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D.C. Journal of Internal Medicine

From The Vault

D.C. Journal of Internal Medicine
effects: Skill improved: Medicine
weight: 2
value: 50
base id: 00034043

D.C. Journal of Internal Medicine is a book in Fallout 3. The book costs $45.

An image of this book is copied onto a slide for the Vault Dweller's Survival Guide. The slide's identifying number is VDSG Plate #218-54.

Reading this book improves the medicine skill of the player by one, or two if the player has the Comprehension perk.

[edit] Locations

Closest map markerLocation description
Abandoned Car FortTo the south, past the wrecked train and radiated zone, in between some Ant Egg Clutches, next to the corpse of a Raider. The corpse may not appear in all games, but the loot should still be there, albeit a bit harder to spot.
Anchorage MemorialIn Anchorage Memorial Facility, on the bottom floor in the clinic on a table next to the one above the safe, behind a light
Big TownRed's Clinic, in the kitchen.
Capitol BuildingIn Hall of Columns, upper level on a railing near a Talon Company sniper.
Falls Church/Mason Dst MetroIn a bathroom on top of a first aid box mounted on the wall.
Fort ConstantineBomb Storage, on a table next to a Fatman where you find the T-51b Power Armor.
Georgetown WestIn DCTA Tunnel 014-B Potomac, through a long water-filled tunnel, on a console with two Stimpaks. A Mirelurk King may spawn in this room.
Germantown Police HQUpper floor, on the conference room's table. Note: There is a mine right beyond the door in this room. If you set it off instead of disarming it the book can be sent flying off the table and be difficult to find. Note: there are two rooms with long wooden tables on this floor. The conference room has blue cushy chairs around the table.
Greener Pastures Disposal SiteSilo Door to Makeshift Shack in the northwest area.
Hallowed Moors CemeteryOn the bookshelf.
Jalbert Brothers Waste DisposalIn the office on the top of a bookshelf.
Mason Dixon SalvageIn the Abandoned Shack with the broken refrigerator, sitting on the floor.
MDPL-21 Power StationNorth-northeast of MDPL-21 Power Station, at the very top of the map is an irradiated pool marked by toxic barrels with a shipping crate in the back. Swim through the crate and you'll find a small cave with the book on a desk.
MinefieldIn Benson House, upstairs in the main bedroom on a desk.
Museum of HistoryOn a shelf in the kitchen of Museum of History, Lower Halls. Eastern side of the map.
OasisAfter you enter the Sunken Chamber in the Oasis Cavern, it is up a path on the left in a crate.
Our Lady of Hope HospitalIn a room of the first floor guarded by a Centaur.
Our Lady of Hope HospitalSecond floor, cantina (room with the gas leak), on a table.
Red Racer FactoryNear the cafeteria, on the east side of the map, on TOP of large machines -- under a bucket behind a toolbox on Factory Floor Level in the Red Racer Factory. Must drop down from a catwalk.
Relay Tower KX-B8-11In a drainage tunnel to the southeast.
Rivet CityIn Rivet City Bow, in Pinkerton's room. Must be stolen.
RobCo FactoryOffices and cafeteria, second floor, computer office room, just southeast of the stairs going up.
Roosevelt AcademyNurse's Office on the first floor.
Vault 92In the southern most room of the Living Quarters, on a table next to a Laboratory terminal.
Vernon Square EastIn the crater with the crashed Delta IX rocket, take the sewer entrance. Kill the super mutants inside their small hideout and you're free to take it. Note: You'll need a large amount of RadAway and Rad-X, as this is possibly the second highest concentration of radiation in the game (40 rads/sec).
Skillbooks in the Fallout games