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Deathclaw (Fallout: New Vegas)

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For an overview of deathclaw variants in the Fallout series of games, see deathclaw.
Deathclaw
Deathclaw
Normal deathclaw variant
variantsDeathclaw
Deathclaw alpha male
Deathclaw mother
Deathclaw baby
Young deathclaw
Blind deathclaw
Legendary deathclaw
Deathclaw fnvlrGametitle-FNV LR
Irradiated deathclaw fnvlrGametitle-FNV LR
locationMojave Wasteland
 
Gametitle-FNVGametitle-FNV LR
Gametitle-FNVGametitle-FNV LR

Despite the best efforts of well-equipped hunters, Deathclaws continue to establish nests across the Mojave Wasteland.

Fallout: New Vegas loading screen

Deathclaws are creatures living in the Mojave Wasteland in 2281.

BackgroundEdit

This section is transcluded from deathclaw. To change it, please edit the transcluded page.

The deathclaws were originally created before the Great War by the government to replace humans during close-combat search-and-destroy missions. They were derived from mixed animal stock and then refined by the Master, using genetic manipulation. The resulting creature is almost unbelievably fast and powerful.[1]

Around 2161, deathclaws were still mysterious and legendary creatures to many inhabitants of southern California. They could only be found in the Boneyard at the warehouse, with a mother living there, one in a former deathclaw's nest and around the Hub, sometimes attacking caravans or travelers. Later, as the deathclaw population grew and really spread across the continent, the deathclaws stopped being perceived as legendary beasts, and started to be seen just as another dangerous creature.

CharacteristicsEdit

BiologyEdit

This section is transcluded from deathclaw. To change it, please edit the transcluded page.

Deathclaws have a hunchbacked, bipedal reptilian build with long humanoid arms. They stand roughly nine to ten feet tall, with a thick and resilient hide, powerful muscles, and twelve-inch-long, razor-sharp claws that can kill almost any other creature in only a few swipes; hence their name. They have an excellent sense of smell and hearing, though their eyesight is poor. Their build gives them incredible speed, agility and strength in close combat, making them an extreme threat. Though they were originally mutated chameleons, they have lost the ability to camouflage themselves.

Deathclaws are very aggressive, territorial, and carnivorous. They typically live in small packs of around eight to twenty members led by an alpha male, who is the only one allowed to mate with the females. Deathclaws are oviparous, with the eggs typically laid in dark, sheltered locations and fiercely guarded by their mother. Young deathclaws reach maturity under the care of their parents, following them closely until they are old enough to fend for themselves.

Although they do not have vocal cords, they can growl and shout, and some seem to be able to mimic human speech much the same as a parrot does. However, normal deathclaws aren't intelligent enough to be capable of real speech.

Interestingly, deathclaws do not sharpen their claws on nearby objects, instead preferring their own nails to do the sharpening. The Lone Wanderer or Courier can witness this behavior while sneaking up on a deathclaw.

Gameplay attributesEdit

Deathclaws really live up to their name in Fallout: New Vegas. The game introduces several new variations of the creature, and they are found in much larger numbers. However, unlike in Fallout 3, deathclaws are never encountered randomly, and always appear in specific locations. Most deathclaw variants are armored, making them more resilient against attacks. Their Damage Threshold is 15, equal to that of a suit of combat armor.

The largest group is found at deathclaw promontory, an unmarked location on the east side of the Colorado River, across from the Cliffside prospector camp. The largest group on a marked area of the map is found in Quarry Junction, northwest of Sloan. Here there are two larger deathclaws called the "deathclaw alpha male" and the "deathclaw mother," as well as a number of smaller baby deathclaws and three to four deathclaw eggs.

There is also a deathclaw-filled cave by the name of "Dead Wind Cavern." Here one can find the unique legendary deathclaw, the most powerful creature in the Mojave Wasteland, along with other variants of generic deathclaws. Another location with a high number of these creatures is Gypsum train yard. Depending on the player character's level they will either be regular, young, or blind.

VariantsEdit

DeathclawEdit

Deathclaw

A standard deathclaw with most of the attributes mentioned above.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Deathclaw
0014f42c
LevelIcon level
20
Experience PointsIcon XP
50
PerceptionIcon eye
7
Hit pointsIcon heart
500
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (125 damageIcon damage)
Deathclaw
(Quarry Junction)

001607b5
001607b7
LevelIcon level
15
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
500
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (125 damageIcon damage)

Deathclaw alpha maleEdit

DeatclawAlphaFNV

The deathclaw alpha male is similar to the legendary deathclaw in appearance, but with darker skin. Although not as fierce as the legendary deathclaw, they are still twice as strong as a regular deathclaw, and run much faster. They travel in packs with other deathclaws. One can be found at Quarry Junction, and several cluster together on the deathclaw promontory.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Deathclaw alpha male
00167ec1
LevelIcon level
25
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
750
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (300 DamageIcon damage)
Deathclaw alpha male (Quarry Junction)
000e59e8
LevelIcon level
25
Experience PointsIcon XP
50
PerceptionIcon eye
9
Hit pointsIcon heart
750
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (300 DamageIcon damage)

Deathclaw motherEdit

Deathclawmother

Matriarchs of the deathclaw broods, deathclaw mothers are bigger, stronger, and more aggressive than the standard deathclaw. They are second only to the legendary deathclaw in ferocious might, and equal to the Alpha Male deathclaw except they sacrifice 50 points of health and 25 points of melee damage for a boost in speed. They are commonly mated with the deathclaw alpha male. They are very thick-set and heavily built deathclaws with dark blue colored skin, giving them an intimidating look. Deathclaw mothers are notably the only type of deathclaw with spiked tails and horns that sweep backwards. They usually reside in dark areas near their young or their eggs, and they are more than eager to tear apart anything that the Wasteland throws at their babies.

They can be found at Quarry Junction, deathclaw promontory, and Dead Wind Cavern.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Deathclaw mother
000e59e7
000e5851
LevelIcon level
30
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
700
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (275 damageIcon damage)

Deathclaw babyEdit

Babydeathclaw

Deathclaw babies are the youngest and smallest of the deathclaw species. They can be found throughout the Mojave Wasteland. While they are no real threat by themselves, they are always found following a deathclaw mother. If one of them is killed in the mother's presence, she'll be driven into a frenzy.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Deathclaw baby
000e601f
LevelIcon level
10
Experience PointsIcon XP
50
PerceptionIcon eye
6
Hit pointsIcon heart
100
Damage ThresholdIcon shield gold
5
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (40 damageIcon damage)

Young deathclawEdit

Babydeathclaw

These immature deathclaws are about the size of a human. Their horns are not fully grown and their skin is much lighter than grown deathclaws. This makes them easy to pick out among regular deathclaws. Although normally easy to kill for higher level players, they tend to cluster near the adults.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young deathclaw
0014f42d
000e5850
LevelIcon level
10
Experience PointsIcon XP
50
PerceptionIcon eye
6
Hit pointsIcon heart
350
Damage ThresholdIcon shield gold
5
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (40 damageIcon damage)

Blind deathclawEdit

Deathclaw

Contrary to the name, blind deathclaws actually have a higher Perception than regular deathclaws, making them harder to avoid due to their heightened senses. However, their attacks are weaker. Even though they cannot see, their alertness to your presence will in fact alert all other deathclaws nearby of your position, despite the one that found you being blind.

This type of deathclaw can be encountered at the Gypsum train yard as well as Primm Pass and Bonnie Springs.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Blind deathclaw
0015c642
001745e2
LevelIcon level
20
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
500
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (125 damageIcon damage)

Legendary deathclawEdit

FNV DeatclawAlpha

One of the most dangerous creatures in the Mojave Wasteland, the legendary deathclaw is found in Dead Wind Cavern and has distinctively long horns, a light olive coloration, and striped tails. It is also one of the largest enemies in the game (along with the X-42 giant robo-scorpion and the giant ant queen), towering over other deathclaws (themselves roughly 10 feet) with its massive 15–17 foot stature. The legendary deathclaw also deals enormous damage (twice as much as ordinary deathclaws), and can bring down even the hardiest player character in only two or three hits, all while having the third largest amount of Hit Points in the game, behind the X-42 giant robo-scorpion and the legendary bloatfly. Despite its size, the legendary deathclaw can move faster than its normal counterparts, and has been known to make successful leaping attacks from huge distances.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Legendary deathclaw
00167eff
LevelIcon level
30
Experience PointsIcon XP
50
PerceptionIcon eye
10
Hit pointsIcon heart
1000
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (250 DamageIcon damage)

Deathclaw (Lonesome Road)Edit

Deathclaw

Deathclaws found in The Divide level with the player, increasing in power at player levels 30, 40, and 50. At higher levels, they are noticeably more powerful than deathclaws from the Mojave Wasteland, with higher health and a much more damaging melee attack, surpassing even the legendary deathclaw in damage (but not in health), when at maximum level.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Deathclaw fnvlrGametitle-FNV LR
xx0086ca
LevelIcon level
20
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
500
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (125 DamageIcon damage)
Deathclaw fnvlrGametitle-FNV LR
xx009513
LevelIcon level
25
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
550
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (187 DamageIcon damage)
Deathclaw fnvlrGametitle-FNV LR
xx009514
LevelIcon level
35
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
600
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (280 DamageIcon damage)
Deathclaw fnvlrGametitle-FNV LR
xx009515
LevelIcon level
45
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
700
Damage ThresholdIcon shield gold
15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (350 DamageIcon damage)

Irradiated deathclaw (Lonesome Road)Edit

These variants are introduced by the add-on Lonesome Road, and can only be found along the The Courier's Mile and among the ruins of Hopeville. Their statistics are varied according to the player's level, making them very dangerous if the player is near the level cap. Appropriately so, irradiated deathclaws also deal radiation damage. Unlike other variants, irradiated deathclaws have zero Damage Resistance/Threshold.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated deathclaw fnvlrGametitle-FNV LR
xx00c22d
LevelIcon level
20
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
500
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (125 DamageIcon damage)
abilityIcon ability
Reduced Perception (8 eyeIcon eye)
Irradiated deathclaw fnvlrGametitle-FNV LR
LevelIcon level
25
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
550
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (187 DamageIcon damage)
abilityIcon ability
Reduced Perception (8 eyeIcon eye)
Irradiated deathclaw fnvlrGametitle-FNV LR
LevelIcon level
35
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
600
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (280 DamageIcon damage)
abilityIcon ability
Reduced Perception (8 eyeIcon eye)
Irradiated deathclaw fnvlrGametitle-FNV LR
LevelIcon level
45
Experience PointsIcon XP
50
PerceptionIcon eye
8
Hit pointsIcon heart
700
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (350 DamageIcon damage)
abilityIcon ability
Reduced Perception (8 eyeIcon eye)

Related questsEdit

Notable deathclawsEdit

  • Rawr Lonesome Road (add-on)Gametitle-FNV LR
  • Stripe Old World Blues (add-on)Gametitle-FNV OWB wwPerk wild wasteland

NotesEdit

  • In the Old World Blues add-on, Higgs Village houses a miniature alpha male deathclaw called Stripe inside Gabe's doghouse if the Courier has the Wild Wasteland trait. Despite his size, Stripe is very strong.
  • The recent patch has made all deathclaws in the Mojave Wasteland (except those in The Thorn) as tough as the ones in Quarry Junction. As a result, non-Quarry Junction deathclaws have 500 Hit Points, compared to just 250 hit points prior to the patch. Some of the other deathclaw variants have also had their health increased (i.e. young deathclaws now have 350 Hit Points, and the legendary deathclaw's Hit Points have been increased to 1000 compared to 850 prior to the patch).
  • The flare gun causes abominations, such as deathclaws, to flee.
  • Following the recent patch, it seems deathclaws will stop respawning in certain areas. These areas include Gypsum train yard, the outskirts of Quarry Junction, as well as other locations.
  • Crippling their legs will both reduce deathclaws' speed to a limp and make them unable to perform their jumping attack.
  • Young deathclaws and baby deathclaws will run away from the Courier when severely outmatched.
  • Deathclaws will give up searching for the Courier when the player enters deep water.
  • Deathclaws are able to detect you while sneaking with a Stealth Boy activated from farther away, due to their high Perception.
  • While deathclaws are no longer randomly encountered like in Fallout 3, they have a tendency to gather in "colonies" of ten or more. If you see one, there are likely more around.
  • At the southernmost part of the Colorado River, east of Techatticup Mine, there is a fairly large nest known as the deathclaw promontory. There is a huge amount of deathclaws there, along with numerous deathclaw alpha males and deathclaw mothers.
  • Young deathclaws still drop deathclaw hands, even though their actual hands are significantly smaller than the item.
  • In the Lonesome Road add-on, there is a unique deathclaw called Rawr, found in a cave in the Divide canyon. Its attacks are far more damaging than its legendary counterpart, and it is much faster as well. When killed, it drops the item Rawr's Talon, which can be crafted at a workbench into a unique deathclaw gauntlet called the Fist of Rawr (or Fist of the North Rawr with Wild Wasteland).
  • Oddly, a deathclaw egg can sometimes be looted off the body of a deathclaw alpha male. This is an oversight.
  • The deathclaws will stop searching for the Courier if they stand on a rock high enough that they can't reach them.
  • Sometimes deathclaws will follow the Courier inside shacks, making it even harder to kill them.
  • The deathclaw mother will frenzy when one of her babies are killed, gaining a speed boost that increases her movement and attack rates to incredible levels.[citation needed]

AppearancesEdit

Deathclaws appear in Fallout: New Vegas, its add-on Lonesome Road and one in Old World Blues.

BugsEdit

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 In V.A.T.S, the head of a deathclaw mother seems to be its neck instead of its actual head. [verified]
  • xbox360Icon xbox360 Deathclaws do not attack players when they are mounted on the taller rocks or machinery, even when they are in reach. (See Fallout: New Vegas exploits for more detail). [verified]
  • ps3Icon ps3 xbox360Icon xbox360 Sometimes deathclaws may take several more shots to kill when their health is depleted. This appears to mostly affect young deathclaws. [verified]
  • pcIcon pc xbox360Icon xbox360 A deathclaw may spawn in the crater at Black Mountain. [verified]
  • xbox360Icon xbox360 A deathclaw may spawn in the Train tunnel between Raul's shack and the Brotherhood of Steel safehouse. [verified]

SoundsEdit

  • Forward attack deathclaw

GalleryEdit

ReferencesEdit

  1. Deathclaws being genetically engineered before the Great War and later refined by the Master is mentioned in the Fallout 2 Official Strategies & Secrets strategy guide, written by Fallout 2 lead designer, Matt Norton, as well as in Fallout Tactics. It is unknown why the Master would genetically manipulate the deathclaws and then not use them at all for his purposes.

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