Crimson Caravan Company

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This page is about the location known as Crimson Caravan Company found in Fallout: New Vegas. For the trading company known as Crimson Caravan, see Crimson Caravan.
Crimson Caravan Company
Crimson Caravan Camp
Icon settlement medium
Crimson Caravan Company loc
map markerCrimson Caravan Company
buildingsCrimson Caravan main office
Caravaneer barracks
Guard barracks
factionsCrimson Caravan
leadersAlice McLafferty
Other actors
questsAba Daba Honeymoon
Heartache by the Number
You Can Depend on Me
Pressing Matters
Young Hearts
Long-Term Care
Dealing with Contreras
Poor Meat Never Makes Good Soup
cell nameCrimsonCaravan (gate)
CrimsonCaravanMini (interior)
CrimsonCaravanBarracks01 (barracks)
CrimsonCaravanBarracks02 (caravaneer barracks)
CrimsonCaravanMainOffice (main office)
ref id000dabf1 (gate)
00149d7d (interior)
000f3bd7 (barracks)
000f3bdc (caravaneer barracks)
000f5e5a (main office)
terminal entriesCrimson Caravan Company terminal entries

The Crimson Caravan Company has been in business for over 130 years. We're partially responsible for the progress in the NCR.

Alice McLafferty

The Crimson Caravan Company is the New Vegas branch of the Crimson Caravan, currently under the management of Alice McLafferty.



Located in the Mojave Wasteland, it is southeast of Freeside's North Gate, northeast of the Freeside's East Gate and west of New Vegas Medical Clinic.


There is a campfire and a workbench to aid in crafting items, along with miscellaneous items scattered around the area. Generally found sharing the campfire or sleeping in the barracks are Caravaneers and guards resting between travels throughout the Mojave. During the day, Blake can be found at the roadside "store" across from the brahmin pen.

All five buildings are in the form of army barracks, but the player can only enter three of them: the main office, the guard barracks, and the Caravaneer barracks. There is also a pen containing pack brahmin.


Notable lootEdit

Related questsEdit


  • From the outside of the caravaneer barracks, when standing in front of the door west of the brahmin pen, the barracks appear to have an L-shape bending to the left, but when you enter, the interior L-shape bends to the right. Entering the door will also turn your compass 180 degrees, and you will be facing east instead of west, with the same reversal upon exiting. This is probably an oversight of the designers.
  • Since the Crimson Caravan Company is affiliated with the NCR, entering the compound dressed as a Legionary, Great Khan, or a Brotherhood of Steel member, or failing Don't Tread on the Bear! by siding with the Legion, will cause the guards to turn hostile and attack. Killing the guards will cause you to gain infamy with the NCR.
  • Fiends in the surrounding area outside may wander close by and possibly follow you into the compound, but are typically dispatched by the occupants.


Crimson Caravan Company appears only in Fallout: New Vegas.


  • pcIcon pc Two legionaries may spawn here.[verified]
  • xbox360Icon xbox360 ps3Icon ps3 If the player character kills the brahmin, nobody will become hostile.[verified]
  • xbox360Icon xbox360 Sometimes you will not be able to enter the buildings restrooms, even when the doors are opened.[verified]
  • pcIcon pc xbox360Icon xbox360 When Bartering for caravan trading cards, game will freeze.[verified]
  • pcIcon pc The streetlights outside may burn during the day.[verified]


Interactive mapEdit

Crimson Caravan Company

Crimson Caravan Company

Created by Digital UtopiaCreated by Digital Utopia

Crimson Caravan Company

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