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+ | {{for|the mole rat character from ''Fallout 2''|Brain|the character from ''Point Lookout''|Calvert (brain)}} |
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− | {{Notable Quotes Audio Project}} |
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− | |||
{{Infobox character |
{{Infobox character |
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|games =FNVOWB |
|games =FNVOWB |
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|image =Couriers_brain.png |
|image =Couriers_brain.png |
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|race =[[Human]] brain |
|race =[[Human]] brain |
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− | | |
+ | |sex = |
|affiliation =[[Courier]] |
|affiliation =[[Courier]] |
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|role =Courier's brain |
|role =Courier's brain |
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− | |location =[[Forbidden Zone |
+ | |location =[[Forbidden Zone dome entrance]] |
|actor =[[Sunil Malhotra]] |
|actor =[[Sunil Malhotra]] |
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+ | |dialogue =[[NVDLC03BrainTank.txt]] |
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|appearances =[[Old World Blues (add-on)|Old World Blues]] |
|appearances =[[Old World Blues (add-on)|Old World Blues]] |
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|quests =[[Old World Blues (quest)|Old World Blues]] |
|quests =[[Old World Blues (quest)|Old World Blues]] |
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|alignment =Neutral |
|alignment =Neutral |
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− | |baseid ={{DLC ID|015f7e}} |
+ | |baseid ={{DLC ID|015f7e}} (character)<br />{{DLC ID|0104e2}} (misc. item) |
|refid ={{DLC ID|015fb5}} |
|refid ={{DLC ID|015fb5}} |
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+ | |footer =[[File:Your_brain.png|200px]] |
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}}{{Games|FNVOWB}} |
}}{{Games|FNVOWB}} |
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{{Rotating content |
{{Rotating content |
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− | |content1={{Quotation|Do you know how much more you can get done when you're not constantly looking for places to urinate? It's quite a lot, I can tell you.}} |
+ | |content1={{Quotation|Do you know how much more you can get done when you're not constantly looking for places to urinate? It's quite a lot, I can tell you.}}[[File:OWBCouriersBrainDoYouKnow.ogg|noicon|135px|center]] |
− | |content2={{Quotation|Oh |
+ | |content2={{Quotation|Oh, [[energy weapons]]. Yes... I'd almost forgotten how much fun those are.}}[[File:OWBCouriersBrainEnergyWeapons.ogg|noicon|135px|center]] |
− | |content3={{Quotation|Nice to see you back. I trust the adventuring is going well.}} |
+ | |content3={{Quotation|Nice to see you back. I trust the adventuring is going well.}}[[File:OWBCouriersBrainNiceToSeeYouBack.ogg|noicon|135px|center]] |
− | |content4={{Quotation|Are you... |
+ | |content4={{Quotation|Are you... are you coming on to me?! Sweet Lord, I don't even have the words for how repugnantly wrong that is!}}[[File:OWBCouriersBrainComingOnToMe.ogg|noicon|135px|center]] |
− | |content5={{Quotation|Would you like a cookie?}} |
+ | |content5={{Quotation|Would you like a cookie?}}[[File:OWBCouriersBrainWouldYouLikeACookie.ogg|noicon|135px|center]] |
− | |content6={{Quotation|Barring the unlikely event that I evolve some sort of rocket propelled locomotion, I will be here.}} |
+ | |content6={{Quotation|Barring the unlikely event that I evolve some sort of rocket propelled locomotion, I will be here.}}[[File:OWBCouriersBrainIWillBeHere.ogg|noicon|135px|center]] |
}} |
}} |
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==Background== |
==Background== |
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− | The Courier's brain is removed by the [[Think Tank (faction)|Think Tank]] of the [[Big MT|Big Empty]] and subsequently forgotten about. Soon after, [[Mobius|Dr. Mobius]] takes the opportunity to seize the brain and secretly take it away to his stronghold, the [[Forbidden Zone |
+ | The Courier's brain is removed by the [[Think Tank (faction)|Think Tank]] of the [[Big MT|Big Empty]] and subsequently forgotten about. Soon after, [[Mobius|Dr. Mobius]] takes the opportunity to seize the brain and secretly take it away to his stronghold, the [[Forbidden Zone dome entrance|Forbidden Zone]]. The brain enjoys the peace and quiet of its new home, along with the relative safety and cleanliness, when compared to the [[Mojave Wasteland|wasteland]]. |
==Interactions with the player character== |
==Interactions with the player character== |
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* The voice of the brain always sounds male even if the Courier is female. This is explained by the fact that a female voice modulator is, apparently, hard to come by in Big MT. |
* The voice of the brain always sounds male even if the Courier is female. This is explained by the fact that a female voice modulator is, apparently, hard to come by in Big MT. |
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* The brain has some small scarring due to [[Benny]] shooting the Courier in the head, an event the brain does not remember fondly. |
* The brain has some small scarring due to [[Benny]] shooting the Courier in the head, an event the brain does not remember fondly. |
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− | * |
+ | * Male Couriers with the [[Confirmed Bachelor]] perk or females with the [[Cherchez La Femme]] can hit on your brain.<ref>Come on, you're my brain and I'm your body. This is meant to be, baby! - [[NVDLC03BrainTank.txt]]</ref> It is disgusted by the insinuation.<ref> {Dawning revulsion} Are you... are you coming on to me?! Sweet Lord, I don't even have the words for how repugnantly wrong that is! - [[NVDLC03BrainTank.txt]] </ref> This also seems to work if a male Courier has the [[Lady Killer]] perk, and logically if a female Courier has the [[Black Widow]] perk. |
− | * The |
+ | * The brain, if left in The Sink and not integrated back in the Courier, will act like any of the other appliances. These actions are limited to talking to itself which include mathematics, claiming it doesn't want to be a Robobrain but wants some "treads", and humming the music of ''[[Dead Money]]'s'' "Begin Again" song which sometimes plays in the [[mysterious broadcast]] intended as The Sink's atmosphere music. |
− | * The Courier's brain can be implanted into the Courier's skull after the end of ''Old World Blues'' by using the "Swap Bodyparts" option on the Sink's Auto-Doc, this gives |
+ | * The Courier's brain can be implanted into the Courier's skull after the end of ''Old World Blues'' by using the "Swap Bodyparts" option on the Sink's Auto-Doc, this gives the [[Big Brained]] perk. |
− | * Like the |
+ | * Like the [[Your spine|spine]] and [[Your heart|heart]], the brain can be taken out and put back in at any time. |
− | * If the Courier is of low Intelligence, a dialogue can be opened questioning whether the Courier's other organs can speak |
+ | * If the Courier is of low Intelligence, a dialogue can be opened questioning whether the Courier's other organs can speak, a topic which annoys the brain.<ref>[[NVDLC03BrainTank.txt#NVDLC03DialoguePlayerBrainNVDLC03PlayerBrainTankTopic034]]</ref> Further dialogue also reveals that the tank the brain floats in has been saturated with ground Mentats, thus explaining the improved Intelligence. |
− | * The |
+ | * The brain is also one of the most versatile characters in the dialogue exchanges it has with the player character. Upon the discussion of reasons why the brain should go back into the PC head, the dialogue can be different depending on the Courier's Karma. |
+ | * Once the Courier's brain has been "flushed" to the Sink or taken into the Courier's inventory, the empty tank shuts down. However, the tank is still treated as an NPC and can 'Detect' even when crouching. |
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+ | * The brain may reference [[Jason Bright]] in one of his sentences. |
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==Notable quotes== |
==Notable quotes== |
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{{Notable content |
{{Notable content |
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− | | |
+ | | {{Inline quote|Do you know how much more you can get done when you're not constantly looking for places to urinate? It's quite a lot, I can tell you.|sound=OWBCouriersBrainDoYouKnow.ogg}} |
− | | |
+ | | {{Inline quote|Oh, [[energy weapons]]. Yes... I'd almost forgotten how much fun those are.|sound=OWBCouriersBrainEnergyWeapons.ogg}} |
− | | |
+ | | {{Inline quote|Nice to see you back. I trust the adventuring is going well.|sound=OWBCouriersBrainNiceToSeeYouBack.ogg}} |
− | | |
+ | | {{Inline quote|Are you... are you coming on to me?! Sweet Lord, I don't even have the words for how repugnantly wrong that is!|sound=OWBCouriersBrainComingOnToMe.ogg}} |
− | | |
+ | | {{Inline quote|Would you like a cookie?|sound=OWBCouriersBrainWouldYouLikeACookie.ogg}} |
− | | |
+ | | {{Inline quote|Barring the unlikely event that I evolve some sort of rocket-propelled locomotion, I will be here.|sound=OWBCouriersBrainIWillBeHere.ogg}} |
+ | | {{Inline quote|Oh, lovely, we've reached the mindless violence portion of the program. Tell me, what exactly are you - and I use the word loosely - planning?|sound=FNVOWB CouriersBrain MindlessViolencePortion.ogg}} |
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+ | | {{Inline quote|Very well, let me put this in terms you'll understand. Brain: smart. Heart: stupid. Spine: very stupid. You: exceptionally stupid.|sound=FNVOWB CouriersBrain TermsYoullUnderstand.ogg}} |
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}} |
}} |
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==Bugs== |
==Bugs== |
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− | * {{Platforms|pc|ps3|xbox360}} After progressing through the dialog with the Courier's brain the option to say "So, what, you'd rather just stay here? Never leaving that tank of... whatever that stuff is?" appears, however, if you choose it you will get stuck in a never ending speech loop. This also occurs on PC as well, specifically at the moment when the brain begins reminiscing about past feats by Courier. In the observed case, loop occurred between brain recalling Jason Bright`s departure and activation of Helios One. It seems that there are missing dialogue and sound files for the |
+ | * {{Platforms|pc|ps3|xbox360}} After progressing through the dialog with the Courier's brain the option to say "So, what, you'd rather just stay here? Never leaving that tank of... whatever that stuff is?" appears, however, if you choose it you will get stuck in a never ending speech loop. This also occurs on PC as well, specifically at the moment when the brain begins reminiscing about past feats by Courier. In the observed case, loop occurred between brain recalling Jason Bright`s departure and activation of Helios One. It seems that there are missing dialogue and sound files for the Courier's brain other than the two references toward Jason Bright and Helios One. {{Verify|verified}} |
− | ** {{Platforms|pc}} Workaround: to get out of dialogue loop, in console type {{Console|player.cam}} (close all menus). This will exit the current dialogue with the |
+ | ** {{Platforms|pc}} Workaround: to get out of dialogue loop, in console type {{Console|player.cam}} (close all menus). This will exit the current dialogue with the brain tank, and allow players to walk away or enter dialogue again, but the loop will occur once more if same response is selected, so choose wisely. {{Verify|verified}} |
** The trigger to this bug is the line about Jason Bright. If the Courier does not complete [[Come Fly With Me]] prior to speaking with the brain, this bug will not occur. |
** The trigger to this bug is the line about Jason Bright. If the Courier does not complete [[Come Fly With Me]] prior to speaking with the brain, this bug will not occur. |
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** This bug is still presented in PC v140525. There are quite a few talk-route to get past it, both straight-until-complete, and stop-and-talk-again. Should players fall into the route that lead to the bug, use the player.cam method above, then choose the line to negotiate with the brain. That is if reload the Auto save is not an option. |
** This bug is still presented in PC v140525. There are quite a few talk-route to get past it, both straight-until-complete, and stop-and-talk-again. Should players fall into the route that lead to the bug, use the player.cam method above, then choose the line to negotiate with the brain. That is if reload the Auto save is not an option. |
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+ | |||
+ | ==See also== |
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+ | * [[Your spine]] |
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+ | * [[Your heart]] |
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+ | |||
+ | ==References== |
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+ | {{References}} |
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{{Navbox Old World Blues}} |
{{Navbox Old World Blues}} |
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[[Category:Big MT characters]] |
[[Category:Big MT characters]] |
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− | [[ru: |
+ | [[ru:Ваш мозг]] |
Revision as of 21:12, 4 December 2015
For the mole rat character from Fallout 2, see Brain. For the character from Point Lookout, see Calvert (brain). |
“Do you know how much more you can get done when you're not constantly looking for places to urinate? It's quite a lot, I can tell you.”
The Courier's brain is the isolated, conscious, and interactive brain of the Courier.
Background
The Courier's brain is removed by the Think Tank of the Big Empty and subsequently forgotten about. Soon after, Dr. Mobius takes the opportunity to seize the brain and secretly take it away to his stronghold, the Forbidden Zone. The brain enjoys the peace and quiet of its new home, along with the relative safety and cleanliness, when compared to the wasteland.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
- | |
This character rents beds. | -. | |
This character plays Caravan. | They can bid caps. |
Quests
- Old World Blues: Get your brain back!
Notes
- The voice of the brain always sounds male even if the Courier is female. This is explained by the fact that a female voice modulator is, apparently, hard to come by in Big MT.
- The brain has some small scarring due to Benny shooting the Courier in the head, an event the brain does not remember fondly.
- Male Couriers with the Confirmed Bachelor perk or females with the Cherchez La Femme can hit on your brain.[1] It is disgusted by the insinuation.[2] This also seems to work if a male Courier has the Lady Killer perk, and logically if a female Courier has the Black Widow perk.
- The brain, if left in The Sink and not integrated back in the Courier, will act like any of the other appliances. These actions are limited to talking to itself which include mathematics, claiming it doesn't want to be a Robobrain but wants some "treads", and humming the music of Dead Money's "Begin Again" song which sometimes plays in the mysterious broadcast intended as The Sink's atmosphere music.
- The Courier's brain can be implanted into the Courier's skull after the end of Old World Blues by using the "Swap Bodyparts" option on the Sink's Auto-Doc, this gives the Big Brained perk.
- Like the spine and heart, the brain can be taken out and put back in at any time.
- If the Courier is of low Intelligence, a dialogue can be opened questioning whether the Courier's other organs can speak, a topic which annoys the brain.[3] Further dialogue also reveals that the tank the brain floats in has been saturated with ground Mentats, thus explaining the improved Intelligence.
- The brain is also one of the most versatile characters in the dialogue exchanges it has with the player character. Upon the discussion of reasons why the brain should go back into the PC head, the dialogue can be different depending on the Courier's Karma.
- Once the Courier's brain has been "flushed" to the Sink or taken into the Courier's inventory, the empty tank shuts down. However, the tank is still treated as an NPC and can 'Detect' even when crouching.
- The brain may reference Jason Bright in one of his sentences.
Notable quotes
- "Do you know how much more you can get done when you're not constantly looking for places to urinate? It's quite a lot, I can tell you."
- "Oh, energy weapons. Yes... I'd almost forgotten how much fun those are."
- "Nice to see you back. I trust the adventuring is going well."
- "Are you... are you coming on to me?! Sweet Lord, I don't even have the words for how repugnantly wrong that is!"
- "Would you like a cookie?"
- "Barring the unlikely event that I evolve some sort of rocket-propelled locomotion, I will be here."
- "Oh, lovely, we've reached the mindless violence portion of the program. Tell me, what exactly are you - and I use the word loosely - planning?"
- "Very well, let me put this in terms you'll understand. Brain: smart. Heart: stupid. Spine: very stupid. You: exceptionally stupid."
Appearances
The Courier's brain appears only in the Fallout: New Vegas add-on Old World Blues.
Bugs
- player.cam (close all menus). This will exit the current dialogue with the brain tank, and allow players to walk away or enter dialogue again, but the loop will occur once more if same response is selected, so choose wisely. [verified] Workaround: to get out of dialogue loop, in console type
- The trigger to this bug is the line about Jason Bright. If the Courier does not complete Come Fly With Me prior to speaking with the brain, this bug will not occur.
- This bug is still presented in PC v140525. There are quite a few talk-route to get past it, both straight-until-complete, and stop-and-talk-again. Should players fall into the route that lead to the bug, use the player.cam method above, then choose the line to negotiate with the brain. That is if reload the Auto save is not an option.
After progressing through the dialog with the Courier's brain the option to say "So, what, you'd rather just stay here? Never leaving that tank of... whatever that stuff is?" appears, however, if you choose it you will get stuck in a never ending speech loop. This also occurs on PC as well, specifically at the moment when the brain begins reminiscing about past feats by Courier. In the observed case, loop occurred between brain recalling Jason Bright`s departure and activation of Helios One. It seems that there are missing dialogue and sound files for the Courier's brain other than the two references toward Jason Bright and Helios One. [verified]
See also
References
- ↑ Come on, you're my brain and I'm your body. This is meant to be, baby! - NVDLC03BrainTank.txt
- ↑ {Dawning revulsion} Are you... are you coming on to me?! Sweet Lord, I don't even have the words for how repugnantly wrong that is! - NVDLC03BrainTank.txt
- ↑ NVDLC03BrainTank.txt#NVDLC03DialoguePlayerBrainNVDLC03PlayerBrainTankTopic034