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Cryolator

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For the weapon that was removed from Fallout 3, see Cryolator (Fallout 3).
 
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The Cryolator is a unique weapon in Fallout 4.

BackgroundEdit

The Cryolator was developed by the overseer of Vault 111 as a way to occupy time, waiting for the All-Clear signal from Vault-Tec that never came. Using chemicals and components readily available within the vault, the prototype was able to be complete, making cryogenic freezing available in a portable, on-demand form.[1] Conceptually, it is a flamer that shoots ice.

CharacteristicsEdit

The weapon creates a cryogenic spray when fired that fades away at mid-range. Firing continuously at an enemy may freeze it solid and render it unable to move or attack for a period of time. More durable enemies will require longer exposure, and some cannot be frozen at all. The Cryolator can chew up large amounts of (rather expensive) ammunition, so use it wisely.

The crystallizing barrel mod will convert the weapon into an automatic crystal shooter. This makes the weapon far more ammo-efficient, as well as granting additional benefits such as increased range, increased damage (crystals do ballistic as well as energy damage), and a very small AOE. However, the projectiles do not travel particularly quickly and suffer from a noticeable flight trajectory.

Weapon modificationsEdit

Slot Mod Description Weapon prefix Damage per shot changeIcon damage
Fire rate changeIcon attack
Range change Accuracy changeIcon spread
Weight changeIcon weight
Weapon value change in capsIcon merchant
Components Base ID
Barrel Standard barrel Standard. Circuitry x2
Glass x3
Plastic x3
Screw x3
Steel x4
00000000
Crystallizing barrel Shoots cryogenic capsules. Superior range. Crystallized +20 attackIcon attack +132 +4 +5 +40 Adhesive x4
Circuitry x4
Fiber optics x3
Glass x3
Plastic x7
Screw x6
Steel x7
001916a8
Stock Standard stock Better recoil. Adhesive x6
Plastic x2
Screw x8
Steel x13
00000000
Recoil compensating stock Exceptional recoil. Recoil compensated +6 +1.5 +45 Adhesive x6
Aluminum x11
Fiberglass x11
Rubber x1
Screw x8
Spring x6
001916a7
Sights Standard sights Standard. Adhesive x1
Plastic x2
Steel x2
00000000
Glow sights Improved focus and better sighted accuracy. Glow-sighted +1 +17 Adhesive x3
Nuclear material x2
Plastic x3
Steel x3
001916a9

LocationEdit

Inside Vault 111, in a display case in the Overseer's Room behind a Master level lock. It cannot be picked up at the beginning of the game due to the inability to pick Master level locks before exiting the Vault. Interaction with the case prompts a line from the Sole Survivor, saying that they will return for it later. An entry on the Overseer's Terminal in the same room can be found detailing the weapon and why it was built.

NotesEdit

  • The Cryolator was supposed to appear in the final version of Fallout 3 but was cut out instead. The version of the Cryolator in Fallout 3 does look fairly different.
  • Cait may be able to unlock the case far earlier than the Sole Survivor can, granting early access to the weapon.
  • The Cryolator's weapon modifications do not require any levels in the Gun Nut or the Science! perks, making it easy to upgrade if it is obtained early in the game.

SoundsEdit

SingleShotVB
SingleShotVB
ReloadVB

BugsEdit

  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone If taking Dogmeat to Vault 111 and ask him to find useful items near the Cryolator, he will take it out for the Sole Survivor to use. The player character does not have to reach the required level (if ammo cannot be found, check Dogmeat's inventory). [verified]
    • The glitch was thought to have been fixed after patch 1.5.4 on as Dogmeat was meant to be blocked from entering Vault 111; however, the glitch still exists on the Ps4 edition of the game.
  • pcIcon pc xboxoneIcon xboxone After a cleared area resets, enemies killed with the Cryolator may respawn lying on the ground, completely unable to move or attack. These enemies will be in this immobile state every time they respawn. [verified]
  • xboxoneIcon xboxone The Cryolator's Glow Sight Mod will appear in the players inventory as "Cryolater Glow Sights." This is most likely a typo or an error in the game's coding. [verification overdue]
  • pcIcon pc Even though it is classed as a Heavy Weapon it will not fit onto the Contraptions Heavy Weapons Stand nor will it fit on to the medium sized wall racks. [verification overdue]

GalleryEdit

ReferencesEdit

  1. Vault 111 Overseer's terminal

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