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Gametitle-FO3
Ten demerits! Back to class with you, rapscallion!— Dean's response to the Lone Wanderer persuading that they lost their hall pass. (Child at Heart)

Dean Dewey is a protectron robot in the year 2277. He is found in a stasis chamber on ground level, next to Roosevelt Academy's administration office.

BackgroundEdit

Dean Dewey is now the head disciplinarian, programmed to fill the role of Principal at the Roosevelt Academy. It can be seen patrolling the halls, making sure students are not out of class without a pass. Much like other robots encountered in Fallout 3, Dean Dewey is apparently unaware that the Great War has occurred and will go about its schedule as if nothing has happened when activated.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: Icon cross
Enslavable: Icon cross
Companion: Icon cross
Bounty: Icon cross
Merchant: Icon cross
Repairman: Icon cross
Doctor: Icon cross
Rents bed/room: Icon cross
Starts quests: Icon cross
Involved in quests: Icon cross

Other interactionsEdit

  • The Lone Wanderer can activate Dean Dewey by hacking the Headmaster's terminal. Subsequently, he will wander the corridors and attack any hostiles. If he challenges the Wanderer for a hall pass, then they can use either the Child at Heart or Robotics Expert perk to talk their way out. If their Intelligence is about 3 or less, they will be called a "special needs" child and be escorted to a classroom.

InventoryEdit

Apparel Weapon Other items On death
- - Scrap metal
Energy cells
-

NotesEdit

  • He is prone to death due to the large abundance of super mutants occupying the area.
  • Dean Dewey's special dialogue for player characters with 3 Intelligence or less is similar to the Fallout and Fallout 2, which had special conversations for it (IN < 4).

Notable quotesEdit

AppearancesEdit

Dean Dewey appears only in Fallout 3.