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Dave (Fallout 3)

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For other characters who appear in the Fallout universe named Dave, see Dave.
Dave
Dave
Biography
raceHuman, Caucasian
sexMale
affiliationRepublic of Dave
Allistair Tenpenny (formerly)
rolePresident
Mercenary (formerly)
locationRepublic of Dave
familyTom - father
Rosie - wife
Jessica - 2nd wife
Bob - son
Rachael - daughter
Mary - daughter
Ralph - son
Flower - daughter
Shawna - daughter
age47
Gameplay
appearancesFallout 3
questsYou Gotta Shoot 'Em in the Head
Election Day
Statistics
karmaNeutral
base SPECIAL6 ST, 7 PE, 5 EN, 3 CH, 3 IN, 6 AG, 5 LK
derived statsHit Points: 50
tag skills
Explosives:51
Small Guns:49 (51)
Sneak:49
level5 → 8 (player level x1.5)
voice actorGregory Gorton
base id00029a98
ref id0002b89e
dialogue fileDave.txt
 
Gametitle-FO3
Gametitle-FO3

Communist! He's a communist! Everyone come quick!

Dave is the self-proclaimed President of the Republic of Dave, a small farmstead on the far north-east edge of the Capital Wasteland in 2277.

BackgroundEdit

Dave was born in 2230. Supreme Commander and President for Life, Dave is the descendant of those who fled to the hills and managed to survive the war. His family has lived there for the last 200 years. His "citizens" are mostly descendants of his own ancestors or others with similar mindsets. Over the years, Dave's tiny plot of land has been also known as "The Kingdom of Larry," "The Republic of Stevie-Ray," "Billsylvania," "The New Republic of Stevie-Ray," and most recently "The kingdom of Tom" after Dave's father. Dave, now 47 years old, strongly believes that his land is a functioning nation and considers the compound his sovereign territory. He was briefly banished from this place during his father's presidency, and did some work with Allistair Tenpenny. Dave hates Tenpenny and people like him, and doesn't want to be reminded of the past.[1]

Dave re-wrote his Republic's marital laws shortly after seizing control, in order to get himself a second wife, Jessica. The excuse given to his first wife was that "he needed to re-populate the land of Dave so they could grow and soon own all of the Capital Wasteland".

Daily scheduleEdit

Dave's activities consist of staying in his office and never going outside of the main building in the Republic of Dave.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: yesIcon check
Involved in quests: yesIcon check

QuestsEdit

  • You Gotta Shoot 'Em in the Head: Dave is in possession of one of the keys Crowley desires.
  • Election Day: Dave asks you to gather the republic's citizens for the upcoming election for a small reward. You can vote for Dave (after paying the 250 caps immigration fee), or encourage his first wife Rosie or his son Bob to run against him. You can also tamper with the ballot box to make it possible for someone other than Dave to win

Effects of player's actionsEdit

If Dave loses the election, he will leave the Republic forever and retreat to Old Olney, which he will declare the New Republic of Dave. Thereafter, he will be found sitting in the gore-strewn alleyway just a few feet from the fast-travel arrival location. Speaking to him repeatedly afterward will result in him turning hostile. Dave will more than likely be killed by deathclaws in Old Olney, as his chosen waiting location is within sight of at least two deathclaws' regular patrol routes.

Additionally, once Dave leaves the immediate area surrounding the Republic of Dave, he can be killed without the other inhabitants of the Republic becoming hostile. Despite this, some will still act as if Dave has been killed, but in a way that is not hostile. For example, Jessica says "Dave is dead. How can we have an election with no president?"

Other interactionsEdit

  • How the Lone Wanderer greets Dave in their first meeting plays a large role in how Dave will interact with the player. If greeted with the Wasteland Ambassador route, it will give him a false sense that the Republic is being recognized as sovereign, and he will interact fairly well. If you request asylum, you will receive a neutral interaction from him from there on out. If you tell Dave that his "Republic is forfeit", Dave and all the other inhabitants of the Republic will become hostile.

InventoryEdit

Apparel Weapon Other items On death
Merc adventurer outfit Chinese assault rifle Dave's special key
0-150 caps
-

NotesEdit

  • Dave's safe contains Ol' Painless, a unique hunting rifle.
  • At night Dave can be heard talking in his sleep about killing all ghouls. (Althrough both Crowley and Quinn state during the quest You Gotta Shoot 'Em in the Head that Dave is actually not a ghoul hater)

AppearancesEdit

Dave appears only in Fallout 3.

BugsEdit

  • ps3Icon ps3 xbox360Icon xbox360 It is possible to pickpocket Dave's Special Key and then afterwards acquire the key a second time with speech. [verified]

ReferencesEdit

  1. Fallout 3 Official Game Guide

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