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For an overview page of this creature as it appears in the Fallout series, see dog.
 
Gametitle-FO4Gametitle-FO4 NW
Gametitle-FO4Gametitle-FO4 NW

The Wasteland is home to a variety of dogs, from vicious wild curs to trained attack hounds.

Loading screen

Dogs are animals that can be found in Fallout 4, and act as companions towards humans. There are a few different distinct breeds of dogs, Dogmeat for example is a German Shepherd Dog that may be a companion to the Sole Survivor.

BackgroundEdit

Most commonly seen as feral beasts that plague the wastes and kill livestock, they are necessary for many struggling wastelanders. There is also the rare cases of domestic breeds that act as companions towards their human counterparts.

Humans are the only species known to truly tame and domesticate these canines. Although other types of sub/meta-humans show an interest in doing the same, dogs of all types, including feral dogs, are well-known to attack or flee from them on sight.

CharacteristicsEdit

They are fiercely loyal to their owners. Before the war many of them had fur, but now many of them have lost it and have begun to look pink. Some mongrels will attack on sight but can be pacified.

BiologyEdit

Through the 200 years since the Great War, dogs have remained relatively unaltered by radiation. Other than that, there is no reason to believe that the biology of dogs in the Fallout universe differs from dogs in the real world, besides having a rougher appearance than domesticated dogs, unsurprising in the harshness of the Wasteland.

Two mutated counterparts of dogs can be found in the Commonwealth: the ghoulish mongrels and the FEV-exposed hounds.

Gameplay attributesEdit

Dogs, unlike in previous Fallout games, have special animations where they can grapple enemies down to the ground and hold them in place allowing their masters a brief advantage in combat.

VariantsEdit

Attack dogEdit

Attack dogs are domesticated dogs, with a degree of training. They are usually seen in raider camps or with Gunners and Minutemen.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Attack dog
00e223a4
LevelIcon level
1
PerceptionIcon eye
17
Hit PointsIcon heart
30
Damage ResistanceIcon shield silver
5
Energy ResistanceIcon electrical
5
Radiation ResistanceIcon radiation
?
Poison ResistanceIcon poison
?
Experience PointsIcon XP
5
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead
Attack dog
00e223a5
LevelIcon level
7
PerceptionIcon eye
11
Hit PointsIcon heart
100
Damage ResistanceIcon shield silver
15
Energy ResistanceIcon electrical
10
Radiation ResistanceIcon radiation
?
Poison ResistanceIcon poison
?
Experience PointsIcon XP
12
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead
Attack dog
00e223a4
LevelIcon level
14
PerceptionIcon eye
12
Hit PointsIcon heart
140
Damage ResistanceIcon shield silver
25
Energy ResistanceIcon electrical
15
Radiation ResistanceIcon radiation
?
Poison ResistanceIcon poison
?
Experience PointsIcon XP
21
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead
Attack dog
00e223a4
LevelIcon level
21
PerceptionIcon eye
12
Hit PointsIcon heart
210
Damage ResistanceIcon shield silver
30
Energy ResistanceIcon electrical
15
Radiation ResistanceIcon radiation
?
Poison ResistanceIcon poison
?
Experience PointsIcon XP
31
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Rabid dogEdit

Rabid dogs always attack on sight. They likely are suffering from rabies, hence why they are more violent and aggressive towards enemies.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Rabid dog
00000000
LevelIcon level
?
PerceptionIcon eye
?
Hit PointsIcon heart
?
Damage ResistanceIcon shield silver
?
Energy ResistanceIcon electrical
?
Radiation ResistanceIcon radiation
?
Poison ResistanceIcon poison
?
Experience PointsIcon XP
?
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Pack dogEdit

PackDog-NukaWorld

Found in the Bradberton Amphitheater, these dogs are owned by The Pack. They will turn hostile if The Pack is attacked. These dogs can either be mongrels or junkyard dogs, and often have dog armor equipped. They can spawn battling in the cage fight arena against other entities such as Pack captives, or be wandering around the amphitheater.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Pack dog Nuka-World (add-on)Gametitle-FO4 NW
xx000000
LevelIcon level
?
PerceptionIcon eye
?
Hit PointsIcon heart
?
Damage ResistanceIcon shield silver
?
Energy ResistanceIcon electrical
?
Radiation ResistanceIcon radiation
?
Poison ResistanceIcon poison
?
Experience PointsIcon XP
?
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)

Notable dogsEdit

  • Dogmeat - Companion of the Sole Survivor.
  • Kate - Abandoned dog at the Neponset Park overpass.
  • Kyle - Abandoned dog at the Neponset Park overpass.
  • Junkyard dog - Possible purchase via a random encounter with the dogs owner/ breeder, Gene. The junkyard dog is not a companion but rather assigned (like a settler) to any Settlement. When the dog arrives the designated settlement receives 5 Defense rating buff. (Looks vary at random from Rottweiler to mutt) and as a level 1, has 180 Hit Points so most likely actively defends the settlement also. (This is repeatable and will have a new dog to sell on each encounter)
  • Teddy - A caged dog located at Fairline Hill Estates.
  • Far Harbor (add-on)Gametitle-FO4 FH Duke - Possible purchase via Erickson in Horizon Flight 1207, fills the same role as a junkyard dog.
  • Far Harbor (add-on)Gametitle-FO4 FH Jerry - Same as Duke.

NotesEdit

  • Finding armor on killed attack dogs, normally found accompanying raiders, will allow one to equip it on Dogmeat. However, no resistance is gained by equipping them.
  • Vault-Tec WorkshopGametitle-FO4 WW Dogs can be caught for a settlement using dog cages included as part of Wasteland Workshop. Caught dogs will increase a settlement's happiness and defense levels.
  • Nuka-World (add-on)Gametitle-FO4 NW Some pack dogs are actually trained mongrels, while others are simply junkyard dogs.

AppearancesEdit

Dogs appear in Fallout 4 and its add-on Nuka-World.