminum x5
Gears x3
Oil x3
Screw x3
00000000
Advanced receiver Exceptional damage. More sensitive trigger. Better rate of fire. Advanced +51 +145 -5 +2.5 +25 Gun Nut 2 Adhesive x4
Aluminum x6
Gears x4
Oil x3
Screw x4
00000000
Barrel Short barrel Standard. Short Adhesive x1
Screw x2
Steel x4
00000000
Sawed-off barrel Superior critical shot damage. Inferior range. Wide spread. Sawed-off -12 -13 -1.5 +3 Adhesive x2
Screw x2
Steel x2
00000000
Long barrel Superior range. Better recoil. Narrow spread. +24 +18 +1.5 +3 Adhesive x2
Screw x2
Steel x6
00000000
Stock Short stock Standard. Adhesive x1
Screw x2
Wood x2
00000000
Full stock Better recoil. +1 +0.6 +3 Gun Nut 2 Adhesive x4
Screw x4
Wood x5
00000000
Sights Standard sights Standard. Adhesive x1
Steel x1
00000000
Glow sights Improved focus and better sighted accuracy. Glow-sighted +5 +3 Adhesive x2
Nuclear material x2
Steel x2
00000000
Reflex sight (dot) Better focus and sighted accuracy. Tactical +13 +0.4 +7 Adhesive x3
Glass x4
Nuclear material x3
Screw x3
00000000
Reflex sight (circle) Better focus and sighted accuracy. Tactical +13 +0.4 +7 Adhesive x3
Glass x4
Nuclear material x3
Screw x3
00000000
Muzzle No muzzle
Muzzle brake Exceptional recoil control. Better per-shot recoil. Inferior range. Muzzled -18 +11 +1.1 +22 Gun Nut 2 Adhesive x3
Aluminum x4
00000000
Spiked muzzle brake Exceptional recoil control. Better per-shot recoil. Improved bash. Inferior range. Muzzled -18 +11 +1.1 +22 Gun Nut 2 Adhesive x4
Aluminum x5
00000000

LocationsEdit

The double-barrel shotgun is a fairly common firearm, becoming available early in the game. They can be found on low level raiders, some settlers (rarely), or potentially part of stock for purchase from any vendor that can sell weapons.

NotesEdit

  • Despite being a sawn-off barrel, the sawed-off barrel mod retains its front bead sight when affixed.

GalleryEdit


Mbox stub
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help Nukapedia by expanding it.

Also on Fandom

Random Wiki