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For other characters in the Fallout universe named Danny, see Danny.
 
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Danny Matinez is a developer who worked at Interplay Entertainment on Fallout 2 and Fallout Tactics as a quality assurance senior tester. He also worked as a 3D artist on Van Buren (the canceled Fallout 3 by Black Isle Studios).

BiographyEdit

Daniel Martinez started working in the game industry when he got out of high school. He started out as a temp tester in QA department of Inteplay Entertainment and worked his way up into the art department for Black Isle Studios. After Interplay he decided to go back to school and started to attend the Art Institute. After graduating he worked for different companies, including Obsidian Entertainment.

Daniel's main specialty is in environment art. He also creates weapons and props.

Employment historyEdit

FromToCompanyRole
20082009Obsidian EntertainmentQuality Assurance
20012003Black Isle StudiosJunior 3D Artist
19972001Interplay EntertainmentQuality Assurance Senior Tester

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2001Fallout TacticsQuality Assurance Senior Tester

Other workEdit

YearTitleCredited as/for
2004Grand Theft Auto: San Andreas