“I just work here.”
Diana is a member of the Khans in 2161.
Background
Diana serves as the armor and ordnance master for the gang, since she assigns weapons and armor to members accordingly. She is the only raider in the Khans who has enough experience with weaponry repairing. In other words, she's the Khans' unofficial quartermaster.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: weapons, ammunition | |
This character can modify weapons. |
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Quests
- Rescue Tandi from the Raiders: She can be asked about Tandi, however she is not very helpful.
Other interactions
- If asked to repair the Vault Dweller's armor, she refuses because she herself is too busy.
Inventory
Apparel | Weapon | Other items |
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Leather armor | Desert Eagle .44 Knife Throwing knife x2 |
.44 Magnum FMJ x20 .44 Magnum JHP x20 Bottle cap x18 |
Appearances
Diana appears only in Fallout.
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