Dar (Fallout 2)

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Dar guard hall and keep peace. Nothing more.

Dar is one of the intelligent deathclaws from Vault 13.


Dar is seemingly a typical deathclaw, he is huge, with a powerful body, sharp teeth, and long claws[1] however he watches the Chosen One with strangely intelligent eyes.[2]He is a guard, though not as bright as the rest of the herd (recognizable by his impaired speech), he is always trying to learn.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross


Apparel Weapon Other items
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Dar appears only in Fallout 2.


  1. Ocdar.msg, line 102
  2. Ocdar.msg, line 100

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