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Gametitle-FO2
Gametitle-FO2
Well, I uh... I mean, I... I supervise and take care of stuff. I'm the owner's son after all. I'm going to inherit this place when my dad kicks off.

Davin is Grisham's son in Modoc in 2241.

Background

Davin is the son of Grisham, the slaughterhouse operator in Modoc. Davin's sister is Miria, who can be married instead, with similar implications for the party's average combat readiness.

Unlike Miria, he has animation frames for throwing (for grenades & flares), clubs and pistols, as well as knives, and Strength of four rather than three, which as Per Jorner explains, "means he sucks with a wider and different assortment of weapons".[1]

Interactions with player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.

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FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

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Other interactions

Male or female characters with Charisma 8, or Charisma 7 and a good town reputation can add him into the party by marrying him. This is permanent, with only one option for removing him that doesn't involve killing him or selling him to slavers; he cannot be asked to wait as can a normal party member. Adding him is achieved by seducing, getting into his pants, then having sex with him, (the usual fade to black, except that in this case, the player's entire inventory ends up on the ground) and then marrying him (in a shotgun ceremony). Note that this sequence can become bugged, so the more the player does during the brief interval between the deed and being "caught" by Grisham, and the more the player does during the ceremony, the more likely it is that it can become bugged.

Once married, Davin will not leave the party unless killed or divorced. Like Miria, he has no additional points in any skills whatsoever, but since the default for Unarmed has the highest base value, he is most proficient (or it could be said, least inept) at that skill. Like Miria, and unlike regular joinable NPCs, neither his skills, HP, nor AP improve. Though, as he is human-sized, he can still wear armor.

Inventory

Apparel Weapon Other items
Citizen outfit Throwing knife x10 $250

Notes

  • He can be married regardless of the Chosen One's party limit, though he will be counted as a companion.
  • If you try to seduce him with less than the required Charisma, he will yell for his father, and the whole town turns hostile towards you.

Appearances

Davin appears only in Fallout 2.

Bugs

After hitting him in his room, he'll be treated as a companion. However, it lasts until the end of the turn. [verified]

References

CharactersJo · Grisham · Balthas · Biff · "Chicken" · Cornelius · Farrel · Rose · Jonny · Davin · Miria · Laddie · Balthas' wife  · Modoc citizen · Modoc trader · Vegeir · Slag guard · Slag citizen (the Ghost Farm Slags) · Stable boy
LocationsModoc Main Street (Modoc trading post · Grisham's house · Modoc tannery · Slaughterhouse pen) · Modoc brahmin pastures · Rose's Bed and Breakfast · Farrel's garden · Modoc caves · Ghost Farm
QuestsSomething strange is happening at the farm northeast of Modoc. Investigate and report back to Jo · Cornelius has lost his gold pocket watch. Find it and return it to him · Farrel wants you to find Cornelius's gold pocket watch. Find it and return it to Farrel · Jonny is missing. Find him and bring him home to Balthas · Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas · Farrel has a rodent problem in his garden. Remove the infestation · Deliver Slag message to Jo in Modoc · Jo is suspicious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl · Go to the Den and tell Karl it's alright to come back home · Kill the "chicken" · Help Bess the Brahmin
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