Disarm Traps for the Facility

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Disarm Traps for the Facility
locationThe Glow
given byZAX
Related quests
Turn on power for the Glow
leads to:
Become an initiate
Icon cut contentThe following is based on Fallout cut content and has not been confirmed by canon sources.

However, sensors indicate that this facility is no longer operational in its original capacity. Probability favors destruction through nuclear force. Therefore, security concerns are now irrelevant.

ZAX 1.2

Disarm Traps for the Facility is a half-cut side quest in Fallout.


This quest pops up in the Pip-Boy after getting ZAX to deactivate the robots in the Glow.

The Vault Dweller must proceed to the 5th level of the facility to find a security station. There they must enter a voice code to disarm traps. The right code is described by the security tape, which can be found at the same level in one of the lockers.


  • The right answer is only available if having read the holodisk by Pip-Boy.
  • Due to a level design error there is one working computer only, linked to power control. Thus, this quest cannot be solved.
  • Reactivating security will remove this quest from the Pip-Boy.

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