I just work here.

Diana is a member of the Khans in 2161.


Diana serves as the armor and ordnance master for the gang, since she assigns weapons and armor to members accordingly. She is the only raider in the Khans who has enough experience with weaponry repairing.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: yesIcon check
  • Sells weapons, ammunition
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check
Rescue Tandi from the Raiders


  • Rescue Tandi from the Raiders: She can be asked about Tandi, however, she is not very helpful. This should be done when the player character first speaks to her as she will simply tell them to go away if any additional attempts are made to speak to her.

Other interactionsEdit

  • If asked to repair the Vault Dweller's armor, she refuses because she herself is too busy.

Tell me aboutEdit



Diana appears only in Fallout and is mentioned in the Fallout Bible.