Deathclaw (Fallout Shelter)

24,023pages on
this wiki
Add New Page
Add New Page Talk11
Icon disambig
For an overview page of deathclaw variants in the Fallout series of games, see deathclaw.
FalloutShelterAppleStoreLogoThe following is based on Fallout Shelter and some details might contradict canon.

Deathclaws are enemies found in Fallout Shelter.


Main article: Deathclaw
Originally created before the Great War by the government to replace human troops in battle, deathclaws were derived from mixed animal stock, primarily from the very popular Jackson Chameleon. They were then refined by the Master, using genetic manipulation and the Forced Evolutionary Virus. The resulting creature is incredibly fast and powerful.[1]

Around 2161, deathclaws were still considered mysterious and legendary creatures to many. They could originally only be found in the Boneyard at the warehouse, living with their mother. Later, as the deathclaw population grew and began to spread across the continent, the deathclaws stopped being perceived as legendary beasts, and started to be seen just as another dangerous creature.


Deathclaws are the strongest enemies in the game and can be encountered when they randomly attack the vault, similar to raiders, however they are much stronger and more rare than raiders. They can also be found while exploring the wasteland.

Any time you open your Vault Door, you're broadcasting invitation for these beasties to come to your Vault and destroy your resources. Be sure to have Stimpaks and Weapons at the ready, or they'll tear through your Dwellers like a knife through a Fancy Lad Snack Cake

— In-game description, under help.



A regular deathclaw. They can be found out in the wasteland, or can attack the vault.

Enclave deathclawEdit

A deathclaw currently under the control of the Enclave. They are trained to kill everything in their path.[2]


  • According to in-game information, deathclaws are more likely to attack your vault if you open the vault doors and if you have a radio station.[3]
  • Deathclaws will begin to attack when the vault has 60+ dwellers. They will start attacking at 35+ dwellers when playing in Hardcore.
  • Deathclaws will not drop any type of weapon or armour, or much needed caps. They will only provide XP upon death.
  • Deathclaws do not use the elevator to move up through the vaults levels, instead they appear to smash up through each floor on their way out.


  1. Deathclaws being genetically engineered before the Great War and later refined by the Master is mentioned in the Fallout 2 Official Strategies & Secrets strategy guide, written by Fallout 2 lead designer, Matt Norton, as well as in Fallout Tactics. It is unknown why the Master would genetically manipulate the deathclaws and then not use them at all for his purposes.
  2. Fallout Shelter. Status updates from exploring dwellers state "Enclave deathclaws are trained to kill - this will be a fight to the death!" and "The Enclave Deathclaw is trained to kill anything in its path I have to run"
  3. Fallout Shelter loading screens

Also on Fandom

Random Wiki