Daniel Alpert
Talk0
15,662pages on
this wiki
this wiki
Developer Daniel Alpert | ||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||
Daniel Alpert is a developer who works at Obsidian Entertainment on Fallout: New Vegas as a character artist.
Contents |
Employment history
Edit
| From | To | Company | Role |
|---|---|---|---|
| 2005 | present | Obsidian Entertainment | Lead Character Artist |
| 2005 | 2005 | Liquid Development / Bethesda Softworks | Character Artist |
| 2002 | 2004 | Troika Games | Character Artist |
Credits
Edit
Fallout series
Edit
| Year | Title | Credited as/for |
|---|---|---|
| 2010 | Fallout: New Vegas | Character artist |
| 2011 | Dead Money | Lead character artist |
| 2011 | Honest Hearts | Lead character artist |
| 2011 | Old World Blues | Lead character artist |
| 2011 | Lonesome Road | Lead character artist |
Other work (excerpt)
Edit
| Year | Title | Credited as/for |
|---|---|---|
| 2004 | Vampire: The Masquerade – Bloodlines | Texture artist |
| 2006 | Neverwinter Nights 2 | Additional art |
| 2010 | Alpha Protocol | Character artist |