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{{Infobox quest |
{{Infobox quest |
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|games =FO1 |
|games =FO1 |
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|type =side |
|type =side |
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− | |image = |
+ | |image =Dispose_of_Jain.png |
|location =[[The Hub]] |
|location =[[The Hub]] |
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|given by =[[Decker]] |
|given by =[[Decker]] |
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}}{{Games|FO1}} |
}}{{Games|FO1}} |
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− | {{quotation|She's presently the head of the [[Children of the Cathedral]] in [[the Hub]]. I've reason to believe that may change soon.|[[Decker]] about [[Jain]]}} |
+ | {{quotation|She's presently the head of the [[Children of the Cathedral]] in [[the Hub]]. I've reason to believe that may change soon.|[[Decker]] about [[Jain]]}}[[File:Fo1_Decker_Head_of_the_CoC.ogg|noicon|135px|center]] |
'''Dispose of Jain''' is a [[Fallout quests|side quest]] in ''[[Fallout]]''. |
'''Dispose of Jain''' is a [[Fallout quests|side quest]] in ''[[Fallout]]''. |
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==Detailed walkthrough== |
==Detailed walkthrough== |
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− | This quest is given by [[Decker]] after the [[Vault Dweller]] has successfully [[Dispose of merchant|disposed]] of [[Daren Hightower]]. Once Daren is killed, Decker sends the Vault Dweller to kill high priestess Jain of the [[Children of the Cathedral]]. |
+ | This quest is given by [[Decker]] after the [[Vault Dweller]] has successfully [[Dispose of merchant|disposed]] of [[Daren Hightower]]. Once Daren is killed, Decker sends the Vault Dweller to kill high priestess [[Jain]] of the [[Children of the Cathedral]]. |
Go to the southeast exit grid in the [[Hub Downtown|Downtown section]] of [[the Hub]]. Enter the building toward the west in the following area, and go into the back office. Once inside the office, kill the person in the purple [[Robes|robe]]. Be warned, once Jain is killed, everyone else in the building will become hostile towards the Vault Dweller. |
Go to the southeast exit grid in the [[Hub Downtown|Downtown section]] of [[the Hub]]. Enter the building toward the west in the following area, and go into the back office. Once inside the office, kill the person in the purple [[Robes|robe]]. Be warned, once Jain is killed, everyone else in the building will become hostile towards the Vault Dweller. |
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==Rewards== |
==Rewards== |
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− | * |
+ | *700 [[Experience Points|XP]] |
− | * |
+ | *1000 [[Bottle cap (Fallout)|bottle cap]]s upon agreeing to the task. |
− | * |
+ | *4000 bottle caps upon completion of the quest. |
− | * |
+ | *-2 [[Fallout reputations|Reputation]]. |
==Notes== |
==Notes== |
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− | If the Vault Dweller has [[Intelligence]] of |
+ | If the Vault Dweller has an [[Intelligence]] of 1, completing this quest becomes impossible; if the Vault Dweller has an Intelligence of at least 2 (maximum 4), [[Mentats (Fallout)|Mentats]] will be needed to take the quest. |
{{Navbox quests FO1}} |
{{Navbox quests FO1}} |
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{{Navbox Hub}} |
{{Navbox Hub}} |
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[[Category:Fallout quests]] |
[[Category:Fallout quests]] |
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− | [[Category:Hub]] |
+ | [[Category:The Hub]] |
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Revision as of 08:10, 18 February 2014
Dispose of Jain is a side quest in Fallout.
Quick walkthrough
Side Quest: Dispose of Jain | |||||
Speak to Lorenzo Giovanni about a job. (optional) | |||||
Speak to Kane and Decker. | |||||
Reward: 1000 caps | |||||
Go to the Hub's Water Merchants scetion. | |||||
Kill Jain and her guards. | |||||
Report to Decker. | |||||
Reward: 700 XP, 4000 caps, -2 Reputation | |||||
Next quest: Take down Decker | |||||
Detailed walkthrough
This quest is given by Decker after the Vault Dweller has successfully disposed of Daren Hightower. Once Daren is killed, Decker sends the Vault Dweller to kill high priestess Jain of the Children of the Cathedral.
Go to the southeast exit grid in the Downtown section of the Hub. Enter the building toward the west in the following area, and go into the back office. Once inside the office, kill the person in the purple robe. Be warned, once Jain is killed, everyone else in the building will become hostile towards the Vault Dweller.
Rewards
- 700 XP
- 1000 bottle caps upon agreeing to the task.
- 4000 bottle caps upon completion of the quest.
- -2 Reputation.
Notes
If the Vault Dweller has an Intelligence of 1, completing this quest becomes impossible; if the Vault Dweller has an Intelligence of at least 2 (maximum 4), Mentats will be needed to take the quest.
Template:Navbox Hub