Craig worked for the game industry for 12 years and first started working on games with Epic games. He first worked on 7th Legion and Unreal. After Unreal's release he went to Legend Entertainment, making other games for them as well as add-ons, and a sequel for Unreal. After finishing Unreal, Craig went to Bethesda Softworks where he worked on The Elder Scrolls IV: Oblivion, and later on as a producer on Fallout 3, Fallout Shelter and Fallout 4.
|1997||1998||Epic MegaGames, Inc.|
|1999||2003||Legend Entertainment Company|
|2015||Fallout Shelter||Lead Producer|
|2015||Fallout 4||Senior Producer|
|1999||The Wheel of Time|
|2003||Unreal II: The Awakening|
|2006||The Elder Scroll IV: Oblivion|