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[[Category:The Pitt dialogue files]] |
[[Category:The Pitt dialogue files]] |
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+ | [[ru:DialogueExportDLC01Ashur.txt]] |
Revision as of 06:51, 28 September 2014
This is a transcript for dialogue with Ashur. |
Topics
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT |
---|---|---|---|
DLC01AboutBrotherhood | Do you ever miss the Brotherhood of Steel? | Disgust 50 | Not in the slightest. During the Scourge, we looted The Pitt and left the rest of it to rot. I was just a dumb convert who got stuck here afterwards. |
Neutral 50 | See, beneath it all, the Brotherhood's just lazy. It's easier to loot a dying city than work to bring it back to life, so that's what they did. | ||
Disgust 25 | They're so obsessed with the technology of the past, they don't care what needs to be done for today and tomorrow. | ||
Anger 50 | It takes real work to rebuild and run a city. But there isn't a machine to do it for them, so the Brotherhood ain't interested. Good riddance. | ||
Where did you get that powered armor? | Surprise 50 | This thing? It's a relic from my time with the Brotherhood of Steel, decades ago. | |
Happy 25 | It's been through so much that they'd hardly recognize it as one of theirs. {Reminiscing} | ||
Happy 50 | A little like me, come to think of it. | ||
DLC01AboutMarie1 | How's Marie doing? | Happy 50 | My little Marie is the very picture of health. And eventually, she'll make it possible for a new generation of healthy babies in The Pitt. |
Happy 25 | You know, I always wanted to make The Pitt a strong city, but that was because I wanted to make my mark on the world. {Reminiscing} | ||
Happy 50 | But when Marie was born, that changed. Now she's my reason to make The Pitt succeed. Because she's depending on it. | ||
Happy 25 | It's just something a parent has to do for their child, you understand? | ||
DLC01AboutPitt | Can we talk about The Pitt? | Happy 20 | Now that everything's quieted down, I guess we've got time for the full story. What do you want to know? |
Tell me more about The Pitt. | Happy 20 | What do you want to know? | |
DLC01AboutPitt2A | How did you rebuild after the Scourge? | Happy 20 | It wasn't actually that tough. The Scourge had cleared out a lot of Trogs, so we had space to move in. |
Neutral 50 | The Brotherhood had looted a lot, but they left even more behind as "damaged goods." And you can rebuild a lot out of "damaged goods." | ||
Happy 25 | For example, they took one survivor, a kid the called "Kodiak". But they left his big brothers behind, because they were too wild and mean. | ||
Happy 50 | But as it turns out, the Bear Brothers were some of my finest soldiers. At least, until they went up against you. | ||
How did The Pitt get started? | Disgust 20 | Believe it or not, it started when the Brotherhood decided to loot this hellhole and wipe it off the map. We called it the Scourge. | |
Neutral 50 | Back then, I was "Initiate Ashur." But that ended when the Brotherhood left me behind, and I came to see The Pitt in a new light. | ||
Happy 50 | I was found by tribals who thought I was a god. I didn't argue, and with my leadership and their divine dedication, we began rebuilding this city. | ||
DLC01AboutPitt2B | Why do you keep slaves in The Pitt? | Sad 25 | First of all, they aren't "slaves." They're "workers." They can earn their freedom, like you did. |
Neutral 50 | I know it's not a big difference, but it's important. And it's a lot better than they'll get from the slavers we get them from. | ||
Why do you keep workers in The Pitt? | Sad 25 | I wish it wasn't necessary, but we need the labor to keep the city functioning. We don't have the leisure of laziness. | |
Anger 20 | Soldiers fight Trogs and get food from outside of town. Workers need to supply them with ammo and gear. Everyone has to do their part, or we all die. | ||
Sad 50 | Until we have a cure for The Pitt, the city has no children. People die, so we need new people. And sometimes, that means buying them. | ||
DLC01AboutPitt2C | Why are The Pitt's slaves treated so poorly? | Sad 25 | First of all, they aren't "slaves." They're "workers." They can earn their freedom, like you did. |
Neutral 50 | I know it's not a big difference, but it's important. And it's a lot better than they'll get from the slavers we get them from. | ||
Why are The Pitt's workers treated so poorly? | Anger 25 | I know some of my soldiers are harsher than they need to be. Usually, it's the ones who were raiders before they signed up here. | |
Anger 40 | The workers need to be pushed, but I don't tolerate cruelty for cruelty's sake. The soldiers who used to be workers know where to draw the line. | ||
Anger 60 | I can't stop all of the abuse, but when someone goes too far, I make sure they're strung up around town as an example. | ||
DLC01AboutPitt2Exit | That's all I need to know. | Happy 20 | Okay. |
DLC01AshurAboutThePitt | Wait, can you tell me more about what you're doing in The Pitt? | Sad 25 | Ever since the city was scourged, we've done what everyone does: whatever's necessary to survive. {A little sad - he's not proud of the part he played in scourging the city all those years ago.} |
Anger 50 | I know my city seems barbaric to you, but it's the only way we can carve out a home in this hellhole, and it's kept these people alive. {Unapologetic for his city, and proud of his people's perseverance.} | ||
Happy 50 | But that's enough stalling for time. So, do you know Wernher? {Happy to catch the player off-guard. Emphasis on "do" - he knows the player knows Wernher, and is daring the player to lie about it.} | ||
DLC01AshurDefense01A | I'm sorry, but it was the only way to lure Wernher out of hiding. | Anger 10 | Clever thinking, but couldn't you have let us in on your little plan? {Speech Challenge (1930454888)} |
Happy 25 | No matter. Marie's safe now, and that's what really matters. {Honestly thankful for his daughter's safety} | ||
Happy 50 | The city's got a bright future ahead of it, and I guess you'll have a chance to see it. {Speech Challenge (1930454888)} | ||
DLC01AshurDefense01B | Um... It won't happen again? | Anger 50 | You're fucking right, it won't. I ought to have you thrown out of town. In pieces. |
Anger 15 | But my Marie is safe, Wernher's gone, and the city's got a bright future, so I'm feeling unusually forgiving. Consider yourself lucky. {Honestly thankful for his daughter's safety, and grudgingly accepting the player into the city} | ||
DLC01AshurEndPitt | What do you mean about the city's future? | Happy 25 | Now that Marie's back, we have a chance at curing the disease that's been ravaging The Pitt since the bombs. |
Happy 50 | Without it killing our kids, we can grow like a real city. No more bringing in slaves. No more forced labor. Things can get better. | ||
Sad 15 | It's taken me a lot of work to rebuild this city. With your help, it's finally going to have a chance. {A little melancholy about the scourge - still feels responsible for the tragedy that befell the city back then.} | ||
DLC01AshurEndReward | So, you're not going to kill me? | Happy 25 | I probably should. Hell, I still might. But you got rid of Wernher, and things are looking good, so you're welcome in my city. For now. |
Anger 10 | As long as you stay in line, you're free to use the Mill's ammo press. But I recommend you head out of town before using the ammo itself. {Subtly threatening the player if they use ammo in town.} | ||
Happy 25 | And Sandra's made some progress with the radiation studies. You're not on her good side, but I'm sure she wouldn't mind testing it out on you. | ||
So, how about my reward? | Happy 50 | You've kept the city in one piece and put a stop to Wernher's plans. Yeah, I guess you've earned one. {Jokingly} | |
Happy 25 | As a full citizen of The Pitt, you'll have full access to the ammo press in the Mill. It's how I keep my soldiers well armed, so make good use of it. | ||
Happy 50 | And I think Sandra's made some progress with the cure. So here's a little something to help with radiation. | ||
DLC01AshurEndSlaves | Now that you have Marie back, please set the slaves free. | Sad 50 | I wish I could, but you have to see things in the bigger picture. Without those workers, this city would fall apart. {Not happy that he has to keep people in forced labor} |
Neutral 50 | The city's disease means we can't have kids, so slaves and recruits are the only way we get new people in the city. | ||
Happy 50 | But some day, soon, we'll have a cure, and we won't need forced labor. The workers will be free, and the city can grow naturally. | ||
Sad 25 | Thanks to what you've done, that day is coming. But until then, this is the only way the city can survive. | ||
What's going to become of the workers? | Sad 50 | Right now, nothing. Until we can reproduce a treatment from Marie, they'll have to keep working. Otherwise, this city falls apart. {Not happy that he has to keep people in forced labor} | |
Happy 50 | But once we do have a cure, things will be different. We won't need to kidnap people for our city. We'll be able to grow naturally. | ||
Anger 25 | Until then, this is the way it has to be. It's just what has to be done. | ||
DLC01AshurMeeting01A | I heard The Pitt was building an army. I'm here to join. | Happy 50 | You heard right. And after a show like that, how could I refuse someone of your talents? |
Happy 75 | While the rest of the world scrambles to survive, we have an army, industry, and thanks to a recent surprise, we've got no need to fear radiation. {Proud of his city and its bright prospects} | ||
Anger 25 | But we do have a few loose ends that still need tied up. Tell me, do you know a man named Wernher? | ||
DLC01AshurMeeting01B | It's complicated. How about we just say I'm new in town and looking for work? | Neutral 50 | I understand. We've all got a past, and damn few of us have reason to be proud of it. |
Happy 25 | That's all behind you, now. In The Pitt, you'll be part of a growing army, a thriving industry, and maybe even witness to a cure for radiation. {Offering a tempting sales pitch} | ||
Anger 25 | But we aren't perfect, and sometimes the past comes back to haunt us. Tell me, do you know a man named Wernher? | ||
DLC01AshurMeeting01C | I'm the badass who'll be running this place once I kill you. | Happy 50 | I figured it'd be something like that. Goodbye, new blood. {Calmly signing the player's death warrant} |
I'm the hero who's going to kill you and free the slaves! | Happy 50 | I figured it'd be something like that. Goodbye, new blood. {Calmly signing the player's death warrant} | |
I'm just here to kill you and reap the rewards. | Happy 50 | I figured it'd be something like that. Goodbye, new blood. {Calmly signing the player's death warrant} | |
DLC01AshurMeeting02A | Never heard of him. Why? <Lie.> | Anger 50 | Wernher used to be my second-in-command, until he betrayed me. He was exiled to the slave pens, but he escaped not too long ago. {Speech Challenge (1930454888)} |
Neutral 50 | I believe he's planning to strike at the city again, and may be working with the slaves to do it. {Speech Challenge (1930454888)} | ||
Anger 10 | You've had a lot of contact with them, so maybe you can hunt him down and put an end to him. Do it, and I'll name you my lieutenant on the spot. {Speech Challenge (1930454888)} | ||
DLC01AshurMeeting02B | I met the man, but he seemed like trouble, so I steered clear. <Lie.> | Anger 50 | Then you know he's not to be trusted. He escaped after a failed coup, and I believe he's working with the slaves to plan a revolt. {Speech Challenge (1930454888)} |
Anger 10 | You know the slaves, and you've met Wernher, so you're in a prime position to put an end to him. Do that, and I'll make you a lieutenant in my army. {Speech Challenge (1930454888)} | ||
DLC01AshurMeeting02C | Yes, I do. He's the one who brought me here. | Happy 50 | I appreciate your honesty. It's a rare virtue in this age. {pleased at the honesty.} |
Neutral 50 | Wernher was my lieutenant until he betrayed me and escaped justice. And if I know him, he brought you here to steal something very dear to the city. | ||
Anger 25 | Do you intend to follow through with his plan? Feel free to be honest. Please, don't be intimidated by the turret behind you. {appearing open and welcoming, while offering a lightly-veiled threat} | ||
DLC01AshurMeeting03A | Sounds like a good deal. I'll track him down. | Happy 75 | That's what I wanted to hear! You've got a bright future ahead of you in The Pitt, new blood. {Proud of the player for picking the winning side} |
Happy 50 | In fact, I'd like to let you in on a little secret, and show you the amazing advance that'll secure our place in the Wasteland. | ||
Happy 25 | Now, I think, would be a good time for you to meet the cure for yourself. Let's take a trip back to the lab, where Sandra can explain... {interrupted at end} | ||
DLC01AshurMeeting03B | Thanks, but I've got other plans. | Surprise 25 | Ah, of course. Would these plans happen to involve stealing a precious little something from me? {Playing as if asking innocently - he knows what's up} |
Disgust 50 | Don't look so surprised. Your arrival was too convenient, and even if you never met Wernher, I'm sure he got someone to make you an offer. | ||
Happy 10 | It's okay, I get a lot of people trying to betray me. Part of the position, really. You can be honest with me. | ||
DLC01AshurNote1 | Diary 1: To Marie | Neutral 50 | Test, one, two. Looks like this thing's on. Marie, if you're there, this is your father speaking: Ishmael Ashur, sometimes called Lord of The Pitt. {Hesitates briefly at first, but gets into his stride, basically making a "video diary" for his newborn daughter, in case something happens to him.} |
Neutral 50 | Now, I hope you're hearing this ten years from now, sitting on my knee safe and sound. Right about now, I bet I'm looking pretty silly. | ||
Neutral 50 | But things don't always work out the way we'd like. There are a lot of risks, including what your mother would do if she heard me talking like this. | ||
Neutral 50 | And I'm not about to risk leaving you alone without knowing where you came from. These tapes are for you, so you can know who your father really was. | ||
DLC01AshurNote2 | Diary 2: The Scourge | Neutral 50 | Marie, the first thing you need to know is that I wasn't always the Lord of The Pitt. Long before I was a king, I was a scholar and a soldier. |
Neutral 50 | In fact, I was in the Brotherhood of Steel. You've probably heard about them. But you may not have heard what we did to this city: the Scourge. | ||
Neutral 50 | When we came here, The Pitt was just a breeding ground for Trogs, cannibals, and worse. Commander had us torch the place and take what we could. | ||
Neutral 50 | The Pitt had useful technology, but it was suicide to stay here. So when an explosion left me buried in the Mill, my brothers were sure I was dead. | ||
Neutral 50 | I don't blame them for leaving. I probably would have. We thought nothing could live in The Pitt. We were wrong. | ||
DLC01AshurNote3 | Diary 3: The Mill | Neutral 50 | Marie, you know those fights in the Mill's arena? Well, its first fight was when I woke up to someone pulling me out from a pile of rubble. |
Neutral 50 | At first I thought it was my brothers pulling me to safety. Instead, it was a scavenger trying to steal my armor. She didn't get it. | ||
Neutral 50 | But I learned she had a whole family of scavengers. They'd make raids into the city for gear from the Mill. And that gave me an idea. | ||
Neutral 50 | This was the only working steel mill we'd ever seen. In a world of leftovers, it was a chance to build again. And that was worth any price. | ||
Neutral 50 | The scavengers saw me as a god, so along with my Brotherhood know-how, it was easy to set up the basics. We started to build a city. | ||
DLC01AshurNote4 | Diary 4: The Cure | Neutral 50 | As word of a new settlement got out, the city started growing, and fast. When Raiders attacked, I'd kill the leader and recruit the rest. |
Neutral 50 | I had to. The city's disease meant we couldn't have children, so recruiting was the only way to grow. And as we grew, the Mill needed more workers. | ||
Neutral 50 | And, yes, that meant recruiting workers by force. I'm not proud of it, but it's the only way to keep the city supplied and armed. | ||
Neutral 50 | But it was always a temporary solution, until our best scientist found a way to cure the city's epidemic. Sandra and I worked on it day and night. | ||
Neutral 50 | And after one, particularly late night of work, we were blessed with a cure. It's the cure inside you, Marie. {Euphemism on "particularly late night of work" - when Marie was conceived} | ||
Neutral 50 | Even now, we're doing everything we can to figure out how to share your gift with the city - while keeping you safe, of course! | ||
Neutral 50 | So by the time you're old enough to hear this, you'll already be a hero. Congratulations, Marie. You've already saved us all. I knew you would. | ||
DLC01AshurReward02A | So, what do I do now? | Happy 50 | That's up to you. We'll keep working on the cure and keep the city running. You're free to come and go as you like. |
Happy 25 | Of course, you can help out at the mill by collecting metal from the Steelyard. It'd help lighten the load on the workers. | ||
Neutral 50 | And if you want to work on Sandra's good side, you can always bring her toys for Marie. It's a little thing, but it'd make a difference. | ||
DLC01AshurReward02B | Guess it's time to kick back and live the life of luxury. | Happy 50 | Sure if that's what you want. I'm sure Harris will keep pouring drinks down your throat, as long as you can afford them. |
Happy 25 | Or you can help out at the mill by collecting metal from the Steelyard. I'm sure the foreman would be glad to repay you for your work. | ||
Neutral 50 | And if you want to get on Sandra's good side, you can always bring her toys for Marie. It's a little thing, but it'd make a difference. | ||
DLC01AshurWernherOffer1A | He made me an offer, but now that I know the score, I'm joining your side. | Happy 50 | A wise decision, new blood. A very wise decision. It looks like Wernher underestimated you. |
Anger 50 | And he certainly didn't appreciate what I'd do to anyone that threatened our little discovery. {A flash of anger at anyone hurting his baby.} | ||
Happy 50 | Now, I think, would be a good time for you to meet the cure for yourself. Let's take a trip back to the lab, where Sandra can explain... {Interrupted at end.} | ||
DLC01AshurWernherOffer1B | He said you had the key to ruling the city, and I'm here to collect. | Happy 50 | That's an interesting way to put it. But yes, I suppose the city's future does rest squarely upon it. |
Neutral 50 | Something tells me you won't want the responsibility that comes with it. | ||
Neutral 50 | Now, someone of your character would be much better off if you just... {interrupted at the end.} | ||
He said your discovery will free the slaves and cure them. How could I say no? | Neutral 50 | Easy enough. You could say no because he lied to you. | |
Happy 50 | My discovery is a miracle, but it isn't the type that sets slaves free. {Aware of the biblical reference} | ||
Neutral 50 | Now, it would do a lot more good if you were to... {Interrupted at end.} | ||
He wanted me to steal a valuable cure. I'm just in it for the caps. | Happy 50 | Oh, it's valuable. I'd say there's nothing I care more about in the world. | |
Anger 50 | But Wernher doesn't truly appreciate everything it means to me, or to The Pitt. | ||
Happy 25 | Now, if caps are all you want, I can make you a much better offer than that snake, and all you have to do is... {Interrupted at end} | ||
DLC01AshurWernherOffer1C | I have no idea what you're talking about. | Disgust 50 | Then that means you're either a liar or a moron. And neither one is a trait I like to see in my army. |
Happy 50 | Care to try again? {Friendly, but dangerous} | ||
GREETING | GREETING | Anger 50 | You kidnapped my daughter, fought my raiders, and gave the workers the ridiculous idea that they can free themselves. {Coldly furious} |
Anger 25 | What do you have to say in your defense? | ||
GREETING | Happy 50 | I knew I could trust you, and I wasn't disappointed. Wernher's been stopped, the workers are returning to their rightful place. {Proud of the player's work} | |
Happy 25 | The Pitt has a bright future ahead of it, and so do you. | ||
GREETING | Happy 50 | Nice work in the hole, new blood. Knew you couldn't be one of our normal workers. | |
Anger 50 | So, that begs the question: who are you, and what are you doing in my city? {slightly menacing} | ||
GREETING | Anger 50 | Go find Wernher and put a stop to him. I've got a revolt to stomp down. | |
GREETING | Happy 50 | You're a citizen of The Pitt, now. Doesn't sound like much, but wear that title with pride - it means you're part of something bigger than yourself. | |
GREETING | Happy 50 | Well, if it isn't the champion of The Pitt. {Friendly} | |
GREETING | Happy 50 | Always good to see you in town. {Friendly} | |
GREETING | Happy 50 | How's life treating you, kid? | |
GREETING | Anger 50 | Go away. | |
SpeechChallengeFailure | SpeechChallengeFailure | Surprise 50 | Is that so? My second-in-command Wernher betrays me, works with slaves to escape justice, and then you magically appear among the slaves in my city? {Obviously knows the player is lying.} |
Disgust 50 | Next you'll claim he didn't send you to steal from me. | ||
SpeechChallengeFailure | Anger 25 | I find that hard to believe. But you still managed to find him, and that's more than my men were able to do, so good work, I suppose. {Skeptical and grudging in the extreme} | |
Happy 10 | And Marie is back safe and sound, which is what really matters. And you stopped Wernher, so I guess you can live. {Honestly happy his daughter is safe, and grudgingly pardoning the player} | ||
Anger 25 | If the city's future wasn't so bright, this would have gone a lot worse for you. |
Conversation
TOPIC | TOPIC TEXT / PROMPT | EMOTION | RESPONSE TEXT |
---|---|---|---|
DLC01AshurCalledOutside2 | DLC01AshurCalledOutside2 | Anger 50 | Damnit, I'm on my way. {Speaking to intercom. Frustrated at being interrupted, but knows it's important} |
DLC01AshurLeavingToPlayer | DLC01AshurLeavingToPlayer | Neutral 25 | Just head back and talk to Sandra. She'll explain all about the cure. Then you'll see why you have to put an end to Wernher. |
DLC01AshurLeavingToPlayer | Anger 25 | I suggest you forget Wernher's offer, and consider mine: stop Wernher, and you'll have a bright future in The Pitt. Don't disappoint me, new blood. | |
DLC01AshurMarketSpeech01 | DLC01AshurMarketSpeech01 | Neutral 50 | Citizens of The Pitt, workers of Downtown, traders of Uptown, and all fierce souls who do what must be done! |
DLC01AshurMarketSpeech01 | Neutral 50 | I bring you good news! We stand at the dawn of a new golden age. Where others merely survive, we thrive! | |
DLC01AshurMarketSpeech01 | Neutral 50 | Our industry is the envy of the Commonwealth! Our safety is the envy of the Capital Wastes! Our might is the envy of Ronto! | |
DLC01AshurMarketSpeech01 | Neutral 50 | And while I have led your efforts, it has been by your own strength that you have earned all of the envy of the world. | |
DLC01AshurMarketSpeech01 | Neutral 50 | They envy the steel shaped by the workers in our mills, and they envy the strength of our traders and raiders who wield that steel for The Pitt. | |
DLC01AshurMarketSpeech01 | Neutral 50 | And most of all, they envy our victories in the struggle for freedom. Because, yes, freedom is what we all work towards. | |
DLC01AshurMarketSpeech01 | Neutral 50 | Freedom from fear, freedom from disease, freedom to live as once we did before we were shackled by atomic fire! | |
DLC01AshurMarketSpeech01 | Neutral 50 | And so, to celebrate this struggle, I ask my loyal workers: who among you is prepared to fight for your freedom? | |
DLC01AshurMarketSpeech01 | Neutral 50 | Who among you will risk your life in the crucible to create a new life of freedom in Uptown? Who will take this rare chance to thrive? | |
DLC01AshurMarketSpeech03 | DLC01AshurMarketSpeech03 | Neutral 50 | Very well, Midea. If that is the will of the workers, then this man shall be their champion! |
DLC01AshurMarketSpeech03 | Neutral 50 | Very well, Midea. If that is the will of the workers, then this woman shall be their champion! | |
DLC01AshurMarketSpeech03 | Neutral 50 | Sir, you carry not only the dream that workers can become free, but that we may all someday become truly free from the threats of our world. | |
DLC01AshurMarketSpeech03 | Neutral 50 | Madam, you carry not only the dream that workers can become free, but that we may all someday become truly free from the threats of our world. | |
DLC01AshurMarketSpeech03 | Neutral 50 | Prepare yourself, sir. And when you are ready to be forged anew, report to Faydra in the Steel Mill. | |
DLC01AshurMarketSpeech03 | Neutral 50 | Prepare yourself, Madam. And when you are ready to be forged anew, report to Faydra in the Steel Mill. | |
DLC01AshurMarketSpeech03 | Neutral 50 | The rest of you are dismissed. | |
DLC01ConfrontPlayer | DLC01ConfrontPlayer | Anger 50 | I should have gunned you down long ag... what the hell is that?! {Furious, but interrupted by surprise ambush of Trogs} |
DLC01Q3Scene02 | DLC01Q3Scene02 | Neutral 50 | And I'm telling you, I've got it covered. {In control, and calming a hotheaded subordinate} |
DLC01Q3Scene03 | DLC01Q3Scene03 | Neutral 50 | I'll be with you, right after I maintain some order and dispense a little justice. {Friendly, but busy} |
DLC01Q3Scene05 | DLC01Q3Scene05 | Happy 25 | No, but I may heal the infirm later in the week. Time permitting, of course. {Calmly deflecting Krenshaw's joke} |
DLC01Q3Scene07 | DLC01Q3Scene07 | Anger 25 | Workers. {Interrupting and correcting Krenshaw's choice of words. Serious about the change of words} |
DLC01Q3Scene09 | DLC01Q3Scene09 | Anger 10 | We call them "workers." Helps with morale, reminds them they might earn their freedom, someday. {Explaining careful politics, and very serious about the issue} |
DLC01Q3Scene11 | DLC01Q3Scene11 | Anger 10 | All right, all right. Put your guards on alert, tell them to be on the lookout for anyone loitering too long downtown. {Getting down to important business} |
DLC01Q3Scene12 | DLC01Q3Scene12 | Anger 50 | And keep a watch on Midea at all times - anything big happens, it's bound to go through her. {Important business, talking about a dangerous insurgent} |
DLC01Q3Scene13 | DLC01Q3Scene13 | Anger 10 | Now, I've got a very important meeting with our new friend, so if anything big comes up, you use the intercom. {Wrapping up business, talking jokingly about meeting with the player} |
DLC01Q3Scene15 | DLC01Q3Scene15 | Anger 10 | Okay, break's over. {Dismissing a subordinate to get to work} |
DLC01SceneInterrupt | DLC01SceneInterrupt | Anger 25 | Not now. |
DLC01SpeechAnnouncement | DLC01SpeechAnnouncement | Neutral 50 | All workers report to the Square. All workers report to the Square. |
GOODBYE | I have to go now. | Disgust 15 | Don't let me keep you. |
I have to go now. | Happy 50 | Walk proud. You're an ambassador of The Pitt. | |
I have to go now. | Happy 50 | Come back anytime. | |
I have to go now. | Happy 50 | You're always welcome in The Pitt. | |
HELLO | HELLO | Neutral 50 | It's about time we had a talk. {Stern, but approachable} |
HELLO | Anger 50 | Die, you bastard! {Stern, but approachable} | |
HELLO | Happy 50 | Well, if it isn't our fearless champion. {Said in a relaxed, but non-insulting fashion} | |
HELLO | Happy 50 | Hello, dear. Hope you're not spending all your time working. {With love, to his wife} | |
HELLO | Happy 50 | We never seem to have any alone time anymore. {With love, to his wife} | |
HELLO | Neutral 50 | What is it? I'm a little busy right now. | |
HELLO | Neutral 50 | You have any idea how much work it takes to keep this city together? | |
HELLO | Happy 50 | You'd be surprised how tough it is, being a king. {Said ironically, laughing at the idea of being a god-king.} | |
HELLO | Happy 50 | Nobody's tried to shoot me today, so things are going pretty well. | |
HELLO | Neutral 50 | {Silence.} |