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Cyborg

From The Vault

Cyborg
Fallout 3
requirements: Level 14, Science 60, Medicine 60
ranks: 1
benefit: +10% Damage Resistance
+10% Poison Resistance
+10% Radiation Resistance
+10 Energy Weapons
base id: 44CAB

Cyborg is a Fallout 3 Perk.

You’ve made permanent enhancements to your body! The Cyborg perk instantly adds +10% to your Damage, Poison, and Radiation Resistances, and 10 points to the Energy Weapons skill.

[edit] Notes

  • Of the perks that offer damage resistance, Cyborg gives the most to the character. Compare the 10% resistance for damage, radiation, and poison to Toughness which adds only damage resistance, Rad Resistance which adds only radiation resistance, or Nerd Rage! and Lead Belly which are conditional.
  • The +10 Energy Weapons is also great for characters using this type of weapons considering that the Energy Weapons Bobblehead can only be found later during the main quest.
  • You do not get any special appearance upon accepting this perk.
  • Pip-Boy 3000 perk image is a homage to the Terminator movies.
  • The +10 Energy Weapons effect may also be a nod to the Terminator franchise. In the original film, there is a humorous moment when the titular cyborg character asks for a "Phased plasma rifle in the 40-watt range" at a circa 1984 gun shop.
Perks of Fallout 3